Player Matchup

Bastet
Bastet
Deucelly
Bastet
Level 128
God Stats
13W - 9L
1,859 SR
Queue Stats
355W - 390L
1,462 Elo+
Solo
Terra
Terra
Makkros
Terra
Level 116
God Stats
2W - 1L
1,708 SR
Queue Stats
319W - 329L
1,456 Elo+
Solo
Tiamat
Tiamat
QcWarrior22
Tiamat
Level 128
God Stats
2W - 3L
1,695 SR
Queue Stats
161W - 163L
1,594 Elo+
Solo
Khepri
Khepri
Srkuaker
Khepri
Level 103
God Stats
2W - 2L
1,526 SR
Queue Stats
64W - 48L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
TightP
Zhong Kui
Level 110
God Stats
12W - 11L
1,474 SR
Queue Stats
565W - 548L
1,522 Elo+
Solo
Team Averages
Level 117
1,652 SR
1,515 Elo+

VS

Team Averages
Level 115
1,555 SR
1,543 Elo+
Mulan
Mulan
AresT72
Mulan
Level 69
God Stats
2W - 2L
1,546 SR
Queue Stats
78W - 69L
1,583 Elo+
Solo
Discordia
Discordia
JacobBurns
Discordia
Level 119
God Stats
3W - 4L
1,489 SR
Queue Stats
64W - 55L
1,568 Elo+
Solo
Mercury
Mercury
JustMyster
Mercury
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 270L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jlvv89
Ah Muzen Cab
Level 149
God Stats
4W - 3L
1,740 SR
Queue Stats
295W - 311L
1,445 Elo+
Solo
Guan Yu
Guan Yu
pandaslayer1304
Guan Yu
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 53L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deucelly
Bastet
20
8 / 6 / 8
13,433
707
27,882
20,919
15,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Terra
Makkros
Terra
20
1 / 3 / 21
13,258
698
8,355
25,609
30,970
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
20
8 / 3 / 12
13,841
728
20,250
21,579
20,675
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Khepri
Srkuaker
Khepri
20
2 / 1 / 21
13,383
704
7,138
22,533
25,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
TightP
Zhong Kui
20
9 / 6 / 12
12,986
683
26,970
19,618
18,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AresT72
Mulan
20
3 / 6 / 10
12,448
655
13,744
24,871
23,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
JacobBurns
Discordia
20
4 / 5 / 9
12,194
642
28,356
14,129
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
JustMyster
Mercury
19
7 / 7 / 8
12,460
656
15,853
17,353
6,794
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
jlvv89
Ah Muzen Cab
20
4 / 5 / 7
12,314
648
23,593
20,060
8,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

16
1 / 5 / 13
10,717
564
8,159
19,278
26,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
28
Kills
19
19
Deaths
28
74
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mulan
AresT72
Mulan
3
6
10
1.33
W
Bastet
Deucelly
Bastet
8
6
8
2
L
Discordia
JacobBurns
Discordia
4
5
9
1.7
L
Mercury
JustMyster
Mercury
7
7
8
1.57
W
Terra
Makkros
Terra
1
3
21
3.83
W
Tiamat
8
3
12
4.67
W
Khepri
Srkuaker
Khepri
2
1
21
12.5
W
Zhong Kui
TightP
Zhong Kui
9
6
12
2.5
L
Ah Muzen Cab
jlvv89
Ah Muzen Cab
4
5
7
1.5
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,595
Damage
89,705
110,258
Taken
95,691
111,568
Mitigated
69,936
45,614
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AresT72
Mulan
13,744
1,021
445
4,129
24,871
23,795
242
18,488
6,383
0
34,220
W
Bastet
Deucelly
Bastet
27,882
6,040
1,298
3,330
20,919
15,664
3,238
6,620
13,816
0
53,247
L
Discordia
JacobBurns
Discordia
28,356
746
1,271
1,866
14,129
5,042
348
7,136
6,993
53,679
0
L
Mercury
JustMyster
Mercury
15,853
5,522
1,934
2,395
17,353
6,794
0
13,318
4,035
0
26,361
W
Terra
Makkros
Terra
8,355
1,624
14,841
10,982
25,609
30,970
1,296
4,917
20,205
19,508
0
W
Tiamat
20,250
2,024
1,393
4,067
21,579
20,675
2,693
5,842
15,466
59,551
0
W
Khepri
Srkuaker
Khepri
7,138
903
1,275
5,170
22,533
25,999
503
6,344
15,834
20,792
0
W
Zhong Kui
TightP
Zhong Kui
26,970
1,883
705
2,553
19,618
18,260
512
3,772
15,591
43,971
0
L
Ah Muzen Cab
jlvv89
Ah Muzen Cab
23,593
7,798
1,179
1,785
20,060
8,146
602
11,489
8,571
0
51,878
L
8,159
673
4,778
5,879
19,278
26,159
0
12,282
6,996
0
10,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,901
Gold Earned
60,133
245
Minions Killed
217
0
Camps Cleared
0
1,770,976
Distance Traveled
1,684,982
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,448
655
51
3
0
331,641
0
W
Bastet
13,433
707
43
2
0
384,787
0
L
Discordia
12,194
642
58
3
0
320,770
0
L
Mercury
12,460
656
24
1
0
367,859
0
W
Terra
13,258
698
20
1
0
349,888
0
W
Tiamat
13,841
728
88
5
0
340,465
0
W
Khepri
13,383
704
24
1
0
401,177
8
W
Zhong Kui
12,986
683
70
4
0
294,659
0
L
Ah Muzen Cab
12,314
648
70
4
0
316,212
0
L
Guan Yu
10,717
564
14
1
0
348,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role