Player Matchup

Vamana
Vamana
JosbertXBOX
Vamana
Level 138
God Stats
10W - 0L
1,819 SR
Queue Stats
429W - 413L
1,516 Elo+
Solo
Rama
Rama
Stuntlady024
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,419 Elo+
Solo
Discordia
Discordia
WreckdemRuiner
Discordia
Level 153
God Stats
11W - 6L
1,351 SR
Queue Stats
390W - 361L
1,490 Elo+
Party 1
Ymir
Ymir
Xx Cata1yst xX
Ymir
Level 120
God Stats
7W - 10L
1,083 SR
Queue Stats
267W - 273L
1,405 Elo+
Party 1
Janus
Janus
zZOh_So_NastyZz
Janus
Level 129
God Stats
11W - 6L
1,646 SR
Queue Stats
214W - 221L
1,493 Elo+
Solo
Team Averages
Level 137
1,480 SR
1,465 Elo+

VS

Team Averages
Level 118
1,243 SR
1,504 Elo+
Fafnir
Fafnir
ChrisNukedem
Fafnir
Level 138
God Stats
0W - 2L
1,306 SR
Queue Stats
426W - 450L
1,515 Elo+
Solo
Charybdis
Charybdis
FreeUpHernandez
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,450 Elo+
Solo
Sol
Sol
JaceXChristian
Sol
Level 146
God Stats
0W - 4L
1,121 SR
Queue Stats
163W - 179L
1,481 Elo+
Solo
He Bo
He Bo
ServeTheFeens
He Bo
Level 96
God Stats
1W - 8L
1,149 SR
Queue Stats
238W - 226L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
freeser0305
Gilgamesh
Level 146
God Stats
5W - 6L
1,137 SR
Queue Stats
633W - 617L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
6 / 1 / 10
9,403
855
10,109
15,181
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 2 / 7
9,322
847
8,039
7,665
3,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
WreckdemRuiner
Discordia
15
3 / 1 / 9
9,181
835
8,507
5,513
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 12
9,247
841
3,148
10,777
12,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 3 / 13
10,062
915
14,958
8,649
4,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 7 / 7
7,535
685
3,966
14,869
18,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
FreeUpHernandez
Charybdis
9
0 / 4 / 0
6,242
567
2,370
5,135
1,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 5
7,918
720
12,970
10,596
3,722
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 5 / 4
7,824
711
7,159
11,004
4,060
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
freeser0305
Gilgamesh
13
3 / 4 / 4
7,605
691
7,483
8,314
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
23
Kills
9
9
Deaths
23
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
7
7
0.64
L
Charybdis
FreeUpHernandez
Charybdis
0
4
0
0
L
3
3
5
1.83
W
Vamana
6
1
10
11
L
2
5
4
0.8
W
5
2
7
4.25
W
Discordia
WreckdemRuiner
Discordia
3
1
9
7.5
W
3
2
12
4.5
L
Gilgamesh
freeser0305
Gilgamesh
3
4
4
1.25
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,761
Damage
33,948
47,785
Taken
49,918
36,092
Mitigated
32,337
20,812
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,966
1,385
933
1,702
14,869
18,556
162
6,854
7,450
8,106
0
L
Charybdis
FreeUpHernandez
Charybdis
2,370
900
50
161
5,135
1,578
0
3,937
1,198
0
3,461
L
12,970
2,626
0
4,331
10,596
3,722
990
6,760
3,606
19,379
0
W
Vamana
10,109
2,215
787
6,785
15,181
12,452
204
5,733
9,114
945
19,362
L
7,159
526
694
2,232
11,004
4,060
286
6,282
4,398
27,431
0
W
8,039
6,076
1,074
2,411
7,665
3,743
4,455
4,590
2,869
0
20,155
W
Discordia
WreckdemRuiner
Discordia
8,507
1,447
1,140
1,775
5,513
2,787
816
2,997
2,422
23,077
0
W
3,148
751
1,151
2,405
10,777
12,748
145
5,058
5,548
6,595
0
L
Gilgamesh
freeser0305
Gilgamesh
7,483
1,515
695
1,395
8,314
4,421
0
3,060
5,078
0
11,007
W
14,958
1,007
899
2,385
8,649
4,362
1,717
5,387
3,181
28,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
37,124
126
Minions Killed
76
0
Camps Cleared
0
994,163
Distance Traveled
752,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,535
685
6
1
0
139,219
0
L
Charybdis
6,242
567
8
1
0
71,197
0
L
Sol
7,918
720
10
1
0
199,514
0
W
Vamana
9,403
855
28
3
0
225,437
0
L
He Bo
7,824
711
47
4
0
183,137
0
W
Rama
9,322
847
27
2
0
174,196
0
W
Discordia
9,181
835
34
3
0
206,995
0
W
Ymir
9,247
841
4
0
0
196,374
0
L
Gilgamesh
7,605
691
5
0
0
159,023
0
W
Janus
10,062
915
33
3
0
191,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role