Player Matchup

Jormungandr
Jormungandr
HomelyHail16531
Jormungandr
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
10W - 12L
1,388 Elo+
Party 3
Bellona
Bellona
N3XX0HD7
Bellona
Level 15
God Stats
1W - 3L
1,146 SR
Queue Stats
5W - 15L
1,227 Elo+
Party 2
Hel
Hel
Vatreusx
Hel
Level 146
God Stats
2W - 5L
1,651 SR
Queue Stats
139W - 140L
1,487 Elo+
Party 3
Susano
Susano
XadreusX
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 103L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
temp-142962
Jing Wei
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,227 Elo+
Party 2
Team Averages
Level 45
1,428 SR
1,376 Elo+

VS

Team Averages
Level 89
1,431 SR
1,474 Elo+
Bacchus
Bacchus
GoingAxis718925
Bacchus
Level 26
God Stats
17W - 23L
1,389 SR
Queue Stats
37W - 50L
1,389 Elo+
Party 1
Hera
Hera
Kazu 4K
Hera
Level 87
God Stats
1W - 1L
1,265 SR
Queue Stats
103W - 84L
1,457 Elo+
Party 1
Artemis
Artemis
Ras x Hinata
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 171L
1,471 Elo+
Party 1
Set
Set
article626
Set
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,552 Elo+
Party 1
Osiris
Osiris
fourscoremango
Osiris
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 175L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HomelyHail16531
Jormungandr
11
1 / 5 / 1
7,486
440
3,995
17,692
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
N3XX0HD7
Bellona
12
0 / 5 / 2
7,433
437
4,252
14,714
10,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
1 / 2 / 0
7,943
467
6,462
11,618
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
XadreusX
Susano
12
2 / 6 / 2
7,923
466
10,374
18,064
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
temp-142962
Jing Wei
12
1 / 1 / 0
7,756
456
2,628
8,151
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 10
7,708
453
5,361
11,935
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Kazu 4K
Hera
13
3 / 2 / 9
8,293
488
16,054
9,348
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Ras x Hinata
Artemis
14
2 / 1 / 4
8,721
513
10,127
8,723
4,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 0 / 3
9,109
536
6,578
13,848
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 0 / 4
10,403
612
13,144
11,267
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
19
19
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
L
Jormungandr
HomelyHail16531
Jormungandr
1
5
1
0.3
W
Hera
Kazu 4K
Hera
3
2
9
3.75
L
Bellona
N3XX0HD7
Bellona
0
5
2
0.2
W
Artemis
Ras x Hinata
Artemis
2
1
4
4
L
1
2
0
0.5
L
Susano
XadreusX
Susano
2
6
2
0.5
W
8
0
3
9.5
W
6
0
4
8
L
Jing Wei
temp-142962
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
51,264
70,239
Taken
55,121
41,712
Mitigated
40,047
17,067
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,361
481
461
2,904
11,935
14,298
212
4,344
7,591
27,126
0
L
Jormungandr
HomelyHail16531
Jormungandr
3,995
1,314
0
906
17,692
15,512
0
5,150
12,395
26,051
0
W
Hera
Kazu 4K
Hera
16,054
4,132
0
1,250
9,348
3,054
0
1,713
7,635
68,131
0
L
Bellona
N3XX0HD7
Bellona
4,252
1,266
0
2,982
14,714
10,855
0
2,425
11,693
0
43,495
W
Artemis
Ras x Hinata
Artemis
10,127
6,030
0
4,404
8,723
4,308
1,823
753
7,970
0
69,355
L
6,462
648
3,186
6,948
11,618
4,846
500
4,960
6,555
65,485
0
L
Susano
XadreusX
Susano
10,374
2,236
0
845
18,064
7,412
0
8,521
9,343
0
55,910
W
6,578
1,809
0
911
13,848
6,585
0
2,444
11,404
0
59,244
W
13,144
4,493
0
3,381
11,267
11,802
168
1,581
9,686
0
83,942
L
Jing Wei
temp-142962
Jing Wei
2,628
1,379
0
2,200
8,151
3,087
0
359
7,738
0
44,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
44,234
376
Minions Killed
448
0
Camps Cleared
0
1,618,560
Distance Traveled
1,709,193
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,708
453
26
2
0
340,557
5
L
Jormungandr
7,486
440
30
2
0
297,111
0
W
Hera
8,293
488
93
5
0
349,554
2
L
Bellona
7,433
437
77
5
0
325,368
0
W
Artemis
8,721
513
106
6
0
248,830
0
L
Hel
7,943
467
117
7
0
345,658
0
L
Susano
7,923
466
65
4
0
374,748
0
W
Set
9,109
536
83
5
0
410,162
0
W
Osiris
10,403
612
140
8
0
360,090
2
L
Jing Wei
7,756
456
87
5
0
275,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role