Player Matchup

Ah Puch
Ah Puch
Silver I
AXEMAN2017
Ah Puch
Silver I
Level 159
God Stats
3W - 2L
1,361 SR
Queue Stats
61W - 78L
1,172 MMR
Party 1
Xing Tian
Xing Tian
Gold III
Dragneel_0
Xing Tian
Gold III
Level 129
God Stats
74W - 80L
1,532 SR
Queue Stats
172W - 203L
1,673 MMR
Solo
Ne Zha
Ne Zha
Silver III
RXP EIite
Ne Zha
Silver III
Level 116
God Stats
0W - 2L
1,408 SR
Queue Stats
247W - 304L
895 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,434 SR
1,247 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,583 SR
990 MMR
Artemis
Artemis
Silver V
AZS PUNISHER
Artemis
Silver V
Level 86
God Stats
6W - 11L
1,504 SR
Queue Stats
10W - 26L
1,027 MMR
Party 2
Discordia
Discordia
Bronze III
Master D 210
Discordia
Bronze III
Level 156
God Stats
6W - 9L
1,652 SR
Queue Stats
10W - 24L
1,119 MMR
Party 2
Ymir
Ymir
Silver III
Sniper3291
Ymir
Silver III
Level 129
God Stats
12W - 11L
1,594 SR
Queue Stats
257W - 309L
825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AXEMAN2017
Ah Puch
17
3 / 7 / 4
14,061
740
16,844
17,948
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Dragneel_0
Xing Tian
17
5 / 4 / 4
14,319
754
9,235
24,550
37,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
RXP EIite
Ne Zha
14
2 / 8 / 6
12,851
676
9,988
17,656
9,147
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AtlasAphroditeAchillesHachimanBacchus

VS

Bans
ZeusHerculesMedusaJormungandrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AZS PUNISHER
Artemis
18
10 / 6 / 6
15,644
823
15,919
17,603
7,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Master D 210
Discordia
18
5 / 3 / 13
14,790
778
23,425
11,828
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 1 / 13
14,730
775
13,789
25,056
37,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
19
19
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AXEMAN2017
Ah Puch
3
7
4
0.71
W
Artemis
AZS PUNISHER
Artemis
10
6
6
2.17
L
Xing Tian
Dragneel_0
Xing Tian
5
4
4
1.75
W
Discordia
Master D 210
Discordia
5
3
13
3.83
L
Ne Zha
RXP EIite
Ne Zha
2
8
6
0.63
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,067
Damage
53,133
60,154
Taken
54,487
53,574
Mitigated
49,950
9,582
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AXEMAN2017
Ah Puch
16,844
427
188
4,647
17,948
7,368
106
11,601
6,347
77,350
0
W
Artemis
AZS PUNISHER
Artemis
15,919
8,593
0
1,092
17,603
7,499
1,345
10,577
7,026
0
55,603
L
Xing Tian
Dragneel_0
Xing Tian
9,235
458
0
2,726
24,550
37,059
75
13,240
11,310
35,168
0
W
Discordia
Master D 210
Discordia
23,425
941
0
2,941
11,828
5,071
1,278
7,223
4,605
85,133
0
L
Ne Zha
RXP EIite
Ne Zha
9,988
2,239
518
1,503
17,656
9,147
0
12,813
4,843
0
35,542
W
13,789
2,909
255
1,941
25,056
37,380
779
8,582
16,474
51,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
45,164
192
Minions Killed
193
0
Camps Cleared
0
949,407
Distance Traveled
1,003,957
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,061
740
116
6
0
309,047
0
W
Artemis
15,644
823
54
3
0
312,434
0
L
Xing Tian
14,319
754
30
2
0
348,797
3
W
Discordia
14,790
778
94
5
0
362,752
0
L
Ne Zha
12,851
676
46
2
0
291,563
0
W
Ymir
14,730
775
45
2
0
328,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role