Player Matchup

Hachiman
Hachiman
JimmyPage73
Hachiman
Level 96
God Stats
19W - 13L
1,546 SR
Queue Stats
550W - 549L
1,465 Elo+
Solo
Khepri
Khepri
JinSime
Khepri
Level 92
God Stats
1W - 1L
1,517 SR
Queue Stats
66W - 78L
1,455 Elo+
Party 1
Chernobog
Chernobog
KingMarce
Chernobog
Level 151
God Stats
5W - 0L
1,500 SR
Queue Stats
116W - 133L
1,465 Elo+
Solo
Nox
Nox
Natsukiayakashi
Nox
Level 111
God Stats
8W - 6L
1,500 SR
Queue Stats
425W - 357L
1,456 Elo+
Solo
Hades
Hades
jkp0327
Hades
Level 191
God Stats
11W - 6L
1,588 SR
Queue Stats
322W - 317L
1,477 Elo+
Party 1
Team Averages
Level 128
1,530 SR
1,464 Elo+

VS

Team Averages
Level 131
1,509 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Niederle
Vulcan
Level 159
God Stats
3W - 7L
1,544 SR
Queue Stats
613W - 629L
1,407 Elo+
Solo
King Arthur
King Arthur
chinwewencha87
King Arthur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 138L
1,531 Elo+
Solo
Osiris
Osiris
gregory brbr
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,558 Elo+
Solo
Fafnir
Fafnir
حزقيال
Fafnir
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JimmyPage73
Hachiman
17
13 / 4 / 3
11,244
1,022
23,705
8,493
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
JinSime
Khepri
14
1 / 3 / 15
9,168
833
4,807
11,575
13,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
KingMarce
Chernobog
15
1 / 1 / 16
8,716
792
10,752
7,494
3,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

14
1 / 1 / 15
8,567
779
7,805
6,633
3,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
jkp0327
Hades
15
2 / 2 / 15
9,529
866
13,174
20,304
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 4 / 2
9,611
874
15,153
10,765
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
Niederle
Vulcan
13
0 / 3 / 6
8,049
732
12,468
7,130
3,799
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
chinwewencha87
King Arthur
13
1 / 3 / 5
7,893
718
6,458
12,225
15,650
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
14
1 / 5 / 7
8,344
759
4,979
20,361
20,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
15
2 / 3 / 8
9,077
825
4,957
19,570
21,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
18
Kills
10
11
Deaths
18
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
4
2
1.75
W
Hachiman
JimmyPage73
Hachiman
13
4
3
3.63
W
Khepri
JinSime
Khepri
1
3
15
2.83
W
Chernobog
KingMarce
Chernobog
1
1
16
9
W
1
1
15
8.5
L
Vulcan
Niederle
Vulcan
0
3
6
1
L
King Arthur
chinwewencha87
King Arthur
1
3
5
1.17
L
Osiris
1
5
7
0.9
W
Hades
jkp0327
Hades
2
2
15
4.75
L
Fafnir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,243
Damage
44,015
54,499
Taken
70,051
43,155
Mitigated
67,762
21,543
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,153
1,446
909
2,232
10,765
5,840
760
4,476
6,289
29,504
0
W
Hachiman
JimmyPage73
Hachiman
23,705
14,984
316
893
8,493
4,637
4,336
5,803
2,519
0
44,490
W
Khepri
JinSime
Khepri
4,807
525
1,764
981
11,575
13,856
672
5,027
6,451
9,155
0
W
Chernobog
KingMarce
Chernobog
10,752
5,575
2,462
2,545
7,494
3,870
2,086
5,738
1,707
0
26,117
W
7,805
1,309
853
1,194
6,633
3,447
1,601
5,787
846
15,525
0
L
Vulcan
Niederle
Vulcan
12,468
2,793
1,225
196
7,130
3,799
590
2,975
4,155
25,119
0
L
King Arthur
chinwewencha87
King Arthur
6,458
766
2,419
2,351
12,225
15,650
162
5,307
6,918
0
12,233
L
Osiris
4,979
1,062
2,472
5,414
20,361
20,897
55
6,413
13,948
0
11,723
W
Hades
jkp0327
Hades
13,174
565
2,454
8,081
20,304
17,345
463
10,223
9,688
29,567
0
L
Fafnir
4,957
1,048
1,433
7,371
19,570
21,576
146
6,615
12,955
10,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,224
Gold Earned
42,974
133
Minions Killed
112
0
Camps Cleared
0
987,292
Distance Traveled
991,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,611
874
43
4
0
192,295
0
W
Hachiman
11,244
1,022
52
5
0
165,669
0
W
Khepri
9,168
833
8
1
0
223,653
0
W
Chernobog
8,716
792
27
2
0
213,877
0
W
Nox
8,567
779
18
2
0
172,806
0
L
Vulcan
8,049
732
28
3
0
203,457
0
L
King Arthur
7,893
718
18
2
0
215,473
0
L
Osiris
8,344
759
16
1
0
186,044
0
W
Hades
9,529
866
28
3
0
211,287
0
L
Fafnir
9,077
825
7
1
0
194,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role