Player Matchup

Chaac
Chaac
 
Chaac
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alpha4shot4kills
Poseidon
Level 79
God Stats
0W - 3L
1,181 SR
Queue Stats
157W - 171L
1,449 Elo+
Party 2
Serqet
Serqet
Darkkness19
Serqet
Level 201
God Stats
16W - 19L
1,532 SR
Queue Stats
721W - 723L
1,491 Elo+
Solo
Sol
Sol
ImSoBadBangBang
Sol
Level 105
God Stats
6W - 2L
1,752 SR
Queue Stats
123W - 124L
1,457 Elo+
Party 2
Ix Chel
Ix Chel
adrignac16
Ix Chel
Level 69
God Stats
10W - 7L
1,644 SR
Queue Stats
101W - 105L
1,494 Elo+
Party 2
Team Averages
Level 130
1,522 SR
1,478 Elo+

VS

Team Averages
Level 122
1,562 SR
1,506 Elo+
Shiva
Shiva
Just NightzZ x
Shiva
Level 103
God Stats
5W - 6L
1,533 SR
Queue Stats
498W - 489L
1,536 Elo+
Solo
Susano
Susano
R3MEMBER_M4
Susano
Level 139
God Stats
97W - 72L
1,576 SR
Queue Stats
247W - 251L
1,524 Elo+
Party 3
Hachiman
Hachiman
Yowaii_mo_
Hachiman
Level 108
God Stats
3W - 2L
1,592 SR
Queue Stats
88W - 96L
1,464 Elo+
Party 1
Zeus
Zeus
dein_MeTT_BroT
Zeus
Level 156
God Stats
16W - 10L
1,599 SR
Queue Stats
558W - 562L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
isdemtears1
Cu Chulainn
Level 103
God Stats
31W - 24L
1,508 SR
Queue Stats
378W - 386L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
3
0 / 2 / 0
3,825
383
1,361
3,119
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
5,639
564
1,413
5,779
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
10
3 / 2 / 1
5,789
579
3,034
7,805
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 1
5,111
511
4,752
7,096
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
adrignac16
Ix Chel
9
2 / 0 / 2
5,471
547
3,822
5,862
2,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,092
709
4,626
5,893
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
11
4 / 0 / 1
6,272
627
5,800
7,077
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Yowaii_mo_
Hachiman
10
2 / 2 / 0
5,678
568
1,487
5,165
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 2
6,363
636
5,404
5,128
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
isdemtears1
Cu Chulainn
10
1 / 2 / 4
5,210
521
2,875
6,099
3,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
11
11
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
0
3
1
0.17
L
Serqet
3
2
1
1.75
L
1
4
1
0.38
W
2
1
0
2
W
Susano
4
0
1
4.5
W
Hachiman
Yowaii_mo_
Hachiman
2
2
0
1
L
Ix Chel
adrignac16
Ix Chel
2
0
2
3
W
2
1
2
3
W
Cu Chulainn
isdemtears1
Cu Chulainn
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
20,192
29,661
Taken
29,362
10,361
Mitigated
11,658
6,866
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,361
581
0
832
3,119
1,133
0
0
3,119
0
9,881
L
1,413
182
0
930
5,779
1,767
0
2,551
3,228
36,835
0
L
Serqet
3,034
933
0
1,005
7,805
2,710
0
1,880
5,925
0
31,532
L
4,752
2,527
0
1,879
7,096
1,899
0
973
6,123
31,677
0
W
4,626
1,468
0
2,079
5,893
2,750
439
1,098
4,795
0
53,924
W
Susano
5,800
2,376
0
500
7,077
2,347
0
1,044
6,005
0
40,816
W
Hachiman
Yowaii_mo_
Hachiman
1,487
466
0
2,119
5,165
1,744
0
3,071
1,770
0
30,965
L
Ix Chel
adrignac16
Ix Chel
3,822
658
559
1,661
5,862
2,852
0
0
5,862
23,366
0
W
5,404
447
0
1,039
5,128
1,465
0
1,436
3,429
56,402
0
W
Cu Chulainn
isdemtears1
Cu Chulainn
2,875
796
107
1,258
6,099
3,352
0
3,140
2,959
0
21,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
30,615
254
Minions Killed
361
0
Camps Cleared
0
812,054
Distance Traveled
1,017,547
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,825
383
21
2
0
49,787
0
L
Poseidon
5,639
564
83
8
0
172,630
3
L
Serqet
5,789
579
61
6
0
221,557
0
L
Sol
5,111
511
58
6
0
181,332
0
W
Shiva
7,092
709
102
10
0
182,292
2
W
Susano
6,272
627
59
6
0
238,773
0
W
Hachiman
5,678
568
67
7
0
183,310
3
L
Ix Chel
5,471
547
31
3
0
186,748
4
W
Zeus
6,363
636
103
10
0
186,178
2
W
Cu Chulainn
5,210
521
30
3
0
226,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role