Player Matchup

Geb
Geb
Conejita4989
Geb
Level 69
God Stats
12W - 4L
1,834 SR
Queue Stats
440W - 422L
1,403 Elo+
Solo
Cerberus
Cerberus
LERDGuifull
Cerberus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 89L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
MfTerm
Gilgamesh
Level 58
God Stats
7W - 2L
1,599 SR
Queue Stats
314W - 292L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
The Po Folk
Baron Samedi
Level 64
God Stats
4W - 4L
1,564 SR
Queue Stats
571W - 619L
1,452 Elo+
Solo
Hachiman
Hachiman
crazymonkeyjp23
Hachiman
Level 88
God Stats
11W - 11L
1,867 SR
Queue Stats
501W - 464L
1,508 Elo+
Solo
Team Averages
Level 77
1,673 SR
1,463 Elo+

VS

Team Averages
Level 100
1,646 SR
1,443 Elo+
Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BubbsBisbee
Charybdis
Level 67
God Stats
3W - 1L
1,910 SR
Queue Stats
57W - 58L
1,481 Elo+
Party 2
Shiva
Shiva
DopeZ-ro
Shiva
Level 101
God Stats
0W - 1L
1,495 SR
Queue Stats
59W - 107L
1,358 Elo+
Party 1
Hou Yi
Hou Yi
Drav3nCrOw
Hou Yi
Level 144
God Stats
0W - 3L
1,501 SR
Queue Stats
74W - 92L
1,426 Elo+
Solo
Bakasura
Bakasura
Swamp_Croc
Bakasura
Level 106
God Stats
1W - 1L
1,825 SR
Queue Stats
163W - 183L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 9
8,275
919
4,402
13,468
16,965
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LERDGuifull
Cerberus
14
3 / 2 / 15
8,708
968
5,090
11,929
15,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MfTerm
Gilgamesh
14
3 / 2 / 9
8,251
917
9,693
8,272
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
The Po Folk
Baron Samedi
15
4 / 1 / 9
9,039
1,004
11,060
7,691
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
8 / 1 / 6
9,372
1,041
9,277
8,054
4,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 5 / 3
6,919
769
4,768
14,226
11,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
BubbsBisbee
Charybdis
13
3 / 4 / 3
7,149
794
9,912
8,469
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
DopeZ-ro
Shiva
12
1 / 6 / 7
6,940
771
7,428
12,387
11,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Drav3nCrOw
Hou Yi
13
2 / 5 / 6
7,107
790
7,911
9,016
4,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Swamp_Croc
Bakasura
5
0 / 0 / 0
5,280
587
0
97
45

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
20
Kills
8
10
Deaths
20
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
3
0.7
L
Charybdis
BubbsBisbee
Charybdis
3
4
3
1.13
W
2
4
9
1.63
L
Shiva
DopeZ-ro
Shiva
1
6
7
0.75
L
Hou Yi
Drav3nCrOw
Hou Yi
2
5
6
1
W
Cerberus
LERDGuifull
Cerberus
3
2
15
5.25
W
Gilgamesh
MfTerm
Gilgamesh
3
2
9
3.75
L
Bakasura
Swamp_Croc
Bakasura
0
0
0
0
W
Baron Samedi
The Po Folk
Baron Samedi
4
1
9
8.5
W
Hachiman
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,522
Damage
30,019
49,414
Taken
44,195
48,146
Mitigated
31,624
19,409
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,768
672
905
2,013
14,226
11,968
0
5,662
8,388
5,424
0
L
Charybdis
BubbsBisbee
Charybdis
9,912
3,717
0
1,156
8,469
3,997
0
5,031
3,348
0
21,342
W
4,402
238
2,202
1,657
13,468
16,965
640
361
13,107
8,262
0
L
Shiva
DopeZ-ro
Shiva
7,428
348
578
1,068
12,387
11,355
0
5,293
6,802
0
14,952
L
Hou Yi
Drav3nCrOw
Hou Yi
7,911
2,650
537
599
9,016
4,259
0
4,469
4,416
0
17,917
W
Cerberus
LERDGuifull
Cerberus
5,090
533
874
2,958
11,929
15,466
637
735
11,194
12,454
0
W
Gilgamesh
MfTerm
Gilgamesh
9,693
2,962
1,352
1,822
8,272
6,382
1,503
1,162
7,110
0
16,782
L
Bakasura
Swamp_Croc
Bakasura
0
0
0
0
97
45
0
97
0
0
0
W
Baron Samedi
The Po Folk
Baron Samedi
11,060
1,576
4,127
2,208
7,691
5,081
1,232
1,119
6,572
31,034
0
W
Hachiman
9,277
7,347
742
1,467
8,054
4,252
3,121
1,391
6,663
0
20,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
33,395
107
Minions Killed
58
0
Camps Cleared
0
887,853
Distance Traveled
568,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,919
769
3
0
0
151,471
0
L
Charybdis
7,149
794
26
3
0
130,369
0
W
Geb
8,275
919
0
0
0
185,988
0
L
Shiva
6,940
771
6
1
0
140,177
0
L
Hou Yi
7,107
790
23
3
0
146,923
0
W
Cerberus
8,708
968
25
3
0
183,465
0
W
Gilgamesh
8,251
917
17
2
0
185,777
0
L
Bakasura
5,280
587
0
0
0
0
0
W
Baron Samedi
9,039
1,004
39
4
0
157,037
0
W
Hachiman
9,372
1,041
26
3
0
175,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role