Player Matchup

Ao Kuang
Ao Kuang
Best_Name_Everr_
Ao Kuang
Level 159
God Stats
5W - 6L
1,594 SR
Queue Stats
361W - 363L
1,578 Elo+
Party 1
Izanami
Izanami
KinaxA
Izanami
Level 166
God Stats
6W - 3L
1,737 SR
Queue Stats
129W - 107L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
KotaVI
Kuzenbo
Level 142
God Stats
16W - 9L
1,564 SR
Queue Stats
85W - 72L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
LeekXV
Sun Wukong
Level 87
God Stats
6W - 2L
1,712 SR
Queue Stats
158W - 159L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
OnlyJacobo
Baron Samedi
Level 154
God Stats
20W - 20L
1,533 SR
Queue Stats
415W - 376L
1,518 Elo+
Solo
Team Averages
Level 142
1,628 SR
1,546 Elo+

VS

Team Averages
Level 146
1,502 SR
1,530 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ACESM3LLY7
Gilgamesh
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,645 Elo+
Solo
Serqet
Serqet
Capt1776
Serqet
Level 148
God Stats
4W - 4L
1,621 SR
Queue Stats
145W - 138L
1,588 Elo+
Solo
Janus
Janus
bowsar555
Janus
Level 134
God Stats
12W - 16L
1,458 SR
Queue Stats
169W - 133L
1,564 Elo+
Solo
Anubis
Anubis
moromoreño
Anubis
Level 159
God Stats
74W - 104L
1,430 SR
Queue Stats
401W - 522L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
8,517
774
11,901
11,257
7,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
KinaxA
Izanami
16
4 / 2 / 4
8,750
795
6,144
11,074
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
KotaVI
Kuzenbo
14
2 / 1 / 6
7,656
696
9,363
10,625
14,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
LeekXV
Sun Wukong
13
1 / 1 / 3
7,420
675
6,230
11,295
8,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baron Samedi
OnlyJacobo
Baron Samedi
15
1 / 1 / 8
8,415
765
9,162
6,187
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 3 / 0
7,383
671
3,009
10,519
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ACESM3LLY7
Gilgamesh
14
1 / 2 / 2
7,790
708
9,168
14,039
10,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Capt1776
Serqet
15
2 / 2 / 2
8,073
734
5,613
10,613
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
bowsar555
Janus
15
2 / 1 / 4
8,318
756
14,662
7,287
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anubis
12
0 / 5 / 0
6,843
622
1,812
7,677
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
6
6
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
0
0.33
L
Gilgamesh
ACESM3LLY7
Gilgamesh
1
2
2
1
W
5
1
3
6.5
L
Serqet
Capt1776
Serqet
2
2
2
1.5
W
Izanami
KinaxA
Izanami
4
2
4
3
W
Kuzenbo
KotaVI
Kuzenbo
2
1
6
5
W
Sun Wukong
LeekXV
Sun Wukong
1
1
3
2.5
W
Baron Samedi
OnlyJacobo
Baron Samedi
1
1
8
5
L
Janus
bowsar555
Janus
2
1
4
4
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,800
Damage
34,264
50,438
Taken
50,135
38,455
Mitigated
33,588
12,078
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,009
314
0
1,558
10,519
10,782
0
4,477
5,910
9,469
0
L
Gilgamesh
ACESM3LLY7
Gilgamesh
9,168
2,608
0
574
14,039
10,570
0
8,020
5,765
0
24,424
W
11,901
3,938
0
4,668
11,257
7,703
494
2,807
8,245
33,269
0
L
Serqet
Capt1776
Serqet
5,613
1,567
0
188
10,613
5,556
708
6,917
3,292
0
18,234
W
Izanami
KinaxA
Izanami
6,144
3,791
0
3,411
11,074
4,785
1,737
3,280
7,317
0
43,684
W
Kuzenbo
KotaVI
Kuzenbo
9,363
2,878
0
1,637
10,625
14,312
90
2,986
7,430
15,553
541
W
Sun Wukong
LeekXV
Sun Wukong
6,230
896
0
482
11,295
8,807
225
4,848
6,110
0
15,352
W
Baron Samedi
OnlyJacobo
Baron Samedi
9,162
1,033
558
1,322
6,187
2,848
965
4,231
1,593
30,446
0
L
Janus
bowsar555
Janus
14,662
478
0
390
7,287
3,245
0
4,047
3,114
34,452
0
L
Anubis
1,812
50
0
609
7,677
3,435
0
5,426
2,169
17,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
38,407
213
Minions Killed
197
0
Camps Cleared
0
1,130,055
Distance Traveled
998,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,383
671
18
2
0
188,911
3
L
Gilgamesh
7,790
708
47
4
0
225,352
0
W
Ao Kuang
8,517
774
40
4
0
230,588
0
L
Serqet
8,073
734
35
3
0
235,274
0
W
Izanami
8,750
795
79
7
0
226,771
0
W
Kuzenbo
7,656
696
17
2
0
217,765
0
W
Sun Wukong
7,420
675
19
2
0
231,331
0
W
Baron Samedi
8,415
765
58
5
0
223,600
0
L
Janus
8,318
756
64
6
0
231,460
0
L
Anubis
6,843
622
33
3
0
117,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role