Player Matchup

Cthulhu
Cthulhu
demilion25
Cthulhu
Level 3
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Scylla
Scylla
the_wife22
Scylla
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,154 Elo+
Party 2
Chaac
Chaac
topgun402
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,154 Elo+
Party 2
Team Averages
Level 43
1,426 SR
1,269 Elo+

VS

Team Averages
Level 33
1,493 SR
1,381 Elo+
Bacchus
Bacchus
BlAk_FaYa_
Bacchus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,389 Elo+
Party 1
Charybdis
Charybdis
POLLOLOKOXX
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 1
Eset
Eset
matorral-serio7
Eset
Level 28
God Stats
4W - 3L
1,479 SR
Queue Stats
49W - 73L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
demilion25
Cthulhu
12
0 / 12 / 2
9,829
614
5,535
21,274
29,711
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
the_wife22
Scylla
15
4 / 6 / 1
11,801
738
13,613
18,248
8,211
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
topgun402
Chaac
12
0 / 9 / 2
9,709
607
6,876
20,240
23,490
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlAk_FaYa_
Bacchus
15
2 / 2 / 24
12,249
766
10,982
15,736
25,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
POLLOLOKOXX
Charybdis
15
14 / 3 / 8
13,666
854
23,581
14,425
8,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 0 / 15
13,826
864
18,821
11,891
9,385
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
4
Kills
26
27
Deaths
5
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlAk_FaYa_
Bacchus
2
2
24
7
W
Charybdis
POLLOLOKOXX
Charybdis
14
3
8
6
L
Cthulhu
demilion25
Cthulhu
0
12
2
0.08
W
10
0
15
17.5
L
Scylla
the_wife22
Scylla
4
6
1
0.75
L
Chaac
topgun402
Chaac
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,024
Damage
53,384
59,762
Taken
42,052
61,412
Mitigated
43,149
4,701
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlAk_FaYa_
Bacchus
10,982
1,476
0
1,447
15,736
25,004
238
5,108
10,628
29,632
0
W
Charybdis
POLLOLOKOXX
Charybdis
23,581
15,287
0
4,285
14,425
8,760
1,328
7,612
6,813
0
67,959
L
Cthulhu
demilion25
Cthulhu
5,535
349
67
334
21,274
29,711
42
9,037
12,237
14,322
422
W
18,821
2,242
1,269
4,476
11,891
9,385
625
6,240
5,651
50,431
0
L
Scylla
the_wife22
Scylla
13,613
2,005
0
1,979
18,248
8,211
383
11,655
6,593
49,602
0
L
Chaac
topgun402
Chaac
6,876
180
0
2,321
20,240
23,490
0
9,225
11,015
0
23,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
39,741
83
Minions Killed
141
0
Camps Cleared
0
693,391
Distance Traveled
844,063
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,249
766
27
2
0
314,116
0
W
Charybdis
13,666
854
57
4
0
256,610
0
L
Cthulhu
9,829
614
20
1
0
181,741
0
W
Eset
13,826
864
57
4
0
273,337
0
L
Scylla
11,801
738
58
4
0
247,754
1
L
Chaac
9,709
607
5
0
0
263,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role