Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
N8DaMfGr8
Thoth
Level 147
God Stats
1W - 1L
1,856 SR
Queue Stats
20W - 11L
1,902 Elo+
Solo
Artemis
Artemis
X80Kynttila08X
Artemis
Level 87
God Stats
1W - 2L
1,778 SR
Queue Stats
63W - 54L
1,591 Elo+
Party 2
Team Averages
Level 130
1,711 SR
1,664 Elo+

VS

Team Averages
Level 116
1,540 SR
1,488 Elo+
Artio
Artio
BadatGames2911
Artio
Level 122
God Stats
15W - 7L
1,619 SR
Queue Stats
145W - 136L
1,615 Elo+
Solo
Janus
Janus
TheUntoldMyth
Janus
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WatchWillPlay
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 2
7,508
751
4,272
7,964
3,839
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
N8DaMfGr8
Thoth
11
1 / 0 / 2
7,281
728
5,439
1,882
598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 3
6,968
697
5,607
5,593
1,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
7,238
724
2,102
8,744
6,300
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 2
7,271
727
4,657
5,424
1,846
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
WatchWillPlay
Ah Muzen Cab
11
1 / 1 / 1
7,511
751
5,580
4,589
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
2
3
W
1
1
1
1.5
L
Thoth
N8DaMfGr8
Thoth
1
0
2
2
W
0
2
2
0.5
W
Ah Muzen Cab
WatchWillPlay
Ah Muzen Cab
1
1
1
1.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,318
Damage
12,339
15,439
Taken
18,757
6,363
Mitigated
9,717
3,856
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,272
1,058
142
2,681
7,964
3,839
0
3,932
4,032
0
13,374
W
2,102
406
95
1,326
8,744
6,300
350
2,572
6,172
13,607
0
L
Thoth
N8DaMfGr8
Thoth
5,439
71
0
97
1,882
598
0
459
1,423
41,897
0
W
4,657
501
0
609
5,424
1,846
0
1,711
3,713
35,108
0
W
Ah Muzen Cab
WatchWillPlay
Ah Muzen Cab
5,580
2,288
0
857
4,589
1,571
1,290
1,569
3,020
0
29,208
L
5,607
1,757
0
936
5,593
1,926
0
2,650
2,943
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,757
Gold Earned
22,020
114
Minions Killed
124
0
Camps Cleared
0
454,775
Distance Traveled
610,073
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,508
751
20
2
0
154,457
0
W
Artio
7,238
724
17
2
0
203,167
0
L
Thoth
7,281
728
60
6
0
170,045
0
W
Janus
7,271
727
58
6
0
198,586
0
W
Ah Muzen Cab
7,511
751
49
5
0
208,320
0
L
Artemis
6,968
697
34
3
0
130,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role