Player Matchup

King Arthur
King Arthur
Aethnir1
King Arthur
Level 104
God Stats
2W - 2L
1,594 SR
Queue Stats
173W - 174L
1,482 Elo+
Solo
Pele
Pele
Mc-Coyy
Pele
Level 37
God Stats
2W - 6L
1,320 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 1
Olorun
Olorun
gringoss03
Olorun
Level 23
God Stats
2W - 3L
1,355 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 1
Charybdis
Charybdis
marcusdragnell98
Charybdis
Level 117
God Stats
42W - 55L
1,508 SR
Queue Stats
469W - 459L
1,463 Elo+
Party 2
Bacchus
Bacchus
valserthegamer
Bacchus
Level 86
God Stats
89W - 71L
1,583 SR
Queue Stats
502W - 486L
1,481 Elo+
Party 2
Team Averages
Level 73
1,472 SR
1,433 Elo+

VS

Team Averages
Level 88
1,422 SR
1,487 Elo+
Izanami
Izanami
ArmyOfbross
Izanami
Level 70
God Stats
9W - 9L
1,442 SR
Queue Stats
81W - 56L
1,533 Elo+
Solo
Anubis
Anubis
Jgm012
Anubis
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 87L
1,481 Elo+
Party 3
Ra
Ra
Qwidra-
Ra
Level 125
God Stats
2W - 6L
1,285 SR
Queue Stats
147W - 150L
1,485 Elo+
Solo
Odin
Odin
cebollin_elcapas
Odin
Level 118
God Stats
1W - 1L
1,225 SR
Queue Stats
153W - 145L
1,448 Elo+
Party 3
Ao Kuang
Ao Kuang
rulostone
Ao Kuang
Level 65
God Stats
36W - 22L
1,658 SR
Queue Stats
196W - 192L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aethnir1
King Arthur
11
1 / 3 / 0
6,874
491
6,097
9,963
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
Mc-Coyy
Pele
13
1 / 3 / 2
7,325
523
5,151
11,861
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
gringoss03
Olorun
11
1 / 6 / 1
6,735
481
5,711
13,093
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
12
0 / 3 / 0
7,106
508
4,198
7,497
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 1
6,368
455
6,877
10,150
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArmyOfbross
Izanami
15
3 / 0 / 1
8,589
614
4,703
7,915
3,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Jgm012
Anubis
14
9 / 3 / 1
9,231
659
15,198
12,122
5,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 4
7,926
566
9,178
7,984
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 0 / 5
7,630
545
6,242
11,298
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
rulostone
Ao Kuang
9
2 / 2 / 4
6,596
471
2,502
6,384
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aethnir1
King Arthur
1
3
0
0.33
W
Izanami
ArmyOfbross
Izanami
3
0
1
3.5
W
Anubis
Jgm012
Anubis
9
3
1
3.17
L
Pele
Mc-Coyy
Pele
1
3
2
0.67
W
4
1
4
6
W
0
0
5
2.5
L
Olorun
gringoss03
Olorun
1
6
1
0.25
L
Charybdis
0
3
0
0
W
Ao Kuang
rulostone
Ao Kuang
2
2
4
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
37,823
52,564
Taken
45,703
24,913
Mitigated
25,228
10,221
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aethnir1
King Arthur
6,097
738
0
630
9,963
7,047
0
3,080
6,400
0
44,702
W
Izanami
ArmyOfbross
Izanami
4,703
3,751
0
2,307
7,915
3,402
2,955
887
6,861
0
74,091
W
Anubis
Jgm012
Anubis
15,198
626
0
5,947
12,122
5,863
1,430
4,086
7,821
68,185
0
L
Pele
Mc-Coyy
Pele
5,151
1,386
67
2,008
11,861
4,146
0
5,754
6,018
0
60,993
W
9,178
1,100
551
3,507
7,984
3,139
0
5,033
2,789
46,385
0
W
6,242
1,112
0
1,925
11,298
10,779
201
1,110
10,143
7,451
41,970
L
Olorun
gringoss03
Olorun
5,711
2,578
120
2,547
13,093
4,552
0
11,582
1,469
46,282
0
L
Charybdis
4,198
1,833
0
1,441
7,497
2,905
793
1,017
6,480
0
56,770
W
Ao Kuang
rulostone
Ao Kuang
2,502
510
0
854
6,384
2,045
0
770
5,501
28,978
0
L
6,877
552
199
3,209
10,150
6,263
0
6,827
3,171
26,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
39,972
377
Minions Killed
447
0
Camps Cleared
0
1,266,259
Distance Traveled
1,188,456
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,874
491
82
6
0
215,562
0
W
Izanami
8,589
614
136
10
0
253,741
4
W
Anubis
9,231
659
99
7
0
247,822
0
L
Pele
7,325
523
98
7
0
288,148
0
W
Ra
7,926
566
77
6
0
274,335
3
W
Odin
7,630
545
86
6
0
240,685
0
L
Olorun
6,735
481
66
5
0
235,282
4
L
Charybdis
7,106
508
88
6
0
243,669
0
W
Ao Kuang
6,596
471
49
4
0
171,873
0
L
Bacchus
6,368
455
43
3
0
283,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role