Player Matchup

Tsukuyomi
Tsukuyomi
ATTICUS316
Tsukuyomi
Level 122
God Stats
10W - 8L
1,303 SR
Queue Stats
60W - 76L
1,248 Elo+
Party 2
Cerberus
Cerberus
GinjaNinja7830
Cerberus
Level 28
God Stats
3W - 1L
1,789 SR
Queue Stats
7W - 12L
1,307 Elo+
Party 2
Poseidon
Poseidon
Woollytax09
Poseidon
Level 9
God Stats
4W - 4L
1,236 SR
Queue Stats
19W - 37L
1,046 Elo+
Party 2
Team Averages
Level 53
1,443 SR
1,200 Elo+

VS

Team Averages
Level 52
1,468 SR
1,286 Elo+
Ares
Ares
ElVatoVilla
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,291 Elo+
Party 1
Ra
Ra
Le Patathor 420
Ra
Level 84
God Stats
2W - 4L
1,310 SR
Queue Stats
62W - 74L
1,259 Elo+
Solo
Pele
Pele
misspandamonium
Pele
Level 33
God Stats
8W - 6L
1,595 SR
Queue Stats
40W - 48L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ATTICUS316
Tsukuyomi
15
7 / 3 / 1
11,318
808
18,379
10,290
4,381
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
12
0 / 3 / 6
9,517
680
4,999
14,936
14,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Woollytax09
Poseidon
13
2 / 2 / 3
10,195
728
8,922
6,383
2,436
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
10,214
730
7,088
16,552
16,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 5
10,126
723
11,969
9,511
3,978
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 4
10,282
734
4,651
13,938
5,266
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
8
8
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ATTICUS316
Tsukuyomi
7
3
1
2.5
L
3
1
4
5
W
Cerberus
0
3
6
1
L
2
3
5
1.5
W
Poseidon
Woollytax09
Poseidon
2
2
3
1.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
23,708
31,609
Taken
40,001
21,315
Mitigated
25,380
3,644
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ATTICUS316
Tsukuyomi
18,379
6,086
0
696
10,290
4,381
1,399
6,048
4,242
0
55,213
L
7,088
655
0
770
16,552
16,136
128
6,933
9,619
20,558
382
W
Cerberus
4,999
34
0
2,879
14,936
14,498
333
9,036
5,622
19,191
0
L
11,969
1,049
667
372
9,511
3,978
40
4,068
5,443
56,248
0
W
Poseidon
Woollytax09
Poseidon
8,922
904
0
69
6,383
2,436
0
4,194
2,189
46,668
0
L
4,651
1,038
64
2,710
13,938
5,266
961
3,481
10,457
0
37,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
30,622
139
Minions Killed
142
0
Camps Cleared
0
777,846
Distance Traveled
726,724
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,318
808
63
5
0
285,005
0
L
Ares
10,214
730
14
1
0
241,086
0
W
Cerberus
9,517
680
27
2
0
260,055
3
L
Ra
10,126
723
84
6
0
232,389
0
W
Poseidon
10,195
728
49
4
0
232,786
0
L
Pele
10,282
734
44
3
0
253,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role