Player Matchup

Athena
Athena
RosettaCross
Athena
Level 45
God Stats
3W - 8L
1,052 SR
Queue Stats
42W - 56L
1,275 Elo+
Solo
Surtr
Surtr
Zavyohn-
Surtr
Level 49
God Stats
194W - 167L
1,495 SR
Queue Stats
207W - 191L
1,416 Elo+
Party 1
Merlin
Merlin
iMn0tsTuPiD65
Merlin
Level 89
God Stats
15W - 13L
1,582 SR
Queue Stats
744W - 772L
1,466 Elo+
Solo
Arachne
Arachne
killerZDK
Arachne
Level 40
God Stats
5W - 4L
1,476 SR
Queue Stats
43W - 64L
1,413 Elo+
Solo
Izanami
Izanami
oopsbobert
Izanami
Level 47
God Stats
4W - 6L
1,430 SR
Queue Stats
24W - 40L
1,351 Elo+
Party 1
Team Averages
Level 54
1,407 SR
1,384 Elo+

VS

Team Averages
Level 81
1,570 SR
1,381 Elo+
Sun Wukong
Sun Wukong
DFWU ethix
Sun Wukong
Level 68
God Stats
4W - 4L
1,560 SR
Queue Stats
485W - 457L
1,462 Elo+
Solo
Cerberus
Cerberus
DestinityWolf
Cerberus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,507 Elo+
Solo
Serqet
Serqet
LogiFugginBear
Serqet
Level 84
God Stats
4W - 7L
1,731 SR
Queue Stats
431W - 400L
1,421 Elo+
Solo
Cernunnos
Cernunnos
thechipdavis
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,114 Elo+
Solo
Ah Puch
Ah Puch
xuudai
Ah Puch
Level 119
God Stats
2W - 4L
1,560 SR
Queue Stats
146W - 155L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 6 / 3
8,088
539
8,340
20,948
21,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
Zavyohn-
Surtr
14
7 / 2 / 1
9,312
621
10,768
11,218
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
2 / 0 / 0
8,002
533
8,837
4,870
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
killerZDK
Arachne
12
0 / 3 / 2
7,408
494
5,326
14,089
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
oopsbobert
Izanami
12
2 / 5 / 4
7,823
522
13,127
11,958
4,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DFWU ethix
Sun Wukong
13
1 / 4 / 2
7,497
500
5,586
10,832
7,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
DestinityWolf
Cerberus
12
5 / 3 / 7
8,037
536
5,945
17,212
12,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 3 / 3
7,491
499
8,112
15,225
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
thechipdavis
Cernunnos
12
3 / 3 / 6
7,206
480
10,797
12,080
5,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
xuudai
Ah Puch
15
2 / 1 / 4
8,655
577
12,117
10,755
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
16
16
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DFWU ethix
Sun Wukong
1
4
2
0.5
L
Cerberus
DestinityWolf
Cerberus
5
3
7
2.83
L
5
3
3
2.17
W
Athena
3
6
3
0.75
W
Surtr
Zavyohn-
Surtr
7
2
1
3.75
W
2
0
0
2
W
Arachne
killerZDK
Arachne
0
3
2
0.33
W
Izanami
oopsbobert
Izanami
2
5
4
0.8
L
Cernunnos
thechipdavis
Cernunnos
3
3
6
2
L
Ah Puch
xuudai
Ah Puch
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,398
Damage
42,557
63,083
Taken
66,104
38,973
Mitigated
37,142
13,185
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DFWU ethix
Sun Wukong
5,586
1,558
0
1,771
10,832
7,628
785
357
10,475
0
55,280
L
Cerberus
DestinityWolf
Cerberus
5,945
983
2,281
5,692
17,212
12,890
76
4,935
12,104
28,824
0
L
8,112
2,920
0
1,000
15,225
6,373
0
3,764
11,403
0
47,576
W
Athena
8,340
2,238
0
3,946
20,948
21,140
160
7,234
13,661
26,503
1,016
W
Surtr
Zavyohn-
Surtr
10,768
6,800
0
3,796
11,218
5,571
1,124
3,005
8,069
181
61,466
W
8,837
419
0
1,379
4,870
1,971
0
3,446
1,424
61,389
0
W
Arachne
killerZDK
Arachne
5,326
3,413
0
1,887
14,089
5,805
0
1,246
12,573
0
67,559
W
Izanami
oopsbobert
Izanami
13,127
9,267
0
2,177
11,958
4,486
811
3,131
8,479
0
66,168
L
Cernunnos
thechipdavis
Cernunnos
10,797
6,640
0
3,386
12,080
5,004
378
3,187
8,802
0
49,936
L
Ah Puch
xuudai
Ah Puch
12,117
853
0
3,671
10,755
5,247
357
3,658
7,041
78,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
38,886
447
Minions Killed
436
0
Camps Cleared
0
1,494,753
Distance Traveled
1,459,261
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,497
500
104
7
0
301,991
0
L
Cerberus
8,037
536
45
3
0
284,533
3
L
Serqet
7,491
499
70
5
0
328,984
0
W
Athena
8,088
539
28
2
0
315,841
0
W
Surtr
9,312
621
95
6
0
294,465
0
W
Merlin
8,002
533
122
8
0
274,363
0
W
Arachne
7,408
494
95
6
0
346,171
0
W
Izanami
7,823
522
107
7
0
263,913
1
L
Cernunnos
7,206
480
83
6
0
261,525
0
L
Ah Puch
8,655
577
134
9
0
282,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role