Player Matchup

Hun Batz
Hun Batz
SuLLy_sTePzz
Hun Batz
Level 100
God Stats
4W - 11L
1,500 SR
Queue Stats
460W - 429L
1,467 Elo+
Party 3
Apollo
Apollo
ligadura-brava7
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,258 Elo+
Party 2
Eset
Eset
matorral-serio7
Eset
Level 28
God Stats
7W - 9L
1,533 SR
Queue Stats
146W - 149L
1,554 Elo+
Party 2
Hercules
Hercules
sold_mom_for_xpp
Hercules
Level 59
God Stats
6W - 11L
1,500 SR
Queue Stats
281W - 289L
1,434 Elo+
Party 3
Persephone
Persephone
xXWIZKHATIFA23Xx
Persephone
Level 40
God Stats
5W - 5L
1,548 SR
Queue Stats
9W - 7L
1,501 Elo+
Party 2
Team Averages
Level 46
1,516 SR
1,443 Elo+

VS

Team Averages
Level 78
1,605 SR
1,508 Elo+
Achilles
Achilles
 
Achilles
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Only_Smoke__
Ra
Level 23
God Stats
1W - 0L
1,777 SR
Queue Stats
12W - 4L
1,768 Elo+
Party 1
Kali
Kali
hookipa__
Kali
Level 172
God Stats
11W - 4L
1,745 SR
Queue Stats
455W - 459L
1,648 Elo+
Party 1
Apollo
Apollo
suvekuumus
Apollo
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 13L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SuLLy_sTePzz
Hun Batz
9
2 / 1 / 0
5,374
537
2,890
6,331
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

8
1 / 4 / 1
4,933
493
4,715
8,794
3,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 2
5,019
502
3,383
5,422
1,883
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 0
5,069
507
3,033
8,578
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
xXWIZKHATIFA23Xx
Persephone
9
0 / 3 / 1
5,236
524
1,757
5,578
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 0
6,416
642
5,138
7,326
4,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
 
Artio
10
2 / 1 / 4
6,240
624
3,809
8,463
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 2
6,587
659
3,748
2,869
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
12
4 / 1 / 2
7,021
702
4,015
8,217
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
suvekuumus
Apollo
10
2 / 1 / 1
5,879
588
4,906
7,641
2,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
11
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
W
Artio
 
Artio
2
1
4
4
W
2
0
2
3
L
Hun Batz
SuLLy_sTePzz
Hun Batz
2
1
0
2
W
Kali
4
1
2
5
L
1
4
1
0.38
L
0
2
2
0.5
L
0
1
0
0
W
Apollo
suvekuumus
Apollo
2
1
1
2.5
L
Persephone
xXWIZKHATIFA23Xx
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
21,616
34,703
Taken
34,516
15,961
Mitigated
15,175
7,179
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,138
1,090
0
3,452
7,326
4,184
0
0
6,709
0
41,040
W
Artio
 
Artio
3,809
760
1,563
2,804
8,463
3,786
0
2,565
5,898
20,112
0
W
3,748
488
298
1,090
2,869
1,086
62
1,002
1,867
57,136
0
L
Hun Batz
SuLLy_sTePzz
Hun Batz
2,890
510
0
920
6,331
1,940
0
1,217
5,114
0
21,069
W
Kali
4,015
2,242
0
2,086
8,217
3,247
0
566
7,651
0
55,618
L
4,715
3,477
0
2,186
8,794
3,115
0
415
8,379
0
25,915
L
3,383
580
0
1,222
5,422
1,883
0
2,239
3,183
21,880
0
L
3,033
352
0
2,244
8,578
7,467
0
610
7,968
0
26,356
W
Apollo
suvekuumus
Apollo
4,906
3,464
0
2,526
7,641
2,872
881
1,007
6,634
0
32,189
L
Persephone
xXWIZKHATIFA23Xx
Persephone
1,757
98
0
607
5,578
1,556
40
3,023
2,500
31,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
32,143
204
Minions Killed
336
0
Camps Cleared
0
976,683
Distance Traveled
1,072,554
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,416
642
62
6
0
195,241
0
W
Artio
6,240
624
29
3
0
213,245
0
W
Ra
6,587
659
96
10
0
203,684
0
L
Hun Batz
5,374
537
39
4
0
221,667
0
W
Kali
7,021
702
98
10
0
262,702
0
L
Apollo
4,933
493
56
6
0
195,601
2
L
Eset
5,019
502
27
3
0
156,754
5
L
Hercules
5,069
507
40
4
0
200,734
0
W
Apollo
5,879
588
51
5
0
197,682
0
L
Persephone
5,236
524
42
4
0
201,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role