Player Matchup

Awilix
Awilix
Akagami_D_Mihawk
Awilix
Level 122
God Stats
13W - 7L
1,573 SR
Queue Stats
38W - 28L
1,570 Elo+
Solo
Bellona
Bellona
Grobar_SRB_1991
Bellona
Level 120
God Stats
14W - 7L
1,557 SR
Queue Stats
316W - 385L
1,259 Elo+
Party 1
Chang'e
Chang'e
Srpski-JOKER
Chang'e
Level 89
God Stats
11W - 10L
1,487 SR
Queue Stats
226W - 297L
1,275 Elo+
Party 1
Team Averages
Level 110
1,539 SR
1,368 Elo+

VS

Team Averages
Level 108
1,552 SR
1,372 Elo+
Sylvanus
Sylvanus
HEPHAISTOS-T800
Sylvanus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,303 Elo+
Party 2
Medusa
Medusa
Manbird30008
Medusa
Level 87
God Stats
1W - 1L
1,759 SR
Queue Stats
17W - 26L
1,303 Elo+
Party 2
Vulcan
Vulcan
savanyukaposzta
Vulcan
Level 148
God Stats
10W - 8L
1,396 SR
Queue Stats
224W - 226L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
9,493
949
11,757
5,576
2,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 11
7,893
789
4,801
9,256
7,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Srpski-JOKER
Chang'e
11
3 / 1 / 6
8,193
819
3,716
5,498
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 3 / 1
6,722
672
2,990
6,514
3,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
9
1 / 4 / 0
6,828
683
3,922
8,902
2,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
6,804
680
5,565
7,211
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
0
0
11
5.5
L
Sylvanus
0
3
1
0.17
L
Medusa
1
4
0
0.25
W
Chang'e
Srpski-JOKER
Chang'e
3
1
6
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
12,477
20,330
Taken
22,627
12,317
Mitigated
8,408
4,468
Healing
2,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,757
4,306
0
1,020
5,576
2,306
635
1,774
3,802
0
39,132
W
4,801
1,019
0
1,279
9,256
7,916
1,061
5,003
4,253
0
18,915
L
Sylvanus
2,990
646
758
941
6,514
3,355
81
979
5,535
13,024
0
L
Medusa
3,922
1,361
0
0
8,902
2,476
88
2,177
6,725
0
18,613
W
Chang'e
Srpski-JOKER
Chang'e
3,716
84
618
1,551
5,498
2,095
1,555
3,417
2,081
29,106
0
L
5,565
2,257
143
473
7,211
2,577
0
949
6,262
30,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
20,354
111
Minions Killed
96
0
Camps Cleared
0
554,421
Distance Traveled
521,375
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,493
949
51
5
0
175,767
1
W
Bellona
7,893
789
12
1
0
202,027
2
L
Sylvanus
6,722
672
29
3
0
138,363
0
L
Medusa
6,828
683
27
3
0
182,135
0
W
Chang'e
8,193
819
48
5
0
176,627
0
L
Vulcan
6,804
680
40
4
0
200,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role