Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ArdamaxKeylogger
Discordia
Level 122
God Stats
6W - 6L
1,808 SR
Queue Stats
18W - 27L
1,450 Elo+
Party 2
Kuzenbo
Kuzenbo
Ownerzinho
Kuzenbo
Level 157
God Stats
0W - 1L
1,779 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 2
Hercules
Hercules
RispidG
Hercules
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,162 Elo+
Solo
Hou Yi
Hou Yi
magnata1993
Hou Yi
Level 97
God Stats
3W - 4L
1,734 SR
Queue Stats
15W - 25L
1,430 Elo+
Party 2
Team Averages
Level 101
1,664 SR
1,408 Elo+

VS

Team Averages
Level 160
1,643 SR
1,564 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ELMASCAIDO
Ix Chel
Level 180
God Stats
2W - 0L
1,495 SR
Queue Stats
40W - 37L
1,691 Elo+
Party 1
Ah Puch
Ah Puch
MIKEMC
Ah Puch
Level 148
God Stats
1W - 0L
1,837 SR
Queue Stats
10W - 11L
1,331 Elo+
Solo
Rama
Rama
T1meOut
Rama
Level 161
God Stats
1W - 1L
1,569 SR
Queue Stats
43W - 30L
1,661 Elo+
Party 1
Kuzenbo
Kuzenbo
elniñopromesa
Kuzenbo
Level 153
God Stats
3W - 3L
1,817 SR
Queue Stats
67W - 71L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 3
7,249
725
6,058
7,504
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
13
2 / 4 / 2
6,979
698
9,450
8,660
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Ownerzinho
Kuzenbo
13
1 / 3 / 2
7,631
763
5,976
9,100
10,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
RispidG
Hercules
13
1 / 7 / 3
7,030
703
4,257
13,926
15,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
13
1 / 1 / 2
7,105
711
5,425
9,509
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 0 / 13
7,806
781
8,731
7,163
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
ELMASCAIDO
Ix Chel
14
4 / 3 / 7
7,710
771
6,816
6,663
2,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
MIKEMC
Ah Puch
13
3 / 1 / 6
7,336
734
8,730
6,259
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
T1meOut
Rama
16
6 / 1 / 5
8,536
854
9,479
12,038
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 8
7,775
778
7,744
10,800
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
6
Kills
19
19
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
3
0.63
W
Loki
 
Loki
2
0
13
8.5
L
Discordia
2
4
2
0.75
W
Ix Chel
ELMASCAIDO
Ix Chel
4
3
7
2.5
W
Ah Puch
MIKEMC
Ah Puch
3
1
6
6
L
Kuzenbo
Ownerzinho
Kuzenbo
1
3
2
0.67
L
Hercules
RispidG
Hercules
1
7
3
0.36
W
Rama
T1meOut
Rama
6
1
5
8.5
W
4
1
8
8
L
Hou Yi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,166
Damage
41,500
48,699
Taken
42,923
38,235
Mitigated
25,945
5,234
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,058
660
0
931
7,504
5,223
249
3,747
3,633
28,191
0
W
Loki
 
Loki
8,731
1,728
0
883
7,163
2,964
0
3,713
3,450
0
29,022
L
Discordia
9,450
211
0
75
8,660
3,259
0
2,339
6,192
18,969
0
W
Ix Chel
ELMASCAIDO
Ix Chel
6,816
1,560
1,227
646
6,663
2,785
200
5,055
1,608
15,988
0
W
Ah Puch
MIKEMC
Ah Puch
8,730
257
0
1,115
6,259
2,573
38
3,250
3,009
24,249
0
L
Kuzenbo
Ownerzinho
Kuzenbo
5,976
2,606
0
688
9,100
10,798
0
4,842
4,229
20,187
215
L
Hercules
RispidG
Hercules
4,257
748
0
2,629
13,926
15,173
0
6,608
7,005
0
11,716
W
Rama
T1meOut
Rama
9,479
6,511
0
2,786
12,038
5,196
171
7,197
4,841
0
32,551
W
7,744
2,401
0
2,316
10,800
12,427
603
2,054
8,746
29,542
0
L
Hou Yi
5,425
1,884
0
911
9,509
3,782
283
5,110
4,350
0
21,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
39,163
177
Minions Killed
227
0
Camps Cleared
0
1,017,519
Distance Traveled
1,059,241
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,249
725
59
6
0
168,044
0
W
Loki
7,806
781
46
5
0
239,799
2
L
Discordia
6,979
698
15
2
0
218,642
0
W
Ix Chel
7,710
771
30
3
0
211,515
0
W
Ah Puch
7,336
734
47
5
0
206,807
2
L
Kuzenbo
7,631
763
31
3
0
226,510
3
L
Hercules
7,030
703
22
2
0
195,786
0
W
Rama
8,536
854
57
6
0
185,809
0
W
Kuzenbo
7,775
778
47
5
0
215,311
0
L
Hou Yi
7,105
711
50
5
0
208,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role