Player Matchup

Cerberus
Cerberus
AKA-MadJoker
Cerberus
Level 148
God Stats
39W - 40L
1,533 SR
Queue Stats
336W - 314L
1,560 Elo+
Solo
Fenrir
Fenrir
Evolved-x-Shadow
Fenrir
Level 204
God Stats
4W - 7L
1,588 SR
Queue Stats
379W - 378L
1,477 Elo+
Solo
Achilles
Achilles
GustavotheGGG
Achilles
Level 68
God Stats
67W - 41L
1,669 SR
Queue Stats
461W - 422L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Jeruhmie
Kukulkan
Level 143
God Stats
9W - 4L
1,643 SR
Queue Stats
289W - 319L
1,592 Elo+
Solo
Chang'e
Chang'e
YKTV Killa
Chang'e
Level 107
God Stats
3W - 10L
1,245 SR
Queue Stats
98W - 95L
1,504 Elo+
Solo
Team Averages
Level 134
1,535 SR
1,536 Elo+

VS

Team Averages
Level 105
1,424 SR
1,471 Elo+
Poseidon
Poseidon
 
Poseidon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FarkleRankson
Hercules
Level 102
God Stats
1W - 0L
1,122 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo
Fenrir
Fenrir
Jus Verified
Fenrir
Level 107
God Stats
10W - 4L
1,500 SR
Queue Stats
144W - 136L
1,571 Elo+
Solo
Ymir
Ymir
Masterpapi14
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKA-MadJoker
Cerberus
13
0 / 4 / 5
7,669
959
3,322
11,138
6,250
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 4
8,478
1,060
5,376
10,545
10,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
GustavotheGGG
Achilles
14
2 / 4 / 4
8,423
1,053
9,762
13,019
17,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Jeruhmie
Kukulkan
14
1 / 2 / 4
8,590
1,074
6,926
6,915
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
YKTV Killa
Chang'e
13
2 / 2 / 3
8,399
1,050
8,872
11,754
4,433
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

247

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
8 / 3 / 5
10,478
1,310
16,409
7,681
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
 
Heimdallr
15
4 / 2 / 8
9,667
1,208
13,696
8,309
3,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hercules
FarkleRankson
Hercules
14
2 / 1 / 3
8,209
1,026
9,725
9,413
4,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
14
1 / 1 / 9
8,459
1,057
6,850
8,365
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 7
8,067
1,008
3,903
4,199
4,129
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
7
Kills
15
15
Deaths
7
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
3
5
3.5
W
Heimdallr
 
Heimdallr
4
2
8
4
L
Cerberus
AKA-MadJoker
Cerberus
0
4
5
0.63
L
2
3
4
1.33
W
Hercules
FarkleRankson
Hercules
2
1
3
3.5
L
Achilles
GustavotheGGG
Achilles
2
4
4
1
L
Kukulkan
Jeruhmie
Kukulkan
1
2
4
1.5
W
Fenrir
1
1
9
5.5
W
0
0
7
3.5
L
Chang'e
YKTV Killa
Chang'e
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
50,583
53,371
Taken
37,967
41,355
Mitigated
19,770
5,148
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,409
5,377
0
908
7,681
3,067
0
3,904
3,624
31,188
0
W
Heimdallr
 
Heimdallr
13,696
8,868
0
406
8,309
3,474
0
3,165
4,744
0
37,278
L
Cerberus
AKA-MadJoker
Cerberus
3,322
47
0
472
11,138
6,250
0
4,790
6,299
9,477
0
L
5,376
1,207
0
883
10,545
10,005
0
4,903
5,513
0
9,755
W
Hercules
FarkleRankson
Hercules
9,725
2,556
0
2,031
9,413
4,981
0
5,733
3,334
0
18,913
L
Achilles
GustavotheGGG
Achilles
9,762
1,428
0
984
13,019
17,597
0
3,691
9,156
0
12,786
L
Kukulkan
Jeruhmie
Kukulkan
6,926
354
0
17
6,915
3,070
0
2,316
4,551
42,897
0
W
Fenrir
6,850
1,332
0
242
8,365
4,119
0
3,350
3,938
0
11,790
W
3,903
443
0
0
4,199
4,129
0
2,280
1,570
11,204
0
L
Chang'e
YKTV Killa
Chang'e
8,872
226
1,034
1,758
11,754
4,433
0
4,612
7,015
19,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
44,880
145
Minions Killed
156
5
Camps Cleared
7
824,319
Distance Traveled
787,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,478
1,310
49
6
2
153,684
0
W
Heimdallr
9,667
1,208
46
6
3
149,544
0
L
Cerberus
7,669
959
12
2
1
139,099
0
L
Fenrir
8,478
1,060
10
1
1
164,128
0
W
Hercules
8,209
1,026
33
4
2
173,250
0
L
Achilles
8,423
1,053
6
1
1
162,005
0
L
Kukulkan
8,590
1,074
81
10
1
192,850
0
W
Fenrir
8,459
1,057
16
2
0
179,038
0
W
Ymir
8,067
1,008
12
2
0
132,123
0
L
Chang'e
8,399
1,050
36
5
1
166,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role