Player Matchup

Tsukuyomi
Tsukuyomi
Midnight4524
Tsukuyomi
Level 65
God Stats
33W - 18L
1,578 SR
Queue Stats
33W - 18L
1,478 Elo+
Solo
Anubis
Anubis
T1-Feer
Anubis
Level 89
God Stats
58W - 32L
1,609 SR
Queue Stats
485W - 531L
1,384 Elo+
Party 1
Shiva
Shiva
T1_Dodo
Shiva
Level 79
God Stats
28W - 33L
1,345 SR
Queue Stats
706W - 763L
1,367 Elo+
Party 1
Zhong Kui
Zhong Kui
Wanted27Geoffrey
Zhong Kui
Level 119
God Stats
8W - 7L
1,528 SR
Queue Stats
783W - 790L
1,491 Elo+
Solo
Chiron
Chiron
sweet_primer
Chiron
Level 82
God Stats
275W - 229L
1,561 SR
Queue Stats
1,323W - 1,354L
1,430 Elo+
Solo
Team Averages
Level 87
1,524 SR
1,430 Elo+

VS

Team Averages
Level 87
1,485 SR
1,461 Elo+
Surtr
Surtr
Fabio-Kafa
Surtr
Level 109
God Stats
16W - 17L
1,423 SR
Queue Stats
354W - 358L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Facu-375-
Danzaburou
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
161W - 169L
1,438 Elo+
Solo
Hel
Hel
Kajiru_66
Hel
Level 42
God Stats
1W - 2L
1,481 SR
Queue Stats
40W - 27L
1,511 Elo+
Solo
Hera
Hera
Swaggg_Warfareee
Hera
Level 84
God Stats
14W - 10L
1,506 SR
Queue Stats
623W - 634L
1,464 Elo+
Solo
Nemesis
Nemesis
The_Grandioso
Nemesis
Level 117
God Stats
84W - 66L
1,515 SR
Queue Stats
378W - 385L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Midnight4524
Tsukuyomi
20
8 / 2 / 3
13,826
658
14,155
20,261
9,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
T1-Feer
Anubis
20
10 / 3 / 4
13,432
640
22,328
14,726
9,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
T1_Dodo
Shiva
14
1 / 7 / 4
8,656
412
8,311
21,837
16,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
14
5 / 3 / 5
9,787
466
14,407
17,606
16,895
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
17
5 / 1 / 7
10,435
497
12,838
10,352
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
18
8 / 1 / 0
11,890
566
17,208
20,038
16,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Facu-375-
Danzaburou
13
0 / 11 / 4
8,441
402
3,196
20,442
14,670
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 6 / 3
9,406
448
8,389
19,350
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 3
9,293
443
9,081
14,119
4,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
18
7 / 5 / 3
11,510
548
16,711
21,257
9,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
29
Kills
16
16
Deaths
29
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
8
1
0
8
L
Danzaburou
Facu-375-
Danzaburou
0
11
4
0.18
L
0
6
3
0.25
W
Tsukuyomi
Midnight4524
Tsukuyomi
8
2
3
4.75
L
1
6
3
0.42
W
Anubis
T1-Feer
Anubis
10
3
4
4
W
Shiva
T1_Dodo
Shiva
1
7
4
0.43
L
Nemesis
7
5
3
1.7
W
Zhong Kui
5
3
5
2.5
W
Chiron
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,039
Damage
54,585
84,782
Taken
95,206
56,473
Mitigated
53,899
30,637
Healing
24,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
17,208
6,582
0
6,385
20,038
16,159
1,173
3,717
16,321
1,180
91,999
L
Danzaburou
Facu-375-
Danzaburou
3,196
1,087
0
1,200
20,442
14,670
0
8,003
12,439
0
17,867
L
8,389
1,065
4,232
6,452
19,350
9,182
767
8,832
10,518
72,406
0
W
Tsukuyomi
Midnight4524
Tsukuyomi
14,155
4,185
0
6,441
20,261
9,335
4,167
1,200
19,061
0
141,639
L
9,081
2,954
0
3,977
14,119
4,069
135
9,804
4,315
54,650
0
W
Anubis
T1-Feer
Anubis
22,328
457
0
8,996
14,726
9,337
92
5,457
9,269
130,689
0
W
Shiva
T1_Dodo
Shiva
8,311
1,727
284
3,729
21,837
16,744
124
2,225
19,612
0
51,190
L
Nemesis
16,711
9,223
0
2,375
21,257
9,819
0
6,379
14,878
0
107,569
W
Zhong Kui
14,407
2,718
0
5,831
17,606
16,895
721
4,491
13,115
43,814
0
W
Chiron
12,838
3,958
1,087
4,269
10,352
4,162
2,379
4,739
5,613
0
72,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,136
Gold Earned
50,540
601
Minions Killed
503
0
Camps Cleared
0
1,931,596
Distance Traveled
1,826,603
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,890
566
146
7
0
384,349
3
L
Danzaburou
8,441
402
23
1
0
286,755
0
L
Hel
9,406
448
107
5
0
348,756
1
W
Tsukuyomi
13,826
658
196
9
0
411,432
0
L
Hera
9,293
443
88
4
0
384,422
11
W
Anubis
13,432
640
187
9
0
381,524
0
W
Shiva
8,656
412
64
3
0
410,601
0
L
Nemesis
11,510
548
139
7
0
422,321
0
W
Zhong Kui
9,787
466
43
2
0
338,364
0
W
Chiron
10,435
497
111
5
0
389,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role