Player Matchup

Hercules
Hercules
CRKG NIGHTMR
Hercules
Level 68
God Stats
3W - 1L
1,480 SR
Queue Stats
58W - 62L
1,314 Elo+
Solo
Janus
Janus
Davidq1103
Janus
Level 66
God Stats
39W - 33L
1,164 SR
Queue Stats
204W - 215L
1,420 Elo+
Solo
Serqet
Serqet
HandofD3ath
Serqet
Level 29
God Stats
32W - 12L
1,794 SR
Queue Stats
53W - 26L
1,642 Elo+
Solo
Ymir
Ymir
Vacateduncle288
Ymir
Level 107
God Stats
48W - 51L
1,529 SR
Queue Stats
239W - 247L
1,404 Elo+
Solo
Scylla
Scylla
darckwoolf
Scylla
Level 146
God Stats
1W - 0L
1,295 SR
Queue Stats
37W - 34L
1,439 Elo+
Solo
Team Averages
Level 83
1,452 SR
1,444 Elo+

VS

Team Averages
Level 87
1,437 SR
1,461 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FuriousBerry
Thor
Level 58
God Stats
9W - 12L
1,511 SR
Queue Stats
262W - 278L
1,461 Elo+
Solo
Agni
Agni
ScoobyNooby123
Agni
Level 105
God Stats
1W - 3L
1,331 SR
Queue Stats
35W - 30L
1,546 Elo+
Solo
Ra
Ra
SebChinss34
Ra
Level 29
God Stats
9W - 21L
1,272 SR
Queue Stats
37W - 65L
1,316 Elo+
Solo
Skadi
Skadi
jackofsnipers
Skadi
Level 86
God Stats
13W - 13L
1,571 SR
Queue Stats
213W - 250L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CRKG NIGHTMR
Hercules
12
1 / 1 / 5
5,812
830
3,454
6,246
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
13
4 / 1 / 5
6,470
924
8,374
4,794
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
4 / 1 / 2
6,144
878
5,887
5,896
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 2 / 6
5,542
792
2,674
8,423
6,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
darckwoolf
Scylla
12
2 / 0 / 6
6,167
881
5,788
3,386
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 0
5,124
732
742
2,411
1,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 2
5,099
728
3,330
6,113
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

12
2 / 2 / 2
6,062
866
6,788
6,388
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
5,655
808
3,052
5,757
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 2
5,937
848
5,640
9,179
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
11
Kills
5
5
Deaths
11
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Hercules
CRKG NIGHTMR
Hercules
1
1
5
3.5
W
Janus
4
1
5
6.5
L
0
3
2
0.33
W
Serqet
4
1
2
5
L
2
2
2
1.5
L
1
2
0
0.5
W
0
2
6
1.5
W
Scylla
darckwoolf
Scylla
2
0
6
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
19,552
28,745
Taken
29,848
17,698
Mitigated
11,932
3,907
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
742
76
0
884
2,411
1,708
0
979
1,288
0
6,903
W
Hercules
CRKG NIGHTMR
Hercules
3,454
945
0
2,239
6,246
5,076
0
2,776
3,470
0
15,425
W
Janus
8,374
296
0
0
4,794
1,936
0
1,264
3,530
24,192
0
L
3,330
641
0
310
6,113
2,340
0
3,294
2,479
0
7,841
W
Serqet
5,887
525
0
0
5,896
2,870
0
2,005
3,827
0
13,157
L
6,788
1,134
0
910
6,388
2,310
0
3,706
2,523
20,070
0
L
3,052
815
24
1,259
5,757
2,096
0
2,497
3,023
16,279
0
W
2,674
599
0
866
8,423
6,564
0
2,993
5,430
6,539
0
W
Scylla
darckwoolf
Scylla
5,788
612
0
802
3,386
1,252
385
738
2,648
21,856
0
L
5,640
2,224
30
957
9,179
3,478
0
5,770
3,069
0
13,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
27,877
143
Minions Killed
109
0
Camps Cleared
0
751,379
Distance Traveled
649,590
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,124
732
17
2
0
100,624
2
W
Hercules
5,812
830
32
5
0
163,804
0
W
Janus
6,470
924
41
6
0
148,881
0
L
Thor
5,099
728
7
1
0
146,197
0
W
Serqet
6,144
878
20
3
0
152,168
0
L
Agni
6,062
866
41
6
0
136,056
0
L
Ra
5,655
808
31
4
0
123,426
0
W
Ymir
5,542
792
6
1
0
138,201
0
W
Scylla
6,167
881
44
6
0
148,325
0
L
Skadi
5,937
848
13
2
0
143,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role