Player Matchup

Apollo
Apollo
Cherone
Apollo
Level 139
God Stats
3W - 4L
1,651 SR
Queue Stats
196W - 183L
1,490 Elo+
Party 3
Terra
Terra
EXMistyczny
Terra
Level 56
God Stats
5W - 3L
1,702 SR
Queue Stats
264W - 250L
1,485 Elo+
Party 3
King Arthur
King Arthur
LSH_Scomening_
King Arthur
Level 88
God Stats
1W - 4L
1,520 SR
Queue Stats
235W - 241L
1,431 Elo+
Party 2
Thanatos
Thanatos
MNPWR-
Thanatos
Level 76
God Stats
14W - 17L
1,452 SR
Queue Stats
199W - 200L
1,440 Elo+
Party 2
Discordia
Discordia
Yamagier
Discordia
Level 56
God Stats
4W - 4L
1,599 SR
Queue Stats
96W - 70L
1,503 Elo+
Solo
Team Averages
Level 83
1,585 SR
1,470 Elo+

VS

Team Averages
Level 71
1,494 SR
1,409 Elo+
Sylvanus
Sylvanus
AZ777
Sylvanus
Level 38
God Stats
4W - 12L
1,281 SR
Queue Stats
56W - 87L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
FelixArgyle3
Kukulkan
Level 46
God Stats
6W - 5L
1,609 SR
Queue Stats
107W - 96L
1,396 Elo+
Party 1
Neith
Neith
Itsygo784
Neith
Level 125
God Stats
96W - 91L
1,444 SR
Queue Stats
608W - 581L
1,428 Elo+
Solo
Set
Set
depot135
Set
Level 78
God Stats
9W - 7L
1,587 SR
Queue Stats
118W - 104L
1,408 Elo+
Party 1
Bellona
Bellona
Ärkedemon
Bellona
Level 66
God Stats
25W - 18L
1,550 SR
Queue Stats
177W - 170L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cherone
Apollo
18
2 / 2 / 4
10,985
499
10,466
13,136
6,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 8
10,150
461
10,442
23,408
25,180
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LSH_Scomening_
King Arthur
17
2 / 7 / 2
10,150
461
16,454
28,705
36,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Thanatos
MNPWR-
Thanatos
18
7 / 6 / 2
11,727
533
13,794
22,692
11,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Yamagier
Discordia
17
2 / 8 / 4
10,292
468
11,027
17,111
7,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AZ777
Sylvanus
14
1 / 2 / 5
8,636
393
5,220
11,511
9,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
FelixArgyle3
Kukulkan
17
2 / 3 / 3
10,840
493
10,843
12,132
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Neith
Itsygo784
Neith
17
1 / 3 / 1
10,307
469
7,687
12,258
5,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 1 / 2
14,696
668
26,601
21,828
14,321
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Ärkedemon
Bellona
18
6 / 5 / 3
11,992
545
24,643
31,654
38,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
14
Kills
25
25
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AZ777
Sylvanus
1
2
5
1.75
L
Apollo
Cherone
Apollo
2
2
4
2
L
1
2
8
2.5
W
Kukulkan
FelixArgyle3
Kukulkan
2
3
3
1.17
W
Neith
Itsygo784
Neith
1
3
1
0.5
L
King Arthur
LSH_Scomening_
King Arthur
2
7
2
0.43
L
Thanatos
MNPWR-
Thanatos
7
6
2
1.33
L
Discordia
Yamagier
Discordia
2
8
4
0.5
W
15
1
2
16
W
Bellona
Ärkedemon
Bellona
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,183
Damage
74,994
105,052
Taken
89,383
86,505
Mitigated
73,739
28,330
Healing
27,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AZ777
Sylvanus
5,220
1,324
758
1,367
11,511
9,725
0
4,080
7,415
28,313
7,540
L
Apollo
Cherone
Apollo
10,466
7,843
0
1,089
13,136
6,440
1,259
1,678
11,458
0
108,940
L
10,442
1,649
3,402
6,183
23,408
25,180
32
5,280
18,128
33,789
0
W
Kukulkan
FelixArgyle3
Kukulkan
10,843
898
0
1,470
12,132
4,813
1,001
5,388
6,174
80,754
0
W
Neith
Itsygo784
Neith
7,687
3,547
0
5,729
12,258
5,910
1,199
2,840
9,418
0
87,580
L
King Arthur
LSH_Scomening_
King Arthur
16,454
2,608
0
3,635
28,705
36,657
304
866
27,839
0
80,980
L
Thanatos
MNPWR-
Thanatos
13,794
2,721
0
11,535
22,692
11,052
1,199
3,397
19,295
0
73,828
L
Discordia
Yamagier
Discordia
11,027
1,163
235
2,251
17,111
7,176
93
4,569
12,542
64,424
0
W
26,601
13,421
0
6,324
21,828
14,321
0
5,079
16,528
0
192,407
W
Bellona
Ärkedemon
Bellona
24,643
11,498
0
11,526
31,654
38,970
692
3,134
28,379
0
95,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
56,471
534
Minions Killed
704
0
Camps Cleared
0
2,096,525
Distance Traveled
2,029,668
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,636
393
47
2
0
422,216
0
L
Apollo
10,985
499
176
8
0
406,452
0
L
Terra
10,150
461
48
2
0
483,555
6
W
Kukulkan
10,840
493
150
7
0
392,934
0
W
Neith
10,307
469
157
7
0
357,741
8
L
King Arthur
10,150
461
100
5
0
418,664
0
L
Thanatos
11,727
533
99
5
0
432,408
0
L
Discordia
10,292
468
111
5
0
355,446
4
W
Set
14,696
668
228
10
0
474,733
0
W
Bellona
11,992
545
122
6
0
382,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role