Player Matchup

Amaterasu
Amaterasu
BronzeWeeeb
Amaterasu
Level 87
God Stats
21W - 34L
1,419 SR
Queue Stats
122W - 126L
1,445 Elo+
Party 1
Merlin
Merlin
Fasky2
Merlin
Level 125
God Stats
1W - 1L
1,744 SR
Queue Stats
178W - 165L
1,436 Elo+
Party 1
Surtr
Surtr
MOONLITEMERC
Surtr
Level 99
God Stats
21W - 26L
1,527 SR
Queue Stats
52W - 69L
1,473 Elo+
Solo
Cliodhna
Cliodhna
Meaty Michael
Cliodhna
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,333 Elo+
Solo
Hachiman
Hachiman
Stingraysam3
Hachiman
Level 66
God Stats
12W - 17L
1,493 SR
Queue Stats
284W - 311L
1,393 Elo+
Solo
Team Averages
Level 84
1,537 SR
1,416 Elo+

VS

Team Averages
Level 101
1,493 SR
1,463 Elo+
Nox
Nox
 
Nox
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chistian862
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,483 Elo+
Solo
Medusa
Medusa
Devina
Medusa
Level 129
God Stats
411W - 413L
1,482 SR
Queue Stats
967W - 935L
1,432 Elo+
Solo
Yemoja
Yemoja
ScantYew9166888
Yemoja
Level 74
God Stats
12W - 23L
1,304 SR
Queue Stats
684W - 665L
1,463 Elo+
Solo
Chaac
Chaac
osva008
Chaac
Level 125
God Stats
3W - 0L
1,678 SR
Queue Stats
134W - 149L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BronzeWeeeb
Amaterasu
14
0 / 5 / 3
8,127
452
8,340
22,794
17,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
Fasky2
Merlin
16
1 / 1 / 0
9,562
531
10,778
9,499
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
7,581
421
6,237
15,585
13,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Meaty Michael
Cliodhna
12
2 / 2 / 1
7,854
436
4,611
12,211
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
Stingraysam3
Hachiman
13
1 / 4 / 1
7,650
425
3,503
11,025
3,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 0 / 3
9,166
509
4,544
5,764
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
14
3 / 2 / 2
8,913
495
5,286
13,468
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Devina
Medusa
16
4 / 2 / 1
9,403
522
9,388
11,562
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 6
8,672
482
8,817
13,681
9,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
osva008
Chaac
17
8 / 1 / 1
10,743
597
21,977
19,220
23,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
16
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
3
2.5
L
Amaterasu
BronzeWeeeb
Amaterasu
0
5
3
0.3
W
Fenrir
3
2
2
2
W
Medusa
Devina
Medusa
4
2
1
2.25
L
Merlin
Fasky2
Merlin
1
1
0
1
L
2
4
2
0.75
L
Cliodhna
Meaty Michael
Cliodhna
2
2
1
1.25
W
0
1
6
3
L
Hachiman
Stingraysam3
Hachiman
1
4
1
0.38
W
Chaac
osva008
Chaac
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,469
Damage
50,012
71,114
Taken
63,695
43,512
Mitigated
47,693
21,128
Healing
27,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,544
158
0
1,516
5,764
2,623
2,032
3,529
2,188
64,850
0
L
Amaterasu
BronzeWeeeb
Amaterasu
8,340
3,989
0
8,694
22,794
17,528
0
4,060
18,734
0
58,363
W
Fenrir
5,286
858
0
3,610
13,468
6,492
58
1,931
11,451
0
72,933
W
Medusa
Devina
Medusa
9,388
4,242
0
4,559
11,562
5,917
1,748
2,660
8,831
0
83,803
L
Merlin
Fasky2
Merlin
10,778
719
0
633
9,499
4,445
0
1,338
8,161
92,015
0
L
6,237
2,071
206
3,628
15,585
13,225
0
6,211
9,374
473
25,042
L
Cliodhna
Meaty Michael
Cliodhna
4,611
445
0
4,467
12,211
4,528
0
722
11,489
0
51,236
W
8,817
1,461
3,690
5,663
13,681
9,531
1,058
828
12,532
39,429
0
L
Hachiman
Stingraysam3
Hachiman
3,503
1,981
0
3,500
11,025
3,786
14
1,030
9,995
0
44,538
W
Chaac
osva008
Chaac
21,977
3,545
0
8,436
19,220
23,130
577
2,136
16,906
0
98,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
46,897
469
Minions Killed
559
0
Camps Cleared
0
1,661,800
Distance Traveled
1,696,065
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,166
509
150
8
0
338,777
5
L
Amaterasu
8,127
452
105
6
0
347,435
1
W
Fenrir
8,913
495
103
6
0
406,570
5
W
Medusa
9,403
522
118
7
0
308,973
5
L
Merlin
9,562
531
171
10
0
338,768
3
L
Surtr
7,581
421
34
2
0
327,180
2
L
Cliodhna
7,854
436
88
5
0
369,224
4
W
Yemoja
8,672
482
56
3
0
287,939
7
L
Hachiman
7,650
425
71
4
0
279,193
2
W
Chaac
10,743
597
132
7
0
353,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role