Player Matchup

Chang'e
Chang'e
OwenMackenzie
Chang'e
Level 108
God Stats
2W - 0L
1,857 SR
Queue Stats
33W - 39L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
P4lkan
Gilgamesh
Level 158
God Stats
56W - 56L
1,619 SR
Queue Stats
1,221W - 1,208L
1,567 Elo+
Solo
Hou Yi
Hou Yi
Snackofwar
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,483 Elo+
Party 1
Team Averages
Level 118
1,659 SR
1,493 Elo+

VS

Team Averages
Level 122
1,546 SR
1,314 Elo+
Jing Wei
Jing Wei
AWildEmu
Jing Wei
Level 126
God Stats
0W - 1L
1,581 SR
Queue Stats
3W - 6L
1,294 Elo+
Party 2
Janus
Janus
N0mAds17
Janus
Level 154
God Stats
0W - 2L
1,734 SR
Queue Stats
7W - 9L
1,373 Elo+
Party 2
Horus
Horus
ObeyTheBulge
Horus
Level 85
God Stats
0W - 1L
1,325 SR
Queue Stats
6W - 6L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
7 / 2 / 3
13,168
775
14,670
16,507
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
P4lkan
Gilgamesh
15
0 / 2 / 11
11,976
704
12,170
19,983
24,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Snackofwar
Hou Yi
16
5 / 0 / 6
13,046
767
12,392
11,136
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AWildEmu
Jing Wei
14
2 / 4 / 1
11,112
654
9,649
11,212
5,014
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
N0mAds17
Janus
14
1 / 5 / 2
11,365
669
18,270
14,163
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 1
10,300
606
6,414
19,662
23,519
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AWildEmu
Jing Wei
2
4
1
0.63
L
Janus
N0mAds17
Janus
1
5
2
0.4
L
1
3
1
0.5
W
Chang'e
7
2
3
4.25
W
Gilgamesh
P4lkan
Gilgamesh
0
2
11
2.75
W
Hou Yi
Snackofwar
Hou Yi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,232
Damage
34,333
47,626
Taken
45,037
35,915
Mitigated
34,828
18,826
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AWildEmu
Jing Wei
9,649
7,118
0
320
11,212
5,014
0
4,676
6,536
0
32,781
L
Janus
N0mAds17
Janus
18,270
342
235
1,639
14,163
6,295
0
4,753
9,410
88,468
0
L
6,414
1,825
1,681
3,047
19,662
23,519
0
5,395
14,267
0
12,661
W
Chang'e
14,670
592
4,571
7,792
16,507
6,771
800
7,292
9,215
67,158
0
W
Gilgamesh
P4lkan
Gilgamesh
12,170
2,490
0
2,656
19,983
24,507
490
5,572
14,411
0
35,917
W
Hou Yi
Snackofwar
Hou Yi
12,392
6,384
0
3,807
11,136
4,637
1,725
5,933
5,203
0
70,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
32,777
206
Minions Killed
169
0
Camps Cleared
0
941,343
Distance Traveled
901,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,112
654
41
2
0
293,277
0
L
Janus
11,365
669
117
7
0
297,442
0
L
Horus
10,300
606
11
1
0
311,279
0
W
Chang'e
13,168
775
93
5
0
313,562
0
W
Gilgamesh
11,976
704
26
2
0
333,394
0
W
Hou Yi
13,046
767
87
5
0
294,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role