Player Matchup

Cabrakan
Cabrakan
I1-LOG1C-I1
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,383 Elo+
Solo
Agni
Agni
Mew milyy
Agni
Level 129
God Stats
3W - 2L
1,485 SR
Queue Stats
131W - 139L
1,470 Elo+
Solo
Yu Huang
Yu Huang
REDRUM_187_GOON
Yu Huang
Level 106
God Stats
9W - 6L
1,454 SR
Queue Stats
558W - 559L
1,453 Elo+
Solo
Aphrodite
Aphrodite
jhoncelll
Aphrodite
Level 187
God Stats
6W - 7L
1,751 SR
Queue Stats
356W - 379L
1,408 Elo+
Solo
Nox
Nox
wickedguy666
Nox
Level 129
God Stats
3W - 0L
1,739 SR
Queue Stats
191W - 197L
1,439 Elo+
Solo
Team Averages
Level 115
1,586 SR
1,431 Elo+

VS

Team Averages
Level 72
1,500 SR
1,316 Elo+
Ganesha
Ganesha
DarkAngle88888
Ganesha
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
614W - 667L
1,415 Elo+
Party 1
Da Ji
Da Ji
Deathmaster5769
Da Ji
Level 132
God Stats
6W - 4L
1,500 SR
Queue Stats
617W - 636L
1,415 Elo+
Party 1
Cerberus
Cerberus
JBro195260
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,182 Elo+
Solo
Yemoja
Yemoja
RekoSuav
Yemoja
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
390W - 424L
1,392 Elo+
Party 1
Tiamat
Tiamat
TalosoftheTundra
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
I1-LOG1C-I1
Cabrakan
18
2 / 4 / 27
11,092
853
11,373
19,211
32,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
18
12 / 2 / 15
11,655
897
26,908
11,238
6,377
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
17
6 / 3 / 21
11,179
860
18,514
11,807
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
jhoncelll
Aphrodite
17
5 / 0 / 21
10,542
811
12,456
11,701
9,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 3 / 17
11,027
848
12,136
10,499
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 9
8,798
677
11,411
27,412
17,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 10 / 5
8,427
648
5,054
19,691
22,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
JBro195260
Cerberus
15
1 / 5 / 4
8,044
619
1,086
13,075
9,617
Yemoja
RekoSuav
Yemoja
17
3 / 4 / 5
9,845
757
11,694
13,277
15,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
3 / 7 / 4
8,680
668
13,569
13,875
12,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
36
34
Kills
9
12
Deaths
34
101
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
9
0.56
L
2
10
5
0.45
W
Cabrakan
I1-LOG1C-I1
Cabrakan
2
4
27
3.88
L
Cerberus
JBro195260
Cerberus
1
5
4
0.6
W
Agni
12
2
15
9.75
W
Yu Huang
6
3
21
5.5
L
Yemoja
RekoSuav
Yemoja
3
4
5
1.38
L
3
7
4
0.71
W
Aphrodite
jhoncelll
Aphrodite
5
0
21
15.5
W
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,387
Damage
42,814
64,456
Taken
87,330
61,507
Mitigated
77,324
34,114
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,411
860
0
4,446
27,412
17,606
0
26,357
1,055
20,217
0
L
5,054
758
1,221
1,132
19,691
22,333
0
17,804
1,887
0
13,476
W
Cabrakan
I1-LOG1C-I1
Cabrakan
11,373
1,222
409
2,100
19,211
32,137
505
8,963
10,248
17,809
0
L
Cerberus
JBro195260
Cerberus
1,086
38
84
1,674
13,075
9,617
0
12,320
755
6,244
0
W
Agni
26,908
3,427
2,304
1,426
11,238
6,377
2,156
7,589
3,649
42,685
0
W
Yu Huang
18,514
2,096
713
2,281
11,807
6,924
636
6,799
5,008
43,469
0
L
Yemoja
RekoSuav
Yemoja
11,694
2,051
4,275
1,189
13,277
15,050
0
12,393
884
31,426
0
L
13,569
1,030
104
868
13,875
12,718
0
12,513
1,362
21,916
0
W
Aphrodite
jhoncelll
Aphrodite
12,456
2,567
13,066
8,618
11,701
9,200
1,064
7,786
3,915
27,304
0
W
12,136
1,483
1,651
1,546
10,499
6,869
3,069
6,623
3,876
26,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,495
Gold Earned
43,794
162
Minions Killed
98
0
Camps Cleared
0
1,111,835
Distance Traveled
922,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,798
677
1
0
0
163,455
0
L
Da Ji
8,427
648
21
2
0
200,495
0
W
Cabrakan
11,092
853
7
1
0
224,939
0
L
Cerberus
8,044
619
16
1
0
206,379
1
W
Agni
11,655
897
37
3
0
244,129
0
W
Yu Huang
11,179
860
55
4
0
226,853
0
L
Yemoja
9,845
757
36
3
0
160,844
0
L
Tiamat
8,680
668
24
2
0
191,337
0
W
Aphrodite
10,542
811
26
2
0
234,872
0
W
Nox
11,027
848
37
3
0
181,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role