Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
 
Zeus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Kaktoz_
King Arthur
Level 36
God Stats
0W - 2L
1,293 SR
Queue Stats
55W - 68L
1,513 Elo+
Solo
Horus
Horus
Tree5480
Horus
Level 6
God Stats
0W - 3L
1,257 SR
Queue Stats
3W - 7L
1,344 Elo+
Party 4
Team Averages
Level 50
1,410 SR
1,471 Elo+

VS

Team Averages
Level 65
1,528 SR
1,504 Elo+
Janus
Janus
Arider5te
Janus
Level 8
God Stats
1W - 1L
1,296 SR
Queue Stats
19W - 17L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
LucacoJ3ain
Zhong Kui
Level 103
God Stats
13W - 10L
1,797 SR
Queue Stats
470W - 388L
1,600 Elo+
Party 1
Mercury
Mercury
WrK Poseidon
Mercury
Level 158
God Stats
3W - 4L
1,296 SR
Queue Stats
181W - 164L
1,469 Elo+
Party 1
Neith
Neith
edde-011
Neith
Level 31
God Stats
2W - 11L
1,500 SR
Queue Stats
178W - 195L
1,442 Elo+
Party 2
Ares
Ares
fillejonte
Ares
Level 27
God Stats
3W - 8L
1,752 SR
Queue Stats
158W - 161L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 1 / 1
8,123
625
5,542
7,405
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
 
Zeus
11
1 / 4 / 0
6,353
489
5,597
7,531
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
9
0 / 2 / 1
5,496
423
3,165
7,280
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kaktoz_
King Arthur
11
1 / 8 / 0
6,929
533
4,199
14,631
8,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Tree5480
Horus
2
0 / 3 / 0
4,289
330
0
2,645
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arider5te
Janus
14
3 / 1 / 4
8,276
637
3,787
7,463
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
LucacoJ3ain
Zhong Kui
13
5 / 1 / 6
8,384
645
11,924
10,316
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
WrK Poseidon
Mercury
15
6 / 0 / 2
8,783
676
6,607
6,527
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
edde-011
Neith
11
3 / 1 / 1
6,539
503
4,755
7,320
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
6,353
489
2,345
7,218
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
1
1.5
L
Zeus
 
Zeus
1
4
0
0.25
L
Chiron
 
Chiron
0
2
1
0.25
W
Janus
Arider5te
Janus
3
1
4
5
L
King Arthur
Kaktoz_
King Arthur
1
8
0
0.13
W
Zhong Kui
LucacoJ3ain
Zhong Kui
5
1
6
8
L
Horus
Tree5480
Horus
0
3
0
0
W
Mercury
WrK Poseidon
Mercury
6
0
2
7
W
Neith
edde-011
Neith
3
1
1
3.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
29,418
39,492
Taken
38,844
17,267
Mitigated
20,353
5,679
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,542
245
0
1,849
7,405
2,423
502
3,097
4,188
62,564
0
L
Zeus
 
Zeus
5,597
295
0
790
7,531
2,520
0
1,848
5,636
45,896
0
L
Chiron
 
Chiron
3,165
526
234
1,675
7,280
2,449
0
1,428
5,852
0
24,739
W
Janus
Arider5te
Janus
3,787
598
0
1,796
7,463
2,837
0
2,059
5,404
71,508
0
L
King Arthur
Kaktoz_
King Arthur
4,199
1,046
0
1,001
14,631
8,315
0
10,079
3,880
0
40,256
W
Zhong Kui
LucacoJ3ain
Zhong Kui
11,924
2,264
0
4,250
10,316
7,900
388
1,071
9,245
62,637
0
L
Horus
Tree5480
Horus
0
0
0
130
2,645
1,560
0
716
1,877
0
3,940
W
Mercury
WrK Poseidon
Mercury
6,607
4,574
0
1,221
6,527
2,570
0
1,460
5,067
0
78,677
W
Neith
edde-011
Neith
4,755
767
0
3,224
7,320
2,448
889
4,419
2,901
0
41,282
W
2,345
36
0
1,696
7,218
4,598
243
2,130
5,088
24,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
38,335
302
Minions Killed
487
0
Camps Cleared
0
983,674
Distance Traveled
1,366,208
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,123
625
110
8
0
250,510
0
L
Zeus
6,353
489
85
7
0
248,488
0
L
Chiron
5,496
423
39
3
0
196,001
0
W
Janus
8,276
637
149
11
0
282,431
2
L
King Arthur
6,929
533
64
5
0
223,425
1
W
Zhong Kui
8,384
645
98
8
0
241,312
0
L
Horus
4,289
330
4
0
0
65,250
0
W
Mercury
8,783
676
133
10
0
322,412
0
W
Neith
6,539
503
76
6
0
252,985
0
W
Ares
6,353
489
31
2
0
267,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role