Player Matchup

Charybdis
Charybdis
FLA5HX3
Charybdis
Level 128
God Stats
5W - 4L
1,512 SR
Queue Stats
87W - 92L
1,463 Elo+
Party 2
Atlas
Atlas
LeGr1ms
Atlas
Level 129
God Stats
1W - 0L
1,804 SR
Queue Stats
60W - 68L
1,506 Elo+
Party 2
Agni
Agni
Mage171
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,375 Elo+
Party 2
King Arthur
King Arthur
STM1116
King Arthur
Level 147
God Stats
14W - 11L
1,569 SR
Queue Stats
65W - 57L
1,575 Elo+
Solo
Thanatos
Thanatos
xXAcePTraXx_CR
Thanatos
Level 157
God Stats
5W - 4L
1,556 SR
Queue Stats
195W - 193L
1,539 Elo+
Solo
Team Averages
Level 129
1,588 SR
1,492 Elo+

VS

Team Averages
Level 132
1,480 SR
1,508 Elo+
Janus
Janus
CODE RED 294
Janus
Level 156
God Stats
51W - 51L
1,439 SR
Queue Stats
289W - 286L
1,554 Elo+
Solo
Ares
Ares
NXT Maple433
Ares
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,446 Elo+
Party 1
Ratatoskr
Ratatoskr
Shorty8234
Ratatoskr
Level 69
God Stats
2W - 3L
1,265 SR
Queue Stats
63W - 61L
1,475 Elo+
Party 1
Anhur
Anhur
boyy_77
Anhur
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 137L
1,523 Elo+
Solo
Hades
Hades
kstargaming22
Hades
Level 197
God Stats
16W - 10L
1,698 SR
Queue Stats
362W - 351L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FLA5HX3
Charybdis
11
6 / 1 / 4
6,994
583
9,055
8,151
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
LeGr1ms
Atlas
11
1 / 1 / 7
6,744
562
4,026
7,373
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Mage171
Agni
11
2 / 1 / 3
6,646
554
1,699
3,303
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
STM1116
King Arthur
12
1 / 0 / 0
7,110
593
6,333
12,217
7,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
13
7 / 0 / 4
7,457
621
7,882
10,044
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,870
573
4,113
5,867
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 1
5,236
436
2,869
9,536
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Shorty8234
Ratatoskr
10
1 / 5 / 1
5,824
485
1,864
8,165
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
boyy_77
Anhur
9
1 / 5 / 1
5,677
473
4,832
8,418
2,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 1 / 0
6,820
568
5,262
10,755
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
3
3
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Charybdis
FLA5HX3
Charybdis
6
1
4
8
W
Atlas
LeGr1ms
Atlas
1
1
7
4.5
W
Agni
Mage171
Agni
2
1
3
3.5
L
0
3
1
0.17
W
King Arthur
STM1116
King Arthur
1
0
0
1
L
Ratatoskr
Shorty8234
Ratatoskr
1
5
1
0.3
L
Anhur
boyy_77
Anhur
1
5
1
0.3
L
0
1
0
0
W
Thanatos
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,995
Damage
18,940
41,088
Taken
42,741
20,846
Mitigated
19,323
20,053
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,113
121
0
875
5,867
1,834
0
918
4,949
50,289
0
W
Charybdis
FLA5HX3
Charybdis
9,055
4,804
0
3,774
8,151
2,682
305
2,023
6,116
0
44,367
W
Atlas
LeGr1ms
Atlas
4,026
1,778
0
2,237
7,373
5,457
0
1,277
6,074
20,334
0
W
Agni
Mage171
Agni
1,699
74
0
250
3,303
1,187
0
1,072
2,169
41,906
0
L
2,869
210
67
1,992
9,536
6,953
0
1,994
7,542
16,297
0
W
King Arthur
STM1116
King Arthur
6,333
716
0
5,391
12,217
7,707
0
5,498
6,717
0
64,646
L
Ratatoskr
Shorty8234
Ratatoskr
1,864
831
0
705
8,165
2,603
0
865
7,300
0
32,582
L
Anhur
boyy_77
Anhur
4,832
2,282
0
1,410
8,418
2,911
0
1,948
6,470
0
31,374
L
5,262
1,311
40
7,058
10,755
5,022
291
0
10,755
56,758
0
W
Thanatos
7,882
2,546
0
8,401
10,044
3,813
0
2,174
7,768
0
57,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
30,427
380
Minions Killed
341
0
Camps Cleared
0
1,216,312
Distance Traveled
1,131,524
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,870
573
95
8
0
242,211
2
W
Charybdis
6,994
583
81
7
0
204,030
2
W
Atlas
6,744
562
18
2
0
243,638
0
W
Agni
6,646
554
91
8
0
258,717
0
L
Ares
5,236
436
21
2
0
212,882
0
W
King Arthur
7,110
593
110
9
0
234,554
0
L
Ratatoskr
5,824
485
63
5
0
271,178
0
L
Anhur
5,677
473
48
4
0
203,848
0
L
Hades
6,820
568
114
10
0
201,405
0
W
Thanatos
7,457
621
80
7
0
275,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role