Player Matchup

Zeus
Zeus
Dmac Yeet
Zeus
Level 88
God Stats
15W - 8L
1,654 SR
Queue Stats
78W - 74L
1,440 Elo+
Party 2
Odin
Odin
Nydak6855
Odin
Level 120
God Stats
3W - 2L
1,487 SR
Queue Stats
239W - 239L
1,464 Elo+
Party 2
Fenrir
Fenrir
Roma07
Fenrir
Level 79
God Stats
7W - 3L
1,562 SR
Queue Stats
13W - 16L
1,341 Elo+
Solo
Team Averages
Level 96
1,568 SR
1,415 Elo+

VS

Team Averages
Level 83
1,619 SR
1,428 Elo+
Vamana
Vamana
OfficialTT1577
Vamana
Level 92
God Stats
7W - 7L
1,714 SR
Queue Stats
18W - 23L
1,502 Elo+
Solo
Artio
Artio
Ryixe
Artio
Level 68
God Stats
1W - 1L
1,663 SR
Queue Stats
69W - 80L
1,376 Elo+
Party 1
Ra
Ra
lag-kolo
Ra
Level 89
God Stats
7W - 9L
1,482 SR
Queue Stats
142W - 141L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 2 / 5
11,025
788
17,768
6,074
2,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
4 / 1 / 5
11,146
796
5,239
9,747
8,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Roma07
Fenrir
13
2 / 5 / 6
10,426
745
9,688
11,558
5,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
10,009
715
9,430
14,659
16,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Ryixe
Artio
13
2 / 4 / 4
9,881
706
4,238
16,488
17,385
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 2
9,724
695
3,740
6,465
2,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
8
8
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
2
5
2.75
W
Odin
4
1
5
6.5
L
3
3
4
1.67
W
Fenrir
Roma07
Fenrir
2
5
6
1
L
Artio
Ryixe
Artio
2
4
4
1
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,695
Damage
17,408
27,379
Taken
37,612
16,179
Mitigated
35,863
4,455
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,768
1,471
309
764
6,074
2,309
1,388
1,005
5,069
70,925
0
W
Odin
5,239
347
0
1,123
9,747
8,409
607
3,522
6,046
0
27,755
L
9,430
5,525
0
1,380
14,659
16,436
0
6,734
7,925
0
35,802
W
Fenrir
Roma07
Fenrir
9,688
2,993
0
2,259
11,558
5,461
966
3,727
7,225
0
29,639
L
Artio
Ryixe
Artio
4,238
455
340
3,653
16,488
17,385
0
9,351
7,137
14,131
0
L
3,740
880
430
756
6,465
2,042
0
1,990
4,475
41,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
29,614
159
Minions Killed
128
0
Camps Cleared
0
730,443
Distance Traveled
666,135
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,025
788
99
7
0
233,076
0
W
Odin
11,146
796
28
2
0
267,153
8
L
Vamana
10,009
715
42
3
0
239,082
0
W
Fenrir
10,426
745
32
2
0
230,214
0
L
Artio
9,881
706
20
1
0
260,246
0
L
Ra
9,724
695
66
5
0
166,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role