Player Matchup

Izanami
Izanami
CallMeRado
Izanami
Level 81
God Stats
2W - 1L
1,735 SR
Queue Stats
44W - 32L
1,241 Elo+
Party 1
Sun Wukong
Sun Wukong
Quintanilla
Sun Wukong
Level 121
God Stats
5W - 0L
1,500 SR
Queue Stats
133W - 120L
1,323 Elo+
Party 1
Ix Chel
Ix Chel
ROMBUSlads
Ix Chel
Level 143
God Stats
36W - 42L
1,544 SR
Queue Stats
572W - 555L
1,487 Elo+
Solo
Yemoja
Yemoja
SATISFACER
Yemoja
Level 6
God Stats
1W - 1L
1,261 SR
Queue Stats
5W - 6L
1,286 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yapaelpe
Tsukuyomi
Level 159
God Stats
4W - 3L
1,521 SR
Queue Stats
222W - 233L
1,521 Elo+
Solo
Team Averages
Level 102
1,512 SR
1,372 Elo+

VS

Team Averages
Level 89
1,492 SR
1,477 Elo+
Neith
Neith
Jenkys
Neith
Level 108
God Stats
28W - 19L
1,522 SR
Queue Stats
32W - 22L
1,563 Elo+
Solo
Khepri
Khepri
NeXySxd
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 2
Zhong Kui
Zhong Kui
Pestictis
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,538 Elo+
Party 2
Thanatos
Thanatos
Vyhr1k
Thanatos
Level 113
God Stats
25W - 13L
1,437 SR
Queue Stats
122W - 100L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
noahhhm
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CallMeRado
Izanami
8
2 / 3 / 1
5,308
531
3,100
5,414
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Quintanilla
Sun Wukong
10
0 / 1 / 1
5,660
566
3,540
6,623
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
ROMBUSlads
Ix Chel
11
4 / 1 / 3
6,447
645
8,518
8,696
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
SATISFACER
Yemoja
8
1 / 3 / 1
4,839
484
1,370
6,497
3,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Yapaelpe
Tsukuyomi
10
5 / 1 / 2
6,135
614
4,629
7,613
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jenkys
Neith
6
1 / 4 / 1
4,393
439
3,368
8,162
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
NeXySxd
Khepri
9
1 / 1 / 4
5,642
564
1,292
3,740
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Pestictis
Zhong Kui
8
0 / 4 / 1
4,942
494
5,346
8,515
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Vyhr1k
Thanatos
10
6 / 2 / 1
6,333
633
9,503
8,454
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
noahhhm
Sun Wukong
11
1 / 1 / 0
5,849
585
2,436
6,165
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
9
9
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
CallMeRado
Izanami
2
3
1
0.83
L
Neith
Jenkys
Neith
1
4
1
0.38
L
Khepri
NeXySxd
Khepri
1
1
4
3
L
Zhong Kui
Pestictis
Zhong Kui
0
4
1
0.13
W
Sun Wukong
Quintanilla
Sun Wukong
0
1
1
0.5
W
Ix Chel
ROMBUSlads
Ix Chel
4
1
3
5.5
W
Yemoja
SATISFACER
Yemoja
1
3
1
0.5
L
Thanatos
Vyhr1k
Thanatos
6
2
1
3.25
W
Tsukuyomi
Yapaelpe
Tsukuyomi
5
1
2
6
L
Sun Wukong
noahhhm
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
21,945
34,843
Taken
35,036
15,443
Mitigated
16,858
8,486
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CallMeRado
Izanami
3,100
2,322
0
692
5,414
1,201
382
531
4,883
0
29,923
L
Neith
Jenkys
Neith
3,368
1,455
0
2,213
8,162
2,462
0
2,902
5,260
0
14,253
L
Khepri
NeXySxd
Khepri
1,292
186
0
529
3,740
2,815
261
594
3,146
13,471
0
L
Zhong Kui
Pestictis
Zhong Kui
5,346
509
0
1,969
8,515
5,458
0
4,848
3,667
29,867
0
W
Sun Wukong
Quintanilla
Sun Wukong
3,540
769
0
592
6,623
5,512
0
0
6,623
0
41,011
W
Ix Chel
ROMBUSlads
Ix Chel
8,518
1,480
341
4,793
8,696
3,026
0
3,835
4,861
44,178
0
W
Yemoja
SATISFACER
Yemoja
1,370
298
761
369
6,497
3,111
51
833
5,664
7,443
0
L
Thanatos
Vyhr1k
Thanatos
9,503
3,685
0
6,253
8,454
3,141
714
1,544
6,910
0
45,125
W
Tsukuyomi
Yapaelpe
Tsukuyomi
4,629
1,901
0
938
7,613
2,593
0
1,439
6,174
0
40,243
L
Sun Wukong
noahhhm
Sun Wukong
2,436
425
0
1,525
6,165
2,982
0
0
6,165
0
43,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
27,159
275
Minions Killed
236
0
Camps Cleared
0
968,037
Distance Traveled
932,773
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,308
531
52
5
0
184,762
0
L
Neith
4,393
439
24
2
0
195,776
0
L
Khepri
5,642
564
27
3
0
189,295
0
L
Zhong Kui
4,942
494
40
4
0
155,236
1
W
Sun Wukong
5,660
566
65
7
0
189,026
0
W
Ix Chel
6,447
645
88
9
0
193,573
3
W
Yemoja
4,839
484
14
1
0
172,510
0
L
Thanatos
6,333
633
64
6
0
194,504
0
W
Tsukuyomi
6,135
614
56
6
0
228,166
0
L
Sun Wukong
5,849
585
81
8
0
197,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role