Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ThePhoenixDiver
Guan Yu
Level 159
God Stats
21W - 13L
1,646 SR
Queue Stats
429W - 356L
1,653 Elo+
Solo
Eset
Eset
ThePvtRyann
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,591 Elo+
Party 2
Team Averages
Level 153
1,549 SR
1,581 Elo+

VS

Team Averages
Level 151
1,649 SR
1,591 Elo+
Mulan
Mulan
Brown v Board
Mulan
Level 127
God Stats
6W - 6L
1,599 SR
Queue Stats
70W - 66L
1,623 Elo+
Party 1
Eset
Eset
Salty ViVi
Eset
Level 203
God Stats
0W - 1L
1,525 SR
Queue Stats
405W - 400L
1,580 Elo+
Solo
Hachiman
Hachiman
honestlyWWJD
Hachiman
Level 124
God Stats
3W - 2L
1,822 SR
Queue Stats
108W - 99L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 0 / 7
8,451
845
7,800
9,684
7,463
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 7
8,290
829
5,568
8,283
8,099
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
3 / 2 / 8
8,100
810
9,355
8,079
2,968
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,038
704
7,209
10,842
10,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 1
6,825
683
4,597
7,230
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
honestlyWWJD
Hachiman
9
0 / 4 / 2
6,697
670
4,982
8,204
2,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
7
8.5
L
2
3
0
0.67
L
0
5
1
0.1
W
4
0
7
7.5
W
3
2
8
3.5
L
Hachiman
honestlyWWJD
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,723
Damage
16,788
26,046
Taken
26,276
18,530
Mitigated
14,572
7,620
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,800
1,991
0
2,567
9,684
7,463
400
1,911
7,773
0
19,184
L
7,209
441
0
2,039
10,842
10,321
0
3,388
7,454
0
21,848
L
4,597
348
101
201
7,230
1,877
0
2,500
4,730
25,411
0
W
5,568
309
1,908
1,672
8,283
8,099
276
1,809
6,474
0
22,755
W
9,355
1,316
545
928
8,079
2,968
883
1,186
6,893
48,934
0
L
Hachiman
honestlyWWJD
Hachiman
4,982
2,270
0
829
8,204
2,374
0
3,681
4,523
0
20,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
20,560
116
Minions Killed
103
0
Camps Cleared
0
580,097
Distance Traveled
526,193
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,451
845
22
2
0
191,901
0
L
Mulan
7,038
704
28
3
0
185,109
0
L
Eset
6,825
683
42
4
0
168,172
3
W
Guan Yu
8,290
829
30
3
0
206,961
0
W
Eset
8,100
810
64
6
0
181,235
0
L
Hachiman
6,697
670
33
3
0
172,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role