Player Matchup

Odin
Odin
BigErikBoy
Odin
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,546 Elo+
Party 1
Fafnir
Fafnir
DJOGGERZ
Fafnir
Level 89
God Stats
2W - 0L
1,723 SR
Queue Stats
64W - 51L
1,535 Elo+
Party 1
Horus
Horus
INCREDIBLE MR F
Horus
Level 34
God Stats
1W - 1L
1,229 SR
Queue Stats
28W - 22L
1,552 Elo+
Party 1
Hades
Hades
hummell1
Hades
Level 67
God Stats
3W - 0L
1,563 SR
Queue Stats
65W - 55L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
vipXdragonzX
Kukulkan
Level 90
God Stats
1W - 1L
1,528 SR
Queue Stats
60W - 44L
1,572 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,544 Elo+

VS

Team Averages
Level 64
1,495 SR
1,428 Elo+
The Morrigan
The Morrigan
Artusmagnus
The Morrigan
Level 82
God Stats
0W - 1L
1,707 SR
Queue Stats
6W - 10L
1,471 Elo+
Party 2
Odin
Odin
Killdovich
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,284 Elo+
Party 2
Achilles
Achilles
LirkingStone
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,450 Elo+
Party 2
Horus
Horus
anestetize
Horus
Level 61
God Stats
0W - 1L
1,218 SR
Queue Stats
6W - 10L
1,471 Elo+
Party 2
Janus
Janus
oxcar103
Janus
Level 148
God Stats
1W - 3L
1,551 SR
Queue Stats
119W - 139L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 20
8,556
951
7,934
11,763
14,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
DJOGGERZ
Fafnir
14
4 / 2 / 24
9,268
1,030
7,973
11,555
18,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 12
7,225
803
1,685
8,636
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
hummell1
Hades
15
12 / 2 / 15
9,522
1,058
21,308
10,175
7,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
vipXdragonzX
Kukulkan
15
8 / 2 / 12
9,447
1,050
19,119
6,536
3,330
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Artusmagnus
The Morrigan
9
0 / 7 / 7
6,414
713
6,237
8,326
4,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 6
7,716
857
6,752
13,545
13,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
LirkingStone
Achilles
11
4 / 7 / 4
7,695
855
4,255
14,547
10,796
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
12
1 / 5 / 10
7,066
785
3,624
14,399
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
oxcar103
Janus
13
1 / 6 / 4
7,124
792
10,806
10,082
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
30
Kills
10
11
Deaths
30
83
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Artusmagnus
The Morrigan
0
7
7
0.5
W
6
3
20
5.33
W
Fafnir
DJOGGERZ
Fafnir
4
2
24
8
W
0
2
12
3
L
4
5
6
1.4
L
Achilles
LirkingStone
Achilles
4
7
4
0.86
L
Horus
1
5
10
1.2
W
Hades
hummell1
Hades
12
2
15
9.75
L
Janus
oxcar103
Janus
1
6
4
0.5
W
Kukulkan
vipXdragonzX
Kukulkan
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,019
Damage
31,674
48,665
Taken
60,899
50,921
Mitigated
46,482
19,270
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Artusmagnus
The Morrigan
6,237
762
1,473
332
8,326
4,077
0
6,792
1,476
9,493
0
W
7,934
1,692
603
2,178
11,763
14,052
425
3,650
8,082
2,318
14,761
W
Fafnir
DJOGGERZ
Fafnir
7,973
3,386
2,320
3,676
11,555
18,279
491
5,018
6,514
16,520
0
W
1,685
640
839
878
8,636
7,615
1,393
3,930
4,693
0
6,448
L
6,752
2,355
809
1,943
13,545
13,011
0
10,344
3,145
3,124
9,187
L
Achilles
LirkingStone
Achilles
4,255
2,255
0
242
14,547
10,796
0
13,015
1,484
0
7,317
L
Horus
3,624
1,647
1,994
2,411
14,399
13,633
0
11,413
2,803
0
5,806
W
Hades
hummell1
Hades
21,308
2,343
1,754
4,479
10,175
7,645
2,484
3,985
6,190
37,999
0
L
Janus
oxcar103
Janus
10,806
480
1,175
764
10,082
4,965
0
7,321
2,761
23,528
0
W
Kukulkan
vipXdragonzX
Kukulkan
19,119
1,935
936
1,607
6,536
3,330
1,921
2,274
4,262
36,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,018
Gold Earned
36,015
106
Minions Killed
54
0
Camps Cleared
0
810,007
Distance Traveled
753,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,414
713
7
1
0
146,281
0
W
Odin
8,556
951
13
1
0
161,446
0
W
Fafnir
9,268
1,030
18
2
0
166,001
0
W
Horus
7,225
803
5
1
0
163,642
0
L
Odin
7,716
857
8
1
0
140,763
0
L
Achilles
7,695
855
5
1
0
134,391
0
L
Horus
7,066
785
4
0
0
157,149
0
W
Hades
9,522
1,058
31
3
0
154,297
0
L
Janus
7,124
792
30
3
0
174,551
0
W
Kukulkan
9,447
1,050
39
4
0
164,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role