Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Austoner 1
Atlas
Level 29
God Stats
29W - 17L
1,526 SR
Queue Stats
63W - 64L
1,365 Elo+
Party 1
Hachiman
Hachiman
ItsButchie
Hachiman
Level 68
God Stats
26W - 13L
1,696 SR
Queue Stats
199W - 198L
1,472 Elo+
Party 1
Team Averages
Level 59
1,574 SR
1,446 Elo+

VS

Team Averages
Level 59
1,389 SR
1,422 Elo+
Bakasura
Bakasura
BritishGI
Bakasura
Level 80
God Stats
2W - 4L
1,384 SR
Queue Stats
33W - 51L
1,271 Elo+
Solo
Nu Wa
Nu Wa
James1x
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Rama
Rama
KushBurner
Rama
Level 88
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 8L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
8 / 1 / 3
9,676
880
8,187
7,318
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
11
0 / 0 / 12
8,190
745
2,930
6,262
5,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ItsButchie
Hachiman
12
4 / 2 / 8
9,040
822
13,732
8,061
2,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BritishGI
Bakasura
10
1 / 5 / 1
7,935
721
4,131
9,768
4,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
James1x
Nu Wa
10
0 / 4 / 2
7,363
669
4,783
8,810
2,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
8,144
740
5,685
10,253
3,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
8
1
3
9.5
W
Atlas
0
0
12
6
L
Bakasura
BritishGI
Bakasura
1
5
1
0.3
W
Hachiman
ItsButchie
Hachiman
4
2
8
4
L
Nu Wa
James1x
Nu Wa
0
4
2
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
14,599
21,641
Taken
28,831
11,591
Mitigated
11,902
4,751
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,187
599
847
1,852
7,318
2,882
752
1,550
5,768
40,710
0
W
Atlas
2,930
898
0
0
6,262
5,865
174
1,974
4,288
15,302
0
L
Bakasura
BritishGI
Bakasura
4,131
2,724
0
404
9,768
4,995
0
3,272
6,496
0
11,027
W
Hachiman
ItsButchie
Hachiman
13,732
8,760
0
2,052
8,061
2,844
1,731
1,572
6,313
0
52,577
L
Nu Wa
James1x
Nu Wa
4,783
717
0
0
8,810
2,952
0
5,157
3,653
17,711
0
L
5,685
3,946
0
2,238
10,253
3,955
225
3,308
6,945
0
29,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
23,442
131
Minions Killed
95
0
Camps Cleared
0
584,490
Distance Traveled
526,143
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,676
880
54
5
0
208,112
0
W
Atlas
8,190
745
16
1
0
186,929
0
L
Bakasura
7,935
721
29
3
0
188,861
0
W
Hachiman
9,040
822
61
6
0
189,449
0
L
Nu Wa
7,363
669
18
2
0
165,598
0
L
Rama
8,144
740
48
4
0
171,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role