Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ErosionGlacier
Scylla
Level 140
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 8L
1,497 Elo+
Party 2
Vulcan
Vulcan
NIATSHI
Vulcan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 148L
1,463 Elo+
Party 2
Fenrir
Fenrir
deathring007
Fenrir
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
224W - 245L
1,457 Elo+
Party 2
Team Averages
Level 116
1,592 SR
1,483 Elo+

VS

Team Averages
Level 136
1,487 SR
1,426 Elo+
Guan Yu
Guan Yu
ADDIBM97
Guan Yu
Level 126
God Stats
6W - 5L
1,546 SR
Queue Stats
311W - 280L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Evil3yes
Zhong Kui
Level 143
God Stats
1W - 1L
1,277 SR
Queue Stats
89W - 92L
1,496 Elo+
Party 3
Vamana
Vamana
ScaR88
Vamana
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 1
The Morrigan
The Morrigan
Skadi-91
The Morrigan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 1
Artemis
Artemis
SwobuSwagins
Artemis
Level 126
God Stats
6W - 3L
1,609 SR
Queue Stats
348W - 328L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 4 / 7
9,566
797
9,197
13,505
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
 
Apollo
11
1 / 7 / 9
7,710
643
5,619
12,489
4,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 4
9,908
826
14,981
11,461
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
NIATSHI
Vulcan
12
0 / 6 / 4
7,294
608
7,814
12,462
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
2 / 5 / 7
8,509
709
7,693
14,914
16,015
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADDIBM97
Guan Yu
15
3 / 3 / 15
9,121
760
8,549
16,407
22,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Evil3yes
Zhong Kui
17
10 / 4 / 7
10,735
895
15,146
14,472
19,164
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
ScaR88
Vamana
17
4 / 1 / 12
10,930
911
9,110
12,435
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Skadi-91
The Morrigan
13
1 / 3 / 10
8,779
732
3,652
8,667
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SwobuSwagins
Artemis
17
6 / 3 / 13
10,373
864
22,126
11,725
7,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
14
Kills
24
25
Deaths
14
31
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
4
7
2.38
L
Apollo
 
Apollo
1
7
9
0.79
W
Guan Yu
ADDIBM97
Guan Yu
3
3
15
3.5
L
5
3
4
2.33
W
Zhong Kui
Evil3yes
Zhong Kui
10
4
7
3.38
L
Vulcan
NIATSHI
Vulcan
0
6
4
0.33
W
Vamana
ScaR88
Vamana
4
1
12
10
W
The Morrigan
Skadi-91
The Morrigan
1
3
10
2
W
Artemis
SwobuSwagins
Artemis
6
3
13
4.17
L
Fenrir
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,304
Damage
58,583
64,831
Taken
63,706
35,954
Mitigated
66,797
23,142
Healing
29,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,197
723
8,096
5,905
13,505
4,779
114
3,347
10,158
19,726
0
L
Apollo
 
Apollo
5,619
2,555
813
1,323
12,489
4,877
0
4,645
7,844
0
14,135
W
Guan Yu
ADDIBM97
Guan Yu
8,549
545
5,212
6,732
16,407
22,080
209
7,453
8,954
0
13,993
L
14,981
1,441
239
2,377
11,461
5,299
202
4,170
7,291
32,188
0
W
Zhong Kui
Evil3yes
Zhong Kui
15,146
415
1,354
3,784
14,472
19,164
1,075
8,780
5,692
28,277
0
L
Vulcan
NIATSHI
Vulcan
7,814
2,763
1,059
1,749
12,462
4,984
423
3,213
9,249
17,486
0
W
Vamana
ScaR88
Vamana
9,110
3,043
957
3,581
12,435
13,810
310
7,768
4,667
2,633
18,146
W
The Morrigan
Skadi-91
The Morrigan
3,652
608
1,607
1,919
8,667
4,741
1,497
3,939
4,728
12,903
0
W
Artemis
SwobuSwagins
Artemis
22,126
10,090
660
3,631
11,725
7,002
3,804
6,151
5,574
0
48,755
L
Fenrir
7,693
657
540
1,041
14,914
16,015
803
4,162
10,752
4,825
8,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,987
Gold Earned
49,938
112
Minions Killed
145
0
Camps Cleared
0
1,062,531
Distance Traveled
1,193,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,566
797
17
1
0
230,581
0
L
Apollo
7,710
643
22
2
0
191,442
0
W
Guan Yu
9,121
760
12
1
0
261,748
0
L
Scylla
9,908
826
46
4
0
218,395
0
W
Zhong Kui
10,735
895
43
4
0
223,980
0
L
Vulcan
7,294
608
17
1
0
202,449
0
W
Vamana
10,930
911
20
2
0
280,313
0
W
The Morrigan
8,779
732
25
2
0
231,710
0
W
Artemis
10,373
864
45
4
0
196,002
0
L
Fenrir
8,509
709
10
1
0
219,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role