Player Matchup

Achilles
Achilles
BERNIESANDER5
Achilles
Level 27
God Stats
27W - 25L
1,418 SR
Queue Stats
71W - 61L
1,397 Elo+
Party 1
Vamana
Vamana
Darxia
Vamana
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 163L
1,469 Elo+
Party 1
Anubis
Anubis
TaterWrecks
Anubis
Level 119
God Stats
10W - 12L
1,187 SR
Queue Stats
225W - 196L
1,530 Elo+
Party 1
Team Averages
Level 85
1,368 SR
1,465 Elo+

VS

Team Averages
Level 106
1,455 SR
1,447 Elo+
Persephone
Persephone
CadmiumOrange
Persephone
Level 209
God Stats
7W - 7L
1,521 SR
Queue Stats
66W - 69L
1,529 Elo+
Solo
Merlin
Merlin
Teraram
Merlin
Level 64
God Stats
6W - 6L
1,345 SR
Queue Stats
65W - 65L
1,429 Elo+
Solo
Guan Yu
Guan Yu
willz199
Guan Yu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 107L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BERNIESANDER5
Achilles
12
3 / 6 / 7
10,604
757
7,380
17,270
13,249
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
Darxia
Vamana
14
5 / 3 / 1
10,699
764
7,531
18,842
18,628
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
3 / 3 / 3
11,475
820
9,849
14,086
6,220
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CadmiumOrange
Persephone
15
7 / 1 / 4
12,639
903
18,428
5,657
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Teraram
Merlin
13
3 / 6 / 8
11,339
810
15,351
11,377
3,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
willz199
Guan Yu
13
2 / 4 / 8
11,213
801
8,477
15,582
15,672
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
12
12
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
BERNIESANDER5
Achilles
3
6
7
1.08
W
Persephone
CadmiumOrange
Persephone
7
1
4
9
L
Vamana
Darxia
Vamana
5
3
1
1.83
L
Anubis
3
3
3
1.5
W
Merlin
Teraram
Merlin
3
6
8
1.17
W
Guan Yu
willz199
Guan Yu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
42,256
50,198
Taken
32,616
38,097
Mitigated
21,297
12,412
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BERNIESANDER5
Achilles
7,380
1,392
0
3,503
17,270
13,249
0
12,506
4,764
0
13,584
W
Persephone
CadmiumOrange
Persephone
18,428
1,104
0
747
5,657
1,886
679
770
4,884
66,937
0
L
Vamana
Darxia
Vamana
7,531
5,040
0
3,478
18,842
18,628
0
14,118
4,724
0
33,994
L
Anubis
9,849
139
0
5,431
14,086
6,220
33
8,234
5,852
67,028
0
W
Merlin
Teraram
Merlin
15,351
1,221
0
157
11,377
3,739
1,926
3,602
7,775
42,712
0
W
Guan Yu
willz199
Guan Yu
8,477
1,475
1,008
1,527
15,582
15,672
435
5,644
9,938
0
21,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
35,191
133
Minions Killed
144
0
Camps Cleared
0
749,266
Distance Traveled
792,783
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,604
757
7
1
0
247,029
17
W
Persephone
12,639
903
80
6
0
275,449
0
L
Vamana
10,699
764
37
3
0
284,947
4
L
Anubis
11,475
820
89
6
0
217,290
1
W
Merlin
11,339
810
47
3
0
242,337
0
W
Guan Yu
11,213
801
17
1
0
274,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role