Player Matchup

Neith
Neith
Gold IV
M8ustafa
Neith
Gold IV
Level 103
God Stats
15W - 12L
1,519 SR
Queue Stats
385W - 392L
1,421 MMR
Solo
Kukulkan
Kukulkan
Gold II
Riviz95
Kukulkan
Gold II
Level 159
God Stats
16W - 10L
1,759 SR
Queue Stats
346W - 350L
1,461 MMR
Party 1
Nemesis
Nemesis
Gold V
pleasejimmy
Nemesis
Gold V
Level 76
God Stats
17W - 9L
1,649 SR
Queue Stats
209W - 221L
1,274 MMR
Party 2
Ymir
Ymir
Gold IV
spartangiust
Ymir
Gold IV
Level 148
God Stats
17W - 12L
1,629 SR
Queue Stats
164W - 161L
1,319 MMR
Party 1
Horus
Horus
Silver I
tryafricanfood
Horus
Silver I
Level 64
God Stats
1W - 2L
1,457 SR
Queue Stats
71W - 69L
1,271 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,603 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,527 SR
1,393 MMR
Xing Tian
Xing Tian
Bronze V
 
Xing Tian
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Atienzar25
Izanami
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,361 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Jogatero
Ne Zha
Gold IV
Level 88
God Stats
57W - 52L
1,598 SR
Queue Stats
487W - 491L
1,403 MMR
Solo
Nike
Nike
Gold III
Ryugujiii
Nike
Gold III
Level 155
God Stats
64W - 73L
1,535 SR
Queue Stats
441W - 461L
1,351 MMR
Solo
The Morrigan
The Morrigan
Gold III
zlatankick
The Morrigan
Gold III
Level 211
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 192L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
M8ustafa
Neith
16
2 / 4 / 1
10,410
521
9,709
12,826
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Riviz95
Kukulkan
16
2 / 0 / 4
10,554
528
5,148
5,961
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
pleasejimmy
Nemesis
16
0 / 2 / 3
9,951
498
6,419
14,187
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 1
10,696
535
4,671
12,335
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 4
8,582
429
3,187
15,662
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HachimanAthenaSerqetMercury

VS

Bans
JanusThorNu WaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 2 / 4
7,609
380
3,598
14,215
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Atienzar25
Izanami
17
1 / 2 / 2
10,146
507
8,648
12,783
6,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Jogatero
Ne Zha
12
2 / 3 / 2
8,588
429
6,127
11,561
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
16
1 / 0 / 1
9,767
488
7,150
12,863
9,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
zlatankick
The Morrigan
20
4 / 1 / 0
11,730
587
10,639
7,765
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
9
9
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
4
1.5
L
Izanami
Atienzar25
Izanami
1
2
2
1
L
Ne Zha
Jogatero
Ne Zha
2
3
2
1
W
Neith
M8ustafa
Neith
2
4
1
0.63
W
Kukulkan
Riviz95
Kukulkan
2
0
4
4
L
Nike
1
0
1
1.5
W
Nemesis
pleasejimmy
Nemesis
0
2
3
0.75
W
4
0
1
4.5
W
0
3
4
0.67
L
The Morrigan
zlatankick
The Morrigan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,134
Damage
36,162
60,971
Taken
59,187
42,134
Mitigated
38,401
17,434
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,598
695
0
888
14,215
13,526
0
2,347
11,820
14,015
0
L
Izanami
Atienzar25
Izanami
8,648
5,662
0
5,371
12,783
6,070
816
602
12,181
0
120,650
L
Ne Zha
Jogatero
Ne Zha
6,127
1,480
0
1,307
11,561
5,531
123
3,395
8,054
0
61,383
W
Neith
M8ustafa
Neith
9,709
5,848
0
1,992
12,826
6,060
330
2,805
10,021
0
92,781
W
Kukulkan
Riviz95
Kukulkan
5,148
482
0
2,866
5,961
2,569
1,465
692
5,269
90,966
0
L
Nike
7,150
1,346
0
3,891
12,863
9,144
0
2,445
10,101
0
82,176
W
Nemesis
pleasejimmy
Nemesis
6,419
3,790
0
4,679
14,187
6,302
0
1,547
12,640
0
101,666
W
4,671
1,035
0
3,419
12,335
13,791
614
890
11,445
66,243
0
W
3,187
1,508
430
4,048
15,662
13,412
0
4,073
11,589
0
20,085
L
The Morrigan
zlatankick
The Morrigan
10,639
3,492
0
1,482
7,765
4,130
32
1,662
6,000
120,640
6,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
47,840
561
Minions Killed
609
0
Camps Cleared
0
1,971,324
Distance Traveled
1,682,985
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,609
380
12
1
0
279,949
0
L
Izanami
10,146
507
174
9
0
351,069
0
L
Ne Zha
8,588
429
88
4
0
298,911
1
W
Neith
10,410
521
155
8
0
352,592
1
W
Kukulkan
10,554
528
150
8
0
409,175
8
L
Nike
9,767
488
125
6
0
341,807
3
W
Nemesis
9,951
498
138
7
0
464,517
4
W
Ymir
10,696
535
101
5
0
354,476
3
W
Horus
8,582
429
17
1
0
390,564
4
L
The Morrigan
11,730
587
210
11
0
411,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role