Player Matchup

Thor
Thor
NewNikeisBroken
Thor
Level 46
God Stats
2W - 3L
1,631 SR
Queue Stats
149W - 120L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
Scnic
Nu Wa
Level 14
God Stats
1W - 3L
1,395 SR
Queue Stats
3W - 11L
1,437 Elo+
Party 1
Vamana
Vamana
Tepid098
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
cookiemonsta73
Danzaburou
Level 41
God Stats
1W - 3L
1,752 SR
Queue Stats
47W - 55L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
wyleeee
Cthulhu
Level 18
God Stats
1W - 3L
1,734 SR
Queue Stats
4W - 13L
1,438 Elo+
Party 1
Team Averages
Level 45
1,603 SR
1,464 Elo+

VS

Team Averages
Level 113
1,556 SR
1,506 Elo+
Kali
Kali
Bearyyu
Kali
Level 82
God Stats
38W - 19L
1,661 SR
Queue Stats
107W - 75L
1,609 Elo+
Solo
Merlin
Merlin
ReeseRagez
Merlin
Level 128
God Stats
3W - 2L
1,678 SR
Queue Stats
357W - 360L
1,483 Elo+
Party 2
Cerberus
Cerberus
Tenchikaimei
Cerberus
Level 99
God Stats
23W - 32L
1,440 SR
Queue Stats
391W - 380L
1,430 Elo+
Party 2
Achilles
Achilles
TheMaximu
Achilles
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 122L
1,498 Elo+
Solo
Cupid
Cupid
kesalexx
Cupid
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 266L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,116
580
7,085
14,290
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Scnic
Nu Wa
12
3 / 5 / 0
7,602
543
6,446
8,898
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Tepid098
Vamana
12
1 / 4 / 0
7,596
543
4,740
10,510
8,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
cookiemonsta73
Danzaburou
13
1 / 5 / 0
8,225
588
3,907
7,502
2,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
wyleeee
Cthulhu
9
0 / 3 / 0
6,448
461
3,525
11,765
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bearyyu
Kali
15
10 / 2 / 3
9,382
670
11,143
15,301
8,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ReeseRagez
Merlin
13
3 / 2 / 2
7,963
569
7,195
8,511
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Tenchikaimei
Cerberus
13
1 / 0 / 7
8,137
581
4,664
11,761
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
TheMaximu
Achilles
14
2 / 0 / 2
8,288
592
6,415
11,424
14,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
kesalexx
Cupid
15
5 / 1 / 3
9,321
666
9,033
11,774
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
21
21
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
Bearyyu
Kali
10
2
3
5.75
L
0
4
5
0.63
W
Merlin
ReeseRagez
Merlin
3
2
2
2
L
Nu Wa
Scnic
Nu Wa
3
5
0
0.6
W
Cerberus
Tenchikaimei
Cerberus
1
0
7
4.5
L
Vamana
Tepid098
Vamana
1
4
0
0.25
W
Achilles
TheMaximu
Achilles
2
0
2
3
L
Danzaburou
cookiemonsta73
Danzaburou
1
5
0
0.2
W
Cupid
kesalexx
Cupid
5
1
3
6.5
L
Cthulhu
wyleeee
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
38,450
52,965
Taken
58,771
27,597
Mitigated
40,031
6,552
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Bearyyu
Kali
11,143
6,269
0
3,983
15,301
8,486
14
2,400
12,901
0
63,594
L
7,085
1,676
0
1,122
14,290
6,053
0
1,628
12,662
0
73,416
W
Merlin
ReeseRagez
Merlin
7,195
285
0
500
8,511
3,213
340
2,456
6,055
58,365
0
L
Nu Wa
Scnic
Nu Wa
6,446
2,161
0
805
8,898
2,678
0
4,433
4,465
42,158
0
W
Cerberus
Tenchikaimei
Cerberus
4,664
155
170
4,807
11,761
8,705
366
3,261
8,500
33,843
0
L
Vamana
Tepid098
Vamana
4,740
2,117
0
1,520
10,510
8,431
0
0
9,671
0
42,413
W
Achilles
TheMaximu
Achilles
6,415
1,295
0
2,373
11,424
14,634
0
483
10,941
0
53,681
L
Danzaburou
cookiemonsta73
Danzaburou
3,907
1,790
0
2,075
7,502
2,375
675
1,074
6,428
0
57,864
W
Cupid
kesalexx
Cupid
9,033
5,105
684
6,491
11,774
4,993
2,763
1,371
10,403
0
82,769
L
Cthulhu
wyleeee
Cthulhu
3,525
492
85
945
11,765
8,060
0
4,724
7,041
17,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
43,091
417
Minions Killed
480
0
Camps Cleared
0
1,365,463
Distance Traveled
1,457,840
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,382
670
88
6
0
339,566
0
L
Thor
8,116
580
127
9
0
288,328
0
W
Merlin
7,963
569
108
8
0
268,007
0
L
Nu Wa
7,602
543
80
6
0
248,059
0
W
Cerberus
8,137
581
54
4
0
294,582
3
L
Vamana
7,596
543
79
6
0
272,801
0
W
Achilles
8,288
592
86
6
0
293,229
6
L
Danzaburou
8,225
588
111
8
0
258,279
0
W
Cupid
9,321
666
144
10
0
262,456
1
L
Cthulhu
6,448
461
20
1
0
297,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role