Player Matchup

Bacchus
Bacchus
FutureAgate897
Bacchus
Level 67
God Stats
1W - 1L
1,133 SR
Queue Stats
40W - 30L
1,411 Elo+
Solo
Olorun
Olorun
PleaseDreamForMe
Olorun
Level 139
God Stats
2W - 2L
1,604 SR
Queue Stats
172W - 132L
1,491 Elo+
Solo
Hades
Hades
Xai-G
Hades
Level 159
God Stats
139W - 143L
1,534 SR
Queue Stats
140W - 143L
1,492 Elo+
Solo
Izanami
Izanami
j_escott-beast
Izanami
Level 134
God Stats
22W - 25L
1,476 SR
Queue Stats
913W - 907L
1,367 Elo+
Solo
King Arthur
King Arthur
thanos934
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,571 Elo+
Solo
Team Averages
Level 113
1,450 SR
1,466 Elo+

VS

Team Averages
Level 80
1,385 SR
1,396 Elo+
Guan Yu
Guan Yu
Jonfromthewknds
Guan Yu
Level 69
God Stats
0W - 1L
1,265 SR
Queue Stats
11W - 8L
1,474 Elo+
Solo
Anubis
Anubis
Krosyn
Anubis
Level 100
God Stats
65W - 51L
1,577 SR
Queue Stats
329W - 314L
1,467 Elo+
Solo
Bastet
Bastet
PHANTOM_GREG4231
Bastet
Level 68
God Stats
3W - 4L
1,213 SR
Queue Stats
351W - 400L
1,408 Elo+
Solo
Chaac
Chaac
ez2610
Chaac
Level 40
God Stats
0W - 3L
1,212 SR
Queue Stats
14W - 27L
1,274 Elo+
Solo
The Morrigan
The Morrigan
gambdan
The Morrigan
Level 124
God Stats
1W - 4L
1,660 SR
Queue Stats
12W - 27L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,784
522
1,883
7,622
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 0
7,162
551
4,842
9,522
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Xai-G
Hades
10
2 / 2 / 1
6,305
485
1,560
6,209
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 2 / 0
8,255
635
5,659
7,024
2,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
thanos934
King Arthur
11
2 / 2 / 2
7,001
539
5,268
10,153
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,008
462
5,145
9,685
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Krosyn
Anubis
14
4 / 1 / 0
8,185
630
8,178
7,270
3,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
5,973
459
4,934
8,736
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ez2610
Chaac
1
0 / 0 / 0
4,266
328
0
125
33
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
gambdan
The Morrigan
10
1 / 6 / 0
6,134
472
4,470
10,152
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
8
8
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
1
3
2
0.67
L
Anubis
Krosyn
Anubis
4
1
0
4
L
2
2
1
1.25
W
1
1
0
1
W
Hades
Xai-G
Hades
2
2
1
1.25
L
Chaac
ez2610
Chaac
0
0
0
0
L
The Morrigan
gambdan
The Morrigan
1
6
0
0.17
W
6
2
0
3
W
King Arthur
thanos934
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
22,727
40,530
Taken
35,968
21,778
Mitigated
23,951
10,187
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,883
424
120
1,687
7,622
6,634
108
1,728
5,774
11,706
0
L
5,145
965
0
1,090
9,685
11,357
0
785
8,900
0
27,850
L
Anubis
Krosyn
Anubis
8,178
0
0
5,311
7,270
3,963
176
4,398
2,872
74,744
0
L
4,934
1,496
0
1,150
8,736
3,121
0
2,138
6,598
0
36,343
W
4,842
2,581
0
5,418
9,522
3,100
0
5,104
4,418
56,692
0
W
Hades
Xai-G
Hades
1,560
39
50
2,330
6,209
2,181
316
907
5,302
25,337
0
L
Chaac
ez2610
Chaac
0
0
0
60
125
33
0
0
125
0
818
L
The Morrigan
gambdan
The Morrigan
4,470
2,133
0
1,016
10,152
5,477
443
964
9,188
38,601
9,894
W
5,659
3,954
0
156
7,024
2,561
2,369
3,735
3,211
0
77,416
W
King Arthur
thanos934
King Arthur
5,268
393
0
426
10,153
7,302
80
766
8,794
0
35,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
30,566
325
Minions Killed
291
0
Camps Cleared
0
1,015,521
Distance Traveled
1,007,473
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,784
522
10
1
0
229,682
1
L
Guan Yu
6,008
462
35
3
0
262,247
0
L
Anubis
8,185
630
133
10
0
235,553
0
L
Bastet
5,973
459
48
4
0
267,776
0
W
Olorun
7,162
551
98
8
0
214,181
2
W
Hades
6,305
485
37
3
0
137,954
1
L
Chaac
4,266
328
2
0
0
22,398
0
L
The Morrigan
6,134
472
73
6
0
219,499
3
W
Izanami
8,255
635
133
10
0
199,089
0
W
King Arthur
7,001
539
47
4
0
234,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role