Player Matchup

Maui
Maui
Bronze III
DixOuut4Harambe
Maui
Bronze III
Level 45
God Stats
0W - 3L
1,106 SR
Queue Stats
4W - 8L
1,312 MMR
Party 1
Arachne
Arachne
Bronze III
StanThePickle
Arachne
Bronze III
Level 58
God Stats
1W - 1L
1,473 SR
Queue Stats
3W - 6L
1,312 MMR
Party 1
Hel
Hel
Gold V
Thorne-VI
Hel
Gold V
Level 147
God Stats
0W - 4L
1,318 SR
Queue Stats
131W - 151L
1,309 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,299 SR
1,311 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,535 SR
1,390 MMR
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
Dai28
Chang'e
Silver I
Level 122
God Stats
2W - 2L
1,529 SR
Queue Stats
44W - 52L
1,218 MMR
Party 2
Neith
Neith
Bronze III
xSteamTrain
Neith
Bronze III
Level 101
God Stats
18W - 19L
1,575 SR
Queue Stats
20W - 24L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
7,447
677
5,831
10,041
10,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
9
2 / 1 / 0
8,010
728
4,847
9,156
4,761
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 0 / 2
7,974
725
5,382
7,261
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
LokiHeraSurtrOdin

VS

Bans
BacchusDiscordiaKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 0
7,477
680
3,245
11,788
8,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
Dai28
Chang'e
11
0 / 1 / 1
7,983
726
7,928
6,461
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 0
7,951
723
10,204
5,853
2,320
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Chang'e
Dai28
Chang'e
0
1
1
0.5
L
0
0
2
1
L
Arachne
2
1
0
2
L
0
0
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
21,377
26,458
Taken
24,102
17,915
Mitigated
12,988
11,118
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,245
538
407
3,227
11,788
8,204
38
5,043
6,745
15,382
0
W
Chang'e
Dai28
Chang'e
7,928
194
1,491
2,228
6,461
2,464
54
3,602
2,859
47,030
0
L
5,831
802
0
375
10,041
10,225
0
4,865
5,176
13,228
0
L
Arachne
4,847
3,944
0
567
9,156
4,761
0
3,567
5,589
0
20,442
L
5,382
267
5,527
4,649
7,261
2,929
0
3,115
4,146
39,652
0
W
10,204
3,210
0
2,079
5,853
2,320
299
3,043
2,810
0
40,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
23,411
95
Minions Killed
168
0
Camps Cleared
0
676,016
Distance Traveled
679,954
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,477
680
7
1
0
236,134
0
W
Chang'e
7,983
726
95
9
0
239,984
1
L
Maui
7,447
677
16
1
0
227,916
3
L
Arachne
8,010
728
30
3
0
249,542
0
L
Hel
7,974
725
49
4
0
198,558
0
W
Neith
7,951
723
66
6
0
203,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role