Player Matchup

Fafnir
Fafnir
Brainslushi
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 86L
1,530 Elo+
Solo
Hou Yi
Hou Yi
HUGZnKIZZ3Z
Hou Yi
Level 120
God Stats
2W - 0L
1,468 SR
Queue Stats
30W - 27L
1,594 Elo+
Party 2
Vamana
Vamana
Kebetz
Vamana
Level 139
God Stats
11W - 10L
1,450 SR
Queue Stats
331W - 318L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Rapidallity
Kukulkan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 71L
1,497 Elo+
Solo
Hachiman
Hachiman
yeahyeye
Hachiman
Level 77
God Stats
3W - 0L
1,715 SR
Queue Stats
55W - 41L
1,622 Elo+
Party 2
Team Averages
Level 88
1,527 SR
1,554 Elo+

VS

Team Averages
Level 105
1,580 SR
1,420 Elo+
Baba Yaga
Baba Yaga
Antitubo04
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,463 Elo+
Solo
Hera
Hera
MandingoMather
Hera
Level 135
God Stats
0W - 1L
1,525 SR
Queue Stats
10W - 11L
1,526 Elo+
Solo
Ne Zha
Ne Zha
MrCrestFallen
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 1
Geb
Geb
NationalEagleXX
Geb
Level 109
God Stats
0W - 1L
1,874 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 1
Tiamat
Tiamat
Rogue_Rainbow01
Tiamat
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 2 / 18
9,883
898
4,136
14,147
18,248
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
16
7 / 3 / 6
10,152
923
13,370
12,144
6,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Kebetz
Vamana
15
1 / 4 / 18
9,032
821
10,588
17,497
16,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Rapidallity
Kukulkan
17
5 / 2 / 14
10,374
943
15,435
7,065
3,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
yeahyeye
Hachiman
17
12 / 5 / 9
10,731
976
13,837
13,765
7,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Antitubo04
Baba Yaga
11
0 / 6 / 2
6,944
631
5,340
10,353
4,549
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 7
10,176
925
12,255
8,643
4,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 4
10,300
936
8,407
12,075
8,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 8
8,558
778
10,453
18,205
18,012
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 5 / 2
7,715
701
6,431
12,988
8,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
25
Kills
15
16
Deaths
25
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Antitubo04
Baba Yaga
0
6
2
0.17
W
Fafnir
0
2
18
4.5
W
Hou Yi
7
3
6
3.33
W
Vamana
Kebetz
Vamana
1
4
18
2.5
L
3
4
7
1.63
L
8
5
4
2
L
1
5
8
1
W
Kukulkan
Rapidallity
Kukulkan
5
2
14
6
L
3
5
2
0.8
W
Hachiman
yeahyeye
Hachiman
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,366
Damage
42,886
64,618
Taken
62,264
52,214
Mitigated
44,143
24,448
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Antitubo04
Baba Yaga
5,340
125
517
2,010
10,353
4,549
265
5,115
5,110
12,708
0
W
Fafnir
4,136
792
2,841
4,364
14,147
18,248
783
9,784
4,363
6,932
0
W
Hou Yi
13,370
5,417
2,247
3,045
12,144
6,100
1,862
6,594
5,550
0
28,676
W
Vamana
Kebetz
Vamana
10,588
4,442
1,533
5,151
17,497
16,654
483
6,865
10,632
0
19,566
L
12,255
1,566
2,204
1,312
8,643
4,017
501
3,068
5,403
33,390
0
L
8,407
2,632
437
2,095
12,075
8,981
1,542
3,055
8,797
0
14,605
L
10,453
169
2,146
2,139
18,205
18,012
112
5,927
11,842
15,206
0
W
Kukulkan
Rapidallity
Kukulkan
15,435
3,166
523
462
7,065
3,917
2,372
4,436
2,629
38,473
0
L
6,431
634
1,382
1,886
12,988
8,584
577
2,406
10,258
11,611
0
W
Hachiman
yeahyeye
Hachiman
13,837
8,631
1,126
3,156
13,765
7,295
2,315
6,800
6,965
0
29,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
43,693
122
Minions Killed
92
0
Camps Cleared
0
1,114,523
Distance Traveled
1,066,209
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,944
631
12
1
0
200,220
0
W
Fafnir
9,883
898
4
0
0
218,762
0
W
Hou Yi
10,152
923
31
3
0
214,141
0
W
Vamana
9,032
821
7
1
0
226,893
0
L
Hera
10,176
925
54
5
0
219,212
0
L
Ne Zha
10,300
936
9
1
0
222,486
0
L
Geb
8,558
778
8
1
0
216,011
0
W
Kukulkan
10,374
943
50
5
0
230,296
0
L
Tiamat
7,715
701
9
1
0
208,280
0
W
Hachiman
10,731
976
30
3
0
224,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role