Player Matchup

Kuzenbo
Kuzenbo
IGiNGeox
Kuzenbo
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
235W - 201L
1,627 Elo+
Solo
Anhur
Anhur
JanPillemannOtze
Anhur
Level 155
God Stats
7W - 2L
1,897 SR
Queue Stats
201W - 164L
1,616 Elo+
Solo
King Arthur
King Arthur
N7Rambo
King Arthur
Level 159
God Stats
4W - 3L
1,579 SR
Queue Stats
29W - 22L
1,557 Elo+
Party 1
Mercury
Mercury
TheRealNemxsis
Mercury
Level 159
God Stats
3W - 3L
1,463 SR
Queue Stats
62W - 60L
1,544 Elo+
Party 1
The Morrigan
The Morrigan
gef9824
The Morrigan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,511 Elo+
Solo
Team Averages
Level 152
1,588 SR
1,571 Elo+

VS

Team Averages
Level 148
1,553 SR
1,544 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Kefasu19
Ishtar
Level 132
God Stats
2W - 2L
1,492 SR
Queue Stats
45W - 30L
1,596 Elo+
Solo
Discordia
Discordia
Nouxter
Discordia
Level 149
God Stats
2W - 1L
1,691 SR
Queue Stats
29W - 30L
1,556 Elo+
Party 2
Thor
Thor
Pontuswis
Thor
Level 144
God Stats
1W - 3L
1,581 SR
Queue Stats
21W - 22L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IGiNGeox
Kuzenbo
9
1 / 0 / 1
5,755
576
2,323
6,053
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 2
5,739
574
4,558
6,895
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
N7Rambo
King Arthur
10
1 / 2 / 0
5,864
586
2,776
6,818
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 1
6,279
628
1,754
7,120
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
gef9824
The Morrigan
12
3 / 0 / 0
7,087
709
3,039
3,271
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 2
5,598
560
3,646
6,304
3,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
 
Tyr
6
1 / 1 / 0
4,635
464
1,455
5,144
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Kefasu19
Ishtar
10
1 / 1 / 0
5,563
556
5,196
6,388
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nouxter
Discordia
11
0 / 2 / 0
6,110
611
1,757
3,699
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 1 / 1
5,545
555
2,367
7,045
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
2
2
L
Tyr
 
Tyr
1
1
0
1
W
Kuzenbo
IGiNGeox
Kuzenbo
1
0
1
1.5
W
1
2
2
1
L
Ishtar
Kefasu19
Ishtar
1
1
0
1
W
King Arthur
N7Rambo
King Arthur
1
2
0
0.5
L
Discordia
Nouxter
Discordia
0
2
0
0
L
Thor
1
1
1
1.5
W
0
0
1
0.5
W
The Morrigan
gef9824
The Morrigan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
14,421
30,157
Taken
28,580
14,002
Mitigated
12,855
8,030
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,646
336
1,238
2,125
6,304
3,508
0
1,723
4,581
20,391
0
L
Tyr
 
Tyr
1,455
216
0
2,424
5,144
3,198
0
0
5,144
0
19,568
W
Kuzenbo
IGiNGeox
Kuzenbo
2,323
1,191
0
2,119
6,053
5,346
0
1,359
4,694
19,290
0
W
4,558
2,790
0
2,466
6,895
2,346
0
1,929
4,966
0
41,471
L
Ishtar
Kefasu19
Ishtar
5,196
3,278
0
3,450
6,388
2,307
0
832
5,556
0
50,055
W
King Arthur
N7Rambo
King Arthur
2,776
609
0
1,760
6,818
2,852
0
225
6,593
0
40,274
L
Discordia
Nouxter
Discordia
1,757
38
0
500
3,699
1,178
0
1,091
2,608
54,926
0
L
Thor
2,367
881
0
650
7,045
2,664
0
707
6,338
0
36,936
W
1,754
1,019
0
895
7,120
2,325
0
602
6,518
0
51,101
W
The Morrigan
gef9824
The Morrigan
3,039
854
0
790
3,271
1,133
28
1,288
1,983
58,262
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
27,451
387
Minions Killed
327
0
Camps Cleared
0
1,059,220
Distance Traveled
907,813
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,598
560
20
2
0
216,908
0
L
Tyr
4,635
464
32
3
0
113,978
0
W
Kuzenbo
5,755
576
23
2
0
212,163
3
W
Anhur
5,739
574
86
9
0
175,674
2
L
Ishtar
5,563
556
96
10
0
181,674
2
W
King Arthur
5,864
586
72
7
0
165,555
0
L
Discordia
6,110
611
111
11
0
173,227
4
L
Thor
5,545
555
68
7
0
222,026
0
W
Mercury
6,279
628
93
9
0
273,075
0
W
The Morrigan
7,087
709
113
11
0
232,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role