Player Matchup

Ishtar
Ishtar
Gold V
Hispano66669999
Ishtar
Gold V
Level 153
God Stats
14W - 18L
1,342 SR
Queue Stats
189W - 233L
1,435 MMR
Party 1
Raijin
Raijin
Bronze V
KUBS-94
Raijin
Bronze V
Level 94
God Stats
0W - 3L
1,364 SR
Queue Stats
5W - 16L
1,257 MMR
Solo
Khepri
Khepri
Silver III
adriadrianpazexp
Khepri
Silver III
Level 123
God Stats
8W - 7L
1,548 SR
Queue Stats
173W - 239L
1,092 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,418 SR
1,261 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,553 SR
1,272 MMR
Danzaburou
Danzaburou
Gold V
Senpai Ocean
Danzaburou
Gold V
Level 143
God Stats
3W - 4L
1,315 SR
Queue Stats
36W - 42L
1,309 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Skymidori
Baron Samedi
Silver I
Level 126
God Stats
1W - 1L
1,844 SR
Queue Stats
23W - 29L
1,264 MMR
Party 2
Sobek
Sobek
Gold III
erikcan
Sobek
Gold III
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
526W - 610L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
10,718
766
10,961
9,823
4,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
KUBS-94
Raijin
12
2 / 5 / 3
10,048
718
8,656
13,069
5,357
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 3
9,205
658
6,642
18,911
23,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothAphroditeIx ChelBacchusMartichoras

VS

Bans
SurtrHerculesAtlasAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Senpai Ocean
Danzaburou
14
8 / 2 / 3
12,411
887
18,322
14,831
6,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Skymidori
Baron Samedi
14
1 / 2 / 10
10,611
758
10,393
8,396
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
erikcan
Sobek
14
2 / 3 / 8
10,640
760
7,000
17,297
23,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
11
11
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Raijin
KUBS-94
Raijin
2
5
3
0.7
W
Danzaburou
Senpai Ocean
Danzaburou
8
2
3
4.75
W
Baron Samedi
Skymidori
Baron Samedi
1
2
10
3
L
1
4
3
0.63
W
Sobek
erikcan
Sobek
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
35,715
41,803
Taken
40,524
33,623
Mitigated
34,818
2,984
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,961
7,319
0
1,158
9,823
4,706
0
5,986
3,837
0
42,541
L
Raijin
KUBS-94
Raijin
8,656
1,033
136
251
13,069
5,357
0
5,771
7,298
25,716
0
W
Danzaburou
Senpai Ocean
Danzaburou
18,322
11,482
0
8,027
14,831
6,820
2,279
6,027
8,766
0
84,280
W
Baron Samedi
Skymidori
Baron Samedi
10,393
625
1,464
2,434
8,396
4,432
466
5,169
3,214
36,143
0
L
6,642
250
281
1,158
18,911
23,560
0
5,869
13,042
28,846
0
W
Sobek
erikcan
Sobek
7,000
221
0
2,548
17,297
23,566
108
4,509
12,769
26,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
33,662
128
Minions Killed
159
0
Camps Cleared
0
693,608
Distance Traveled
764,511
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,718
766
68
5
0
245,262
0
L
Raijin
10,048
718
43
3
0
195,433
2
W
Danzaburou
12,411
887
90
6
0
238,705
5
W
Baron Samedi
10,611
758
42
3
0
243,627
0
L
Khepri
9,205
658
17
1
0
252,913
8
W
Sobek
10,640
760
27
2
0
282,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role