Player Matchup

Hachiman
Hachiman
DNA_Hellsfire
Hachiman
Level 104
God Stats
11W - 8L
1,620 SR
Queue Stats
230W - 210L
1,502 Elo+
Party 1
Zeus
Zeus
Darth_Br0der
Zeus
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
329W - 330L
1,461 Elo+
Party 3
Chaac
Chaac
SirFake69
Chaac
Level 39
God Stats
1W - 1L
1,711 SR
Queue Stats
161W - 152L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
Yukishah
Amaterasu
Level 136
God Stats
6W - 12L
1,400 SR
Queue Stats
665W - 671L
1,515 Elo+
Solo
Maui
Maui
xDeoxide
Maui
Level 27
God Stats
13W - 11L
1,506 SR
Queue Stats
70W - 71L
1,457 Elo+
Party 3
Team Averages
Level 82
1,547 SR
1,487 Elo+

VS

Team Averages
Level 92
1,620 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
Abysswalker
Cu Chulainn
Level 148
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 7L
1,162 Elo+
Solo
Merlin
Merlin
Caneginseng
Merlin
Level 94
God Stats
11W - 14L
1,557 SR
Queue Stats
345W - 322L
1,521 Elo+
Party 4
Martichoras
Martichoras
KillikEagle
Martichoras
Level 79
God Stats
4W - 8L
1,778 SR
Queue Stats
181W - 173L
1,498 Elo+
Party 4
Thor
Thor
LotsOfHorses
Thor
Level 65
God Stats
10W - 9L
1,525 SR
Queue Stats
70W - 64L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
scott010595
Kuzenbo
Level 74
God Stats
117W - 110L
1,557 SR
Queue Stats
135W - 134L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DNA_Hellsfire
Hachiman
11
0 / 1 / 1
6,356
489
4,123
9,020
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 0
7,060
543
3,801
8,152
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
SirFake69
Chaac
11
0 / 0 / 0
6,552
504
2,684
9,177
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Yukishah
Amaterasu
13
1 / 1 / 0
7,396
569
4,000
11,081
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
9
0 / 2 / 2
6,090
468
2,295
8,247
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Abysswalker
Cu Chulainn
13
1 / 0 / 1
7,412
570
7,705
8,411
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
1 / 1 / 3
7,410
570
5,334
5,651
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
KillikEagle
Martichoras
11
1 / 1 / 3
6,478
498
7,061
7,463
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 0
7,015
540
5,420
7,962
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
scott010595
Kuzenbo
10
0 / 0 / 4
6,264
482
3,336
5,906
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Abysswalker
Cu Chulainn
1
0
1
1.5
W
Merlin
1
1
3
2.5
L
Hachiman
DNA_Hellsfire
Hachiman
0
1
1
0.5
L
2
4
0
0.5
W
Martichoras
KillikEagle
Martichoras
1
1
3
2.5
W
5
1
0
5
L
Chaac
SirFake69
Chaac
0
0
0
0
L
Amaterasu
Yukishah
Amaterasu
1
1
0
1
W
Kuzenbo
scott010595
Kuzenbo
0
0
4
2
L
Maui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
28,856
45,677
Taken
35,393
25,267
Mitigated
22,099
12,206
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Abysswalker
Cu Chulainn
7,705
1,338
0
2,337
8,411
8,041
124
0
7,670
0
61,790
W
Merlin
5,334
392
0
627
5,651
2,139
0
2,388
3,263
64,584
0
L
Hachiman
DNA_Hellsfire
Hachiman
4,123
2,363
0
3,739
9,020
3,244
0
2,211
6,809
0
42,271
L
3,801
414
0
1,615
8,152
2,924
65
2,405
5,698
45,479
0
W
Martichoras
KillikEagle
Martichoras
7,061
1,988
0
2,305
7,463
3,295
0
2,249
5,214
0
57,616
W
5,420
831
0
966
7,962
3,158
169
846
7,080
0
41,244
L
Chaac
SirFake69
Chaac
2,684
447
0
1,451
9,177
4,633
0
915
8,217
0
59,713
L
Amaterasu
Yukishah
Amaterasu
4,000
1,406
0
3,376
11,081
8,474
0
206
10,128
0
57,206
W
Kuzenbo
scott010595
Kuzenbo
3,336
1,208
276
1,971
5,906
5,466
29
1,308
4,552
13,209
0
L
Maui
2,295
315
0
2,025
8,247
5,992
0
2,933
5,314
12,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
34,579
397
Minions Killed
369
0
Camps Cleared
0
1,347,539
Distance Traveled
1,365,526
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,412
570
92
7
0
257,563
2
W
Merlin
7,410
570
109
8
0
270,295
4
L
Hachiman
6,356
489
79
6
0
241,723
3
L
Zeus
7,060
543
77
6
0
260,614
0
W
Martichoras
6,478
498
82
6
0
245,732
0
W
Thor
7,015
540
64
5
0
290,272
2
L
Chaac
6,552
504
99
8
0
274,085
0
L
Amaterasu
7,396
569
109
8
0
307,861
0
W
Kuzenbo
6,264
482
22
2
0
301,664
8
L
Maui
6,090
468
33
3
0
263,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role