Player Matchup

Xbalanque
Xbalanque
Bardoock
Xbalanque
Level 169
God Stats
4W - 3L
1,805 SR
Queue Stats
226W - 222L
1,553 Elo+
Solo
Fenrir
Fenrir
Fellipy Alencar
Fenrir
Level 129
God Stats
6W - 11L
1,283 SR
Queue Stats
91W - 103L
1,283 Elo+
Solo
Ymir
Ymir
Ferkko
Ymir
Level 36
God Stats
1W - 3L
1,439 SR
Queue Stats
2W - 8L
1,286 Elo+
Party 2
Surtr
Surtr
RodnyBJacks
Surtr
Level 108
God Stats
1W - 3L
1,322 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 2
Ah Puch
Ah Puch
SoledByZarbo
Ah Puch
Level 154
God Stats
6W - 3L
1,779 SR
Queue Stats
332W - 335L
1,437 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,380 Elo+

VS

Team Averages
Level 112
1,579 SR
1,477 Elo+
Osiris
Osiris
BarcosBachado10
Osiris
Level 86
God Stats
2W - 2L
1,294 SR
Queue Stats
23W - 26L
1,459 Elo+
Party 1
Arachne
Arachne
NicolasCormack13
Arachne
Level 107
God Stats
4W - 2L
1,761 SR
Queue Stats
121W - 141L
1,441 Elo+
Solo
Khepri
Khepri
SkaySipress
Khepri
Level 149
God Stats
4W - 1L
1,845 SR
Queue Stats
140W - 119L
1,528 Elo+
Solo
Nu Wa
Nu Wa
TILTADO19
Nu Wa
Level 89
God Stats
78W - 59L
1,564 SR
Queue Stats
535W - 583L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
rayusm
Hou Yi
Level 129
God Stats
103W - 108L
1,431 SR
Queue Stats
276W - 268L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bardoock
Xbalanque
1
0 / 0 / 0
3,306
331
0
338
107
8
1 / 3 / 0
4,400
440
1,638
6,549
2,040
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
Ferkko
Ymir
7
0 / 2 / 0
4,307
431
745
4,813
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 0
5,291
529
4,467
8,995
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
SoledByZarbo
Ah Puch
10
1 / 3 / 1
5,425
543
3,714
6,979
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,788
579
4,233
8,114
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 2
6,360
636
4,670
7,951
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Khepri
9
1 / 0 / 5
5,855
586
2,931
6,010
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
TILTADO19
Nu Wa
11
2 / 0 / 2
6,465
647
4,054
3,382
1,285
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hou Yi
rayusm
Hou Yi
11
3 / 0 / 1
6,309
631
2,681
3,042
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
9
9
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Xbalanque
Bardoock
Xbalanque
0
0
0
0
L
1
3
0
0.33
L
Ymir
Ferkko
Ymir
0
2
0
0
W
3
2
2
2
L
1
1
0
1
W
Khepri
1
0
5
3.5
L
Ah Puch
SoledByZarbo
Ah Puch
1
3
1
0.5
W
Nu Wa
TILTADO19
Nu Wa
2
0
2
3
W
Hou Yi
rayusm
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,564
Damage
18,569
27,674
Taken
28,499
14,137
Mitigated
18,766
4,732
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,233
1,583
0
1,562
8,114
8,929
0
119
7,995
0
41,311
L
Xbalanque
Bardoock
Xbalanque
0
0
0
0
338
107
0
338
0
0
0
L
1,638
783
0
890
6,549
2,040
0
1,479
5,063
0
10,549
L
Ymir
Ferkko
Ymir
745
459
0
270
4,813
2,516
0
794
4,019
11,605
0
W
4,670
4,093
0
1,137
7,951
3,102
73
1,106
6,845
0
44,931
L
4,467
2,199
0
1,786
8,995
7,048
0
1,109
7,161
597
29,682
W
Khepri
2,931
350
0
1,358
6,010
4,172
0
1,251
4,759
13,234
0
L
Ah Puch
SoledByZarbo
Ah Puch
3,714
65
0
1,786
6,979
2,426
0
3,220
3,737
37,887
0
W
Nu Wa
TILTADO19
Nu Wa
4,054
901
0
1,505
3,382
1,285
354
2,081
1,301
46,936
0
W
Hou Yi
rayusm
Hou Yi
2,681
1,424
0
1,439
3,042
1,278
564
55
2,987
0
44,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
30,777
162
Minions Killed
329
0
Camps Cleared
0
676,330
Distance Traveled
893,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,788
579
73
7
0
154,364
0
L
Xbalanque
3,306
331
0
0
0
0
0
L
Fenrir
4,400
440
13
1
0
180,376
0
L
Ymir
4,307
431
19
2
0
146,335
0
W
Arachne
6,360
636
77
8
0
214,934
0
L
Surtr
5,291
529
53
5
0
174,998
0
W
Khepri
5,855
586
12
1
0
186,359
0
L
Ah Puch
5,425
543
77
8
0
174,621
0
W
Nu Wa
6,465
647
93
9
0
186,064
0
W
Hou Yi
6,309
631
74
7
0
151,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role