Player Matchup

Bakasura
Bakasura
AlexxChan
Bakasura
Level 108
God Stats
3W - 1L
1,528 SR
Queue Stats
186W - 168L
1,466 Elo+
Solo
Zeus
Zeus
Harriettubbman07
Zeus
Level 17
God Stats
3W - 3L
1,542 SR
Queue Stats
53W - 72L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Jhonmario65
Guan Yu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,472 Elo+
Solo
Neith
Neith
Richie443
Neith
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 204L
1,462 Elo+
Solo
Apollo
Apollo
turkishkidd
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,476 Elo+
Solo
Team Averages
Level 79
1,514 SR
1,472 Elo+

VS

Team Averages
Level 79
1,500 SR
1,323 Elo+
Tyr
Tyr
Bobnumbanine
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,372 Elo+
Party 1
Ishtar
Ishtar
JohnFlyGuy
Ishtar
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 41L
1,244 Elo+
Party 1
Hun Batz
Hun Batz
Not good7899
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 113L
1,429 Elo+
Solo
Hachiman
Hachiman
SwaggaboiMeek
Hachiman
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,281 Elo+
Party 1
Chang'e
Chang'e
cmSpunk
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexxChan
Bakasura
20
4 / 3 / 13
12,597
741
13,161
22,873
26,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 4 / 11
13,344
785
40,596
12,326
5,661
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Jhonmario65
Guan Yu
18
3 / 3 / 12
11,588
682
7,470
19,638
23,166
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Richie443
Neith
20
6 / 2 / 12
12,483
734
21,086
15,546
8,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
17
3 / 8 / 12
11,346
667
14,698
20,096
11,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 12
10,278
605
9,701
26,146
27,581
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
JohnFlyGuy
Ishtar
20
9 / 5 / 10
12,651
744
24,342
21,566
10,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Not good7899
Hun Batz
19
6 / 5 / 10
11,833
696
13,810
26,417
19,174
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
SwaggaboiMeek
Hachiman
16
0 / 6 / 10
9,639
567
15,663
16,545
7,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
cmSpunk
Chang'e
20
4 / 2 / 10
11,366
669
8,148
22,334
11,149
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
72
24
Kills
20
20
Deaths
25
60
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlexxChan
Bakasura
4
3
13
3.5
L
1
7
12
1
W
8
4
11
3.38
W
Guan Yu
Jhonmario65
Guan Yu
3
3
12
3
L
Ishtar
JohnFlyGuy
Ishtar
9
5
10
2.8
L
Hun Batz
Not good7899
Hun Batz
6
5
10
2.2
W
Neith
Richie443
Neith
6
2
12
6
L
Hachiman
SwaggaboiMeek
Hachiman
0
6
10
0.83
L
Chang'e
cmSpunk
Chang'e
4
2
10
4.5
W
Apollo
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,011
Damage
71,664
90,479
Taken
113,008
76,191
Mitigated
75,530
39,564
Healing
49,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlexxChan
Bakasura
13,161
8,590
1,219
6,440
22,873
26,901
1,054
2,600
20,273
0
13,892
L
9,701
1,189
570
3,089
26,146
27,581
300
9,105
16,022
0
15,987
W
40,596
2,073
2,073
1,699
12,326
5,661
1,081
1,009
11,317
72,811
0
W
Guan Yu
Jhonmario65
Guan Yu
7,470
668
10,412
8,036
19,638
23,166
559
1,081
18,557
0
16,827
L
Ishtar
JohnFlyGuy
Ishtar
24,342
14,675
3,507
3,121
21,566
10,327
2,636
6,595
13,954
0
41,368
L
Hun Batz
Not good7899
Hun Batz
13,810
3,187
3,129
5,071
26,417
19,174
1,268
8,110
16,952
0
31,672
W
Neith
Richie443
Neith
21,086
5,332
1,033
3,921
15,546
8,497
2,014
1,131
14,415
0
50,567
L
Hachiman
SwaggaboiMeek
Hachiman
15,663
7,389
36
1,989
16,545
7,299
619
6,516
9,634
0
33,790
L
Chang'e
cmSpunk
Chang'e
8,148
688
18,317
10,895
22,334
11,149
867
10,270
11,575
28,731
0
W
Apollo
14,698
10,146
1,456
3,275
20,096
11,966
2,527
2,327
17,769
0
28,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,358
Gold Earned
55,767
190
Minions Killed
169
0
Camps Cleared
0
1,572,821
Distance Traveled
1,354,906
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,597
741
35
2
0
382,417
0
L
Tyr
10,278
605
11
1
0
267,152
0
W
Zeus
13,344
785
60
4
0
284,138
0
W
Guan Yu
11,588
682
19
1
0
361,297
7
L
Ishtar
12,651
744
46
3
0
264,769
0
L
Hun Batz
11,833
696
29
2
0
305,373
0
W
Neith
12,483
734
49
3
0
300,845
0
L
Hachiman
9,639
567
40
2
0
236,017
0
L
Chang'e
11,366
669
43
3
0
281,595
0
W
Apollo
11,346
667
27
2
0
244,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role