Player Matchup

Horus
Horus
JasiiNu
Horus
Level 29
God Stats
8W - 8L
1,562 SR
Queue Stats
247W - 222L
1,430 Elo+
Party 2
Izanami
Izanami
Lunarite
Izanami
Level 80
God Stats
2W - 0L
1,824 SR
Queue Stats
25W - 19L
1,516 Elo+
Solo
Ix Chel
Ix Chel
Skylove02
Ix Chel
Level 100
God Stats
22W - 24L
1,233 SR
Queue Stats
406W - 410L
1,468 Elo+
Solo
Thanatos
Thanatos
cyberkratos13
Thanatos
Level 158
God Stats
110W - 68L
1,692 SR
Queue Stats
364W - 312L
1,434 Elo+
Party 2
Discordia
Discordia
wSSw
Discordia
Level 159
God Stats
85W - 69L
1,502 SR
Queue Stats
448W - 454L
1,460 Elo+
Solo
Team Averages
Level 105
1,563 SR
1,461 Elo+

VS

Team Averages
Level 84
1,597 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
qw1et
Poseidon
Level 7
God Stats
2W - 1L
1,779 SR
Queue Stats
8W - 13L
1,343 Elo+
Party 1
Izanami
Izanami
snipersat
Izanami
Level 100
God Stats
1W - 3L
1,708 SR
Queue Stats
102W - 101L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JasiiNu
Horus
13
0 / 0 / 7
6,677
1,113
2,940
6,614
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Lunarite
Izanami
13
4 / 1 / 6
7,923
1,321
6,405
4,791
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Skylove02
Ix Chel
13
1 / 1 / 9
6,932
1,155
5,135
3,016
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
cyberkratos13
Thanatos
13
6 / 1 / 4
7,824
1,304
7,332
4,339
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
wSSw
Discordia
12
4 / 0 / 7
7,557
1,260
6,623
2,498
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

373

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 2 / 0
6,999
1,167
6,073
8,283
2,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
12
0 / 5 / 3
6,580
1,097
4,679
10,849
6,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
 
Guan Yu
11
0 / 4 / 1
6,261
1,044
1,222
7,922
7,288
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Poseidon
qw1et
Poseidon
12
1 / 4 / 2
6,792
1,132
6,406
5,538
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
snipersat
Izanami
10
0 / 0 / 0
5,691
949
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
15
Kills
3
3
Deaths
15
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
0
1
L
Bacchus
 
Bacchus
0
5
3
0.3
L
Guan Yu
 
Guan Yu
0
4
1
0.13
W
Horus
JasiiNu
Horus
0
0
7
3.5
W
Izanami
Lunarite
Izanami
4
1
6
7
W
Ix Chel
Skylove02
Ix Chel
1
1
9
5.5
W
Thanatos
cyberkratos13
Thanatos
6
1
4
8
L
Poseidon
qw1et
Poseidon
1
4
2
0.5
L
Izanami
snipersat
Izanami
0
0
0
0
W
Discordia
wSSw
Discordia
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
18,380
21,258
Taken
32,592
13,887
Mitigated
18,772
10,062
Healing
1,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,073
1,247
0
279
8,283
2,511
0
3,281
4,966
0
16,764
L
Bacchus
 
Bacchus
4,679
551
0
264
10,849
6,949
0
2,655
7,819
13,171
0
L
Guan Yu
 
Guan Yu
1,222
132
134
332
7,922
7,288
0
2,393
5,444
0
6,511
W
Horus
JasiiNu
Horus
2,940
1,119
600
1,606
6,614
7,037
0
3,933
2,681
0
4,678
W
Izanami
Lunarite
Izanami
6,405
4,502
0
789
4,791
2,167
0
2,224
2,567
0
19,333
W
Ix Chel
Skylove02
Ix Chel
5,135
435
2,464
652
3,016
1,396
0
1,919
1,097
8,631
0
W
Thanatos
cyberkratos13
Thanatos
7,332
1,240
0
3,951
4,339
2,328
0
1,918
2,421
0
19,862
L
Poseidon
qw1et
Poseidon
6,406
337
0
0
5,538
2,024
0
3,429
2,109
27,104
0
L
Izanami
snipersat
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
wSSw
Discordia
6,623
366
0
0
2,498
959
0
1,091
1,407
17,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
32,323
94
Minions Killed
93
6
Camps Cleared
2
624,815
Distance Traveled
465,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,999
1,167
24
4
1
131,032
0
L
Bacchus
6,580
1,097
24
4
0
121,136
0
L
Guan Yu
6,261
1,044
8
1
0
100,212
0
W
Horus
6,677
1,113
7
1
1
127,971
0
W
Izanami
7,923
1,321
30
5
2
125,363
0
W
Ix Chel
6,932
1,155
8
1
3
124,356
0
W
Thanatos
7,824
1,304
28
5
0
130,108
0
L
Poseidon
6,792
1,132
37
6
1
112,794
0
L
Izanami
5,691
949
0
0
0
0
0
W
Discordia
7,557
1,260
21
4
0
117,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role