Player Matchup

Skadi
Skadi
Brutalone23
Skadi
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
215W - 192L
1,625 Elo+
Party 1
Scylla
Scylla
DanDrone18
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 131L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
ElegantHope
Cthulhu
Level 141
God Stats
3W - 5L
1,692 SR
Queue Stats
397W - 380L
1,572 Elo+
Party 1
Da Ji
Da Ji
Nirashm
Da Ji
Level 79
God Stats
7W - 4L
1,721 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 3
Xing Tian
Xing Tian
Nucl3arFish
Xing Tian
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,711 Elo+
Party 3
Team Averages
Level 112
1,582 SR
1,610 Elo+

VS

Team Averages
Level 132
1,555 SR
1,595 Elo+
Athena
Athena
A1BORN
Athena
Level 128
God Stats
3W - 4L
1,637 SR
Queue Stats
39W - 26L
1,635 Elo+
Party 4
Izanami
Izanami
CasualJarvis
Izanami
Level 156
God Stats
18W - 18L
1,549 SR
Queue Stats
185W - 178L
1,529 Elo+
Party 2
Thor
Thor
Scrubtimus
Thor
Level 183
God Stats
2W - 1L
1,551 SR
Queue Stats
156W - 172L
1,544 Elo+
Party 2
Anubis
Anubis
SmurfBcBanned
Anubis
Level 65
God Stats
119W - 51L
1,743 SR
Queue Stats
174W - 120L
1,607 Elo+
Solo
Raijin
Raijin
yodabadaba
Raijin
Level 127
God Stats
0W - 1L
1,296 SR
Queue Stats
33W - 20L
1,657 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,824
637
842
2,231
554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
DanDrone18
Scylla
7
0 / 1 / 0
4,050
675
2,055
2,866
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ElegantHope
Cthulhu
9
1 / 1 / 0
4,645
774
2,193
4,105
2,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
Nirashm
Da Ji
7
1 / 2 / 0
4,206
701
2,353
4,585
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Nucl3arFish
Xing Tian
5
0 / 1 / 0
3,705
618
919
4,408
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A1BORN
Athena
6
0 / 1 / 0
3,774
629
501
3,552
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
CasualJarvis
Izanami
8
1 / 0 / 0
4,705
784
2,279
3,645
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,262
710
2,474
5,376
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 1 / 1
4,738
790
3,946
3,493
1,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
yodabadaba
Raijin
1
0 / 0 / 0
2,715
453
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
5
5
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
A1BORN
Athena
0
1
0
0
W
0
0
0
0
L
Izanami
CasualJarvis
Izanami
1
0
0
1
W
Scylla
DanDrone18
Scylla
0
1
0
0
W
Cthulhu
ElegantHope
Cthulhu
1
1
0
1
W
Da Ji
Nirashm
Da Ji
1
2
0
0.5
W
Xing Tian
Nucl3arFish
Xing Tian
0
1
0
0
L
1
0
0
1
L
3
1
1
3.5
L
Raijin
yodabadaba
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,362
Damage
9,200
18,195
Taken
16,066
7,723
Mitigated
5,906
4,832
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
A1BORN
Athena
501
248
0
1,156
3,552
1,844
0
2,051
1,501
14,993
0
W
842
340
0
1,054
2,231
554
0
0
2,231
0
25,891
L
Izanami
CasualJarvis
Izanami
2,279
1,617
0
2,115
3,645
1,089
0
676
2,969
0
33,650
W
Scylla
DanDrone18
Scylla
2,055
124
0
488
2,866
746
0
1,374
1,492
25,322
0
W
Cthulhu
ElegantHope
Cthulhu
2,193
333
0
1,946
4,105
2,368
0
997
3,108
31,242
0
W
Da Ji
Nirashm
Da Ji
2,353
507
0
408
4,585
1,289
0
1,175
3,410
0
19,889
W
Xing Tian
Nucl3arFish
Xing Tian
919
164
0
936
4,408
2,766
0
901
3,507
5,534
0
L
2,474
800
0
1,452
5,376
1,665
0
791
4,585
0
27,205
L
3,946
609
0
2,178
3,493
1,308
0
1,649
1,844
25,744
0
L
Raijin
yodabadaba
Raijin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,430
Gold Earned
20,194
204
Minions Killed
193
0
Camps Cleared
0
643,704
Distance Traveled
519,352
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,774
629
30
5
0
146,518
0
W
Skadi
3,824
637
42
7
0
124,369
0
L
Izanami
4,705
784
66
11
0
100,040
0
W
Scylla
4,050
675
47
8
0
122,039
0
W
Cthulhu
4,645
774
67
11
0
131,491
1
W
Da Ji
4,206
701
40
7
0
143,050
0
W
Xing Tian
3,705
618
8
1
0
122,755
0
L
Thor
4,262
710
53
9
0
151,933
0
L
Anubis
4,738
790
44
7
0
120,861
3
L
Raijin
2,715
453
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role