Player Matchup

Discordia
Discordia
OpalescentFaye
Discordia
Level 129
God Stats
7W - 7L
1,624 SR
Queue Stats
41W - 46L
1,517 Elo+
Solo
Thanatos
Thanatos
Rage7712
Thanatos
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 184L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
babalayagota
Cu Chulainn
Level 36
God Stats
0W - 2L
1,157 SR
Queue Stats
3W - 17L
1,170 Elo+
Solo
Team Averages
Level 103
1,427 SR
1,384 Elo+

VS

Team Averages
Level 118
1,587 SR
1,503 Elo+
Hachiman
Hachiman
Antoni16_12
Hachiman
Level 54
God Stats
6W - 3L
1,658 SR
Queue Stats
17W - 18L
1,385 Elo+
Solo
Lancelot
Lancelot
Javier_for_ever
Lancelot
Level 147
God Stats
6W - 3L
1,636 SR
Queue Stats
187W - 174L
1,585 Elo+
Solo
Yu Huang
Yu Huang
LeaveYouBodied
Yu Huang
Level 153
God Stats
5W - 0L
1,467 SR
Queue Stats
73W - 67L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OpalescentFaye
Discordia
15
4 / 5 / 2
12,143
810
11,993
10,004
3,660
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Rage7712
Thanatos
11
3 / 5 / 0
10,293
686
4,996
13,375
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
babalayagota
Cu Chulainn
13
0 / 2 / 7
10,298
687
7,595
15,991
17,035
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Antoni16_12
Hachiman
16
7 / 1 / 3
12,275
818
12,132
12,240
4,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
14
4 / 2 / 5
11,542
769
9,758
14,400
15,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
14
1 / 4 / 8
11,222
748
10,255
9,954
3,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
12
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Antoni16_12
Hachiman
7
1
3
8.5
W
Lancelot
4
2
5
3.25
W
Yu Huang
1
4
8
1.25
L
Discordia
OpalescentFaye
Discordia
4
5
2
1
L
Thanatos
Rage7712
Thanatos
3
5
0
0.6
L
Cu Chulainn
babalayagota
Cu Chulainn
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,584
Damage
32,145
39,370
Taken
36,594
26,864
Mitigated
24,343
7,205
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Antoni16_12
Hachiman
12,132
8,006
186
3,066
12,240
4,928
1,627
4,619
7,621
0
51,505
W
Lancelot
9,758
1,486
0
1,004
14,400
15,612
389
2,502
11,898
0
37,409
W
Yu Huang
10,255
1,239
0
1,497
9,954
3,803
805
5,662
4,292
55,582
0
L
Discordia
OpalescentFaye
Discordia
11,993
204
0
250
10,004
3,660
680
2,793
7,211
55,660
0
L
Thanatos
Rage7712
Thanatos
4,996
1,506
0
4,790
13,375
6,169
854
3,600
9,775
0
25,843
L
Cu Chulainn
babalayagota
Cu Chulainn
7,595
914
0
2,165
15,991
17,035
52
4,373
11,618
0
24,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
35,039
130
Minions Killed
177
0
Camps Cleared
0
780,945
Distance Traveled
835,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,275
818
64
4
0
259,334
0
W
Lancelot
11,542
769
33
2
0
311,635
2
W
Yu Huang
11,222
748
80
5
0
264,395
0
L
Discordia
12,143
810
65
4
0
227,952
0
L
Thanatos
10,293
686
41
3
0
265,655
0
L
Cu Chulainn
10,298
687
24
2
0
287,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role