Player Matchup

Nike
Nike
Honyonyaninopoko
Nike
Level 45
God Stats
13W - 7L
1,556 SR
Queue Stats
230W - 212L
1,450 Elo+
Party 1
Thanatos
Thanatos
Ismabsolute
Thanatos
Level 40
God Stats
5W - 6L
1,537 SR
Queue Stats
46W - 53L
1,388 Elo+
Solo
Shiva
Shiva
Kvltvrkampf
Shiva
Level 147
God Stats
17W - 10L
1,502 SR
Queue Stats
223W - 210L
1,483 Elo+
Solo
Anubis
Anubis
RowanTheGr83456
Anubis
Level 54
God Stats
11W - 15L
1,192 SR
Queue Stats
52W - 70L
1,380 Elo+
Solo
Izanami
Izanami
Skellig325
Izanami
Level 12
God Stats
3W - 3L
1,160 SR
Queue Stats
93W - 118L
1,377 Elo+
Party 1
Team Averages
Level 60
1,390 SR
1,415 Elo+

VS

Team Averages
Level 114
1,485 SR
1,420 Elo+
Hou Yi
Hou Yi
DimVonDream
Hou Yi
Level 153
God Stats
1W - 1L
1,737 SR
Queue Stats
190W - 212L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
GamingRaptor55
Ne Zha
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 131L
1,355 Elo+
Solo
Janus
Janus
moutonsauvage59
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 80L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
snackchou
Erlang Shen
Level 146
God Stats
1W - 2L
1,209 SR
Queue Stats
63W - 80L
1,432 Elo+
Party 2
Ymir
Ymir
tazounett
Ymir
Level 23
God Stats
15W - 25L
1,479 SR
Queue Stats
33W - 51L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,124
508
6,657
14,573
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Ismabsolute
Thanatos
13
2 / 2 / 3
8,116
507
5,883
15,124
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
9 / 2 / 1
10,297
644
16,078
15,235
16,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 0 / 0
9,864
617
10,719
7,287
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Skellig325
Izanami
10
0 / 2 / 4
6,385
399
4,133
6,524
1,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 2 / 1
7,150
447
8,421
9,151
3,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 1
7,716
482
7,259
15,971
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 0
7,301
456
3,448
10,166
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
snackchou
Erlang Shen
13
2 / 5 / 1
8,096
506
5,053
12,285
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 1 / 1
7,617
476
6,120
12,186
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
6
6
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
2
1
0.75
L
2
5
1
0.5
W
1
0
5
3.5
W
Thanatos
Ismabsolute
Thanatos
2
2
3
1.75
W
9
2
1
4.75
W
7
0
0
7
W
Izanami
Skellig325
Izanami
0
2
4
1
L
0
6
0
0
L
Erlang Shen
snackchou
Erlang Shen
2
5
1
0.5
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
30,301
58,743
Taken
59,759
42,364
Mitigated
31,520
23,728
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,421
3,446
476
4,484
9,151
3,871
70
510
8,641
0
69,586
L
7,259
1,660
0
1,746
15,971
5,866
0
3,352
12,619
0
58,943
W
6,657
402
0
4,630
14,573
13,701
187
4,170
10,355
0
43,365
W
Thanatos
Ismabsolute
Thanatos
5,883
2,447
0
8,964
15,124
6,114
267
971
14,121
0
68,899
W
16,078
2,397
282
4,120
15,235
16,450
0
915
14,286
8,487
74,593
W
10,719
47
0
4,438
7,287
4,121
0
1,460
5,745
84,065
0
W
Izanami
Skellig325
Izanami
4,133
2,210
0
1,294
6,524
1,978
937
1,850
4,668
0
30,953
L
3,448
298
0
821
10,166
3,025
0
5,399
4,767
48,405
0
L
Erlang Shen
snackchou
Erlang Shen
5,053
3,199
0
2,888
12,285
7,662
460
1,259
11,026
0
43,465
L
Ymir
6,120
624
143
2,474
12,186
11,096
0
2,519
9,667
25,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
37,880
488
Minions Killed
375
0
Camps Cleared
0
1,600,626
Distance Traveled
1,456,585
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,150
447
94
6
0
271,652
5
L
Ne Zha
7,716
482
82
5
0
331,460
0
W
Nike
8,124
508
52
3
0
321,672
5
W
Thanatos
8,116
507
102
6
0
343,063
0
W
Shiva
10,297
644
119
7
0
319,263
0
W
Anubis
9,864
617
154
10
0
294,506
3
W
Izanami
6,385
399
61
4
0
322,122
0
L
Janus
7,301
456
89
6
0
289,285
5
L
Erlang Shen
8,096
506
70
4
0
264,030
0
L
Ymir
7,617
476
40
3
0
300,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role