Player Matchup

Skadi
Skadi
Silver V
DaMadKingAerys1
Skadi
Silver V
Level 78
God Stats
11W - 23L
1,617 SR
Queue Stats
18W - 30L
1,276 MMR
Party 1
Hel
Hel
Silver IV
G w0rth
Hel
Silver IV
Level 97
God Stats
0W - 3L
1,475 SR
Queue Stats
71W - 87L
997 MMR
Party 1
Artemis
Artemis
Silver III
JeanVTGA230
Artemis
Silver III
Level 159
God Stats
4W - 3L
1,578 SR
Queue Stats
260W - 269L
1,030 MMR
Party 2
Susano
Susano
Bronze III
MonkWithAids
Susano
Bronze III
Level 48
God Stats
3W - 5L
1,431 SR
Queue Stats
8W - 8L
1,309 MMR
Party 2
Ix Chel
Ix Chel
Gold V
elfiiii
Ix Chel
Gold V
Level 211
God Stats
2W - 3L
1,442 SR
Queue Stats
74W - 80L
1,165 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,509 SR
1,155 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,568 SR
1,154 MMR
Tyr
Tyr
Gold V
Jenksy22
Tyr
Gold V
Level 197
God Stats
8W - 6L
1,599 SR
Queue Stats
172W - 176L
1,141 MMR
Solo
Janus
Janus
Gold V
VegaSchlumpf
Janus
Gold V
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
285W - 306L
1,187 MMR
Solo
Hachiman
Hachiman
Silver II
chick3n wing 59
Hachiman
Silver II
Level 108
God Stats
2W - 1L
1,683 SR
Queue Stats
42W - 50L
1,167 MMR
Solo
Loki
Loki
Silver II
tobein
Loki
Silver II
Level 106
God Stats
2W - 1L
1,528 SR
Queue Stats
99W - 105L
1,135 MMR
Solo
Hercules
Hercules
Silver I
whitetoot07
Hercules
Silver I
Level 116
God Stats
3W - 6L
1,529 SR
Queue Stats
204W - 225L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,200
482
3,560
11,733
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
12
0 / 2 / 1
7,847
462
2,860
11,544
9,753
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JeanVTGA230
Artemis
15
0 / 2 / 0
8,684
511
5,888
11,954
4,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
15
1 / 2 / 0
8,345
491
4,222
14,670
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
elfiiii
Ix Chel
13
0 / 6 / 0
8,002
471
6,025
10,828
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaSerqetAgniBakasura

VS

Bans
Ao KuangKaliIzanamiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
11,200
659
9,757
13,936
14,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 1 / 4
9,655
568
9,849
7,396
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
17
3 / 0 / 1
10,263
604
8,415
6,866
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
tobein
Loki
15
2 / 1 / 6
9,284
546
8,383
12,429
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
whitetoot07
Hercules
14
2 / 0 / 6
9,230
543
6,770
11,703
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
14
15
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Hel
0
2
1
0.25
L
Artemis
JeanVTGA230
Artemis
0
2
0
0
W
5
0
3
6.5
L
Susano
1
2
0
0.5
W
2
1
4
4
W
Hachiman
3
0
1
3.5
L
Ix Chel
elfiiii
Ix Chel
0
6
0
0
W
Loki
tobein
Loki
2
1
6
5
W
Hercules
whitetoot07
Hercules
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
43,174
60,729
Taken
52,330
32,206
Mitigated
38,120
18,946
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
712
0
2,207
11,733
3,916
0
5,604
5,817
0
63,978
L
Hel
2,860
318
3,069
6,177
11,544
9,753
0
2,752
8,660
21,875
0
L
Artemis
JeanVTGA230
Artemis
5,888
2,225
0
4,874
11,954
4,739
0
0
11,954
0
78,802
W
9,757
912
0
5,938
13,936
14,755
431
5,684
7,904
0
88,594
L
Susano
4,222
759
0
1,438
14,670
6,792
0
989
13,621
0
85,775
W
9,849
520
0
468
7,396
3,262
95
1,345
6,051
87,284
0
W
Hachiman
8,415
3,362
0
5,564
6,866
2,822
966
0
6,866
0
91,783
L
Ix Chel
elfiiii
Ix Chel
6,025
884
50
1,131
10,828
7,006
0
0
10,828
58,001
0
W
Loki
tobein
Loki
8,383
1,866
0
2,183
12,429
4,821
473
854
11,567
0
78,882
W
Hercules
whitetoot07
Hercules
6,770
1,157
0
4,544
11,703
12,460
153
1,006
10,697
0
26,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
49,632
537
Minions Killed
565
0
Camps Cleared
0
1,643,604
Distance Traveled
1,762,038
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,200
482
127
7
0
305,827
5
L
Hel
7,847
462
33
2
0
331,400
3
L
Artemis
8,684
511
140
8
0
306,256
4
W
Tyr
11,200
659
141
8
0
352,825
3
L
Susano
8,345
491
131
8
0
380,332
1
W
Janus
9,655
568
149
9
0
321,830
1
W
Hachiman
10,263
604
151
9
0
322,545
4
L
Ix Chel
8,002
471
106
6
0
319,789
5
W
Loki
9,284
546
99
6
0
382,142
3
W
Hercules
9,230
543
25
1
0
382,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role