Player Matchup

Cupid
Cupid
CF I STE
Cupid
Level 157
God Stats
2W - 2L
1,313 SR
Queue Stats
89W - 81L
1,561 Elo+
Party 1
Discordia
Discordia
LilacLight
Discordia
Level 85
God Stats
2W - 0L
1,821 SR
Queue Stats
142W - 116L
1,563 Elo+
Party 1
Arachne
Arachne
SpeedBuffEnjoyer
Arachne
Level 157
God Stats
3W - 2L
1,561 SR
Queue Stats
195W - 183L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
slobberylamb
Aphrodite
Level 148
God Stats
64W - 43L
1,694 SR
Queue Stats
831W - 795L
1,489 Elo+
Solo
Amaterasu
Amaterasu
tinnytom1
Amaterasu
Level 116
God Stats
2W - 1L
1,583 SR
Queue Stats
104W - 108L
1,468 Elo+
Solo
Team Averages
Level 133
1,594 SR
1,524 Elo+

VS

Team Averages
Level 113
1,592 SR
1,546 Elo+
Ravana
Ravana
Alzero12
Ravana
Level 119
God Stats
27W - 10L
1,753 SR
Queue Stats
538W - 510L
1,497 Elo+
Party 2
Ares
Ares
Cthulhudeath
Ares
Level 149
God Stats
1W - 4L
1,685 SR
Queue Stats
99W - 84L
1,574 Elo+
Solo
King Arthur
King Arthur
EmileaButch
King Arthur
Level 121
God Stats
5W - 10L
1,448 SR
Queue Stats
126W - 117L
1,549 Elo+
Party 2
Hera
Hera
Reimonds
Hera
Level 93
God Stats
8W - 6L
1,575 SR
Queue Stats
206W - 191L
1,502 Elo+
Solo
Chiron
Chiron
Sajuki
Chiron
Level 82
God Stats
0W - 3L
1,498 SR
Queue Stats
258W - 222L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CF I STE
Cupid
11
1 / 2 / 4
6,421
494
4,680
9,745
3,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LilacLight
Discordia
13
1 / 2 / 6
7,667
590
7,506
6,640
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
11 / 1 / 1
8,722
671
12,037
11,622
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
slobberylamb
Aphrodite
11
1 / 1 / 5
7,033
541
3,415
7,666
5,864
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
tinnytom1
Amaterasu
12
1 / 2 / 2
6,877
529
5,149
16,253
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alzero12
Ravana
11
3 / 4 / 2
7,116
547
6,818
8,339
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
5,984
460
6,209
11,097
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
EmileaButch
King Arthur
13
1 / 3 / 1
7,964
613
10,928
13,014
15,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
13
1 / 4 / 1
7,443
573
3,428
6,883
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Sajuki
Chiron
12
1 / 3 / 1
6,886
530
8,400
8,001
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
8
8
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
Alzero12
Ravana
3
4
2
1
W
Cupid
CF I STE
Cupid
1
2
4
1.5
L
2
1
1
2.5
L
King Arthur
EmileaButch
King Arthur
1
3
1
0.5
W
Discordia
LilacLight
Discordia
1
2
6
2
L
Hera
1
4
1
0.38
L
Chiron
Sajuki
Chiron
1
3
1
0.5
W
11
1
1
11.5
W
Aphrodite
slobberylamb
Aphrodite
1
1
5
3.5
W
Amaterasu
tinnytom1
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
35,783
51,926
Taken
47,334
28,827
Mitigated
34,188
21,977
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Alzero12
Ravana
6,818
2,357
0
768
8,339
3,764
0
1,531
6,720
0
54,330
W
Cupid
CF I STE
Cupid
4,680
3,145
144
3,172
9,745
3,692
0
1,341
8,404
0
44,799
L
6,209
53
0
2,676
11,097
9,005
0
4,457
6,396
19,085
0
L
King Arthur
EmileaButch
King Arthur
10,928
1,288
0
438
13,014
15,862
0
0
12,329
1,835
63,032
W
Discordia
LilacLight
Discordia
7,506
991
0
530
6,640
2,867
0
3,138
3,502
75,734
0
L
Hera
3,428
268
0
528
6,883
2,388
0
2,555
4,086
61,442
0
L
Chiron
Sajuki
Chiron
8,400
3,747
207
1,726
8,001
3,169
0
1,795
6,134
0
58,231
W
12,037
8,855
0
4,144
11,622
4,775
0
1,884
9,738
0
53,602
W
Aphrodite
slobberylamb
Aphrodite
3,415
960
3,668
5,332
7,666
5,864
115
3,576
4,090
20,687
0
W
Amaterasu
tinnytom1
Amaterasu
5,149
1,704
0
4,987
16,253
11,629
0
529
15,724
0
44,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
35,393
398
Minions Killed
438
0
Camps Cleared
0
1,339,178
Distance Traveled
1,311,971
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,116
547
94
7
0
271,503
0
W
Cupid
6,421
494
78
6
0
273,671
3
L
Ares
5,984
460
20
2
0
276,427
5
L
King Arthur
7,964
613
102
8
0
252,635
0
W
Discordia
7,667
590
141
11
0
276,203
4
L
Hera
7,443
573
122
9
0
265,911
4
L
Chiron
6,886
530
100
8
0
245,495
1
W
Arachne
8,722
671
75
6
0
289,979
0
W
Aphrodite
7,033
541
30
2
0
262,635
2
W
Amaterasu
6,877
529
74
6
0
236,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role