Player Matchup

Xing Tian
Xing Tian
FlashbackHD71
Xing Tian
Level 128
God Stats
28W - 25L
1,572 SR
Queue Stats
165W - 142L
1,492 Elo+
Solo
Tyr
Tyr
MrPepperonio
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,497 Elo+
Party 1
Olorun
Olorun
MunchiMaiden
Olorun
Level 147
God Stats
9W - 6L
1,427 SR
Queue Stats
151W - 148L
1,592 Elo+
Party 1
Surtr
Surtr
OTKPbTKA1997
Surtr
Level 140
God Stats
7W - 3L
1,843 SR
Queue Stats
124W - 131L
1,552 Elo+
Party 1
Neith
Neith
joe2471
Neith
Level 141
God Stats
9W - 11L
1,467 SR
Queue Stats
191W - 186L
1,542 Elo+
Solo
Team Averages
Level 136
1,562 SR
1,535 Elo+

VS

Team Averages
Level 102
1,589 SR
1,516 Elo+
Ix Chel
Ix Chel
Arider5te
Ix Chel
Level 8
God Stats
2W - 0L
1,712 SR
Queue Stats
19W - 17L
1,572 Elo+
Party 2
King Arthur
King Arthur
LucacoJ3ain
King Arthur
Level 103
God Stats
12W - 9L
1,445 SR
Queue Stats
470W - 388L
1,604 Elo+
Party 2
Merlin
Merlin
Shadows0f_Life
Merlin
Level 125
God Stats
26W - 23L
1,596 SR
Queue Stats
347W - 351L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
WrK Poseidon
Erlang Shen
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 164L
1,465 Elo+
Party 2
Freya
Freya
flinton2012
Freya
Level 115
God Stats
2W - 2L
1,693 SR
Queue Stats
158W - 198L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlashbackHD71
Xing Tian
10
1 / 2 / 2
6,896
493
5,801
13,802
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 0
7,069
505
3,632
15,291
16,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
11
1 / 4 / 0
6,847
489
5,423
11,936
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
6,872
491
5,706
13,736
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
joe2471
Neith
16
5 / 0 / 2
9,658
690
9,740
7,780
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arider5te
Ix Chel
12
3 / 1 / 7
7,937
567
7,437
11,860
7,608
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
LucacoJ3ain
King Arthur
14
2 / 0 / 7
8,720
623
13,070
13,751
15,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 1 / 5
8,405
600
11,348
8,226
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
WrK Poseidon
Erlang Shen
14
3 / 0 / 3
8,045
575
4,858
10,968
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 0
7,494
535
5,307
11,084
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
12
12
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Arider5te
Ix Chel
3
1
7
6.5
L
Xing Tian
FlashbackHD71
Xing Tian
1
2
2
1
W
King Arthur
LucacoJ3ain
King Arthur
2
0
7
5.5
L
0
3
0
0
L
Olorun
1
4
0
0.25
L
0
3
0
0
W
4
1
5
6.5
W
Erlang Shen
WrK Poseidon
Erlang Shen
3
0
3
4.5
W
0
5
0
0
L
Neith
joe2471
Neith
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
42,020
62,545
Taken
55,889
46,610
Mitigated
37,034
17,035
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Arider5te
Ix Chel
7,437
864
2,709
3,386
11,860
7,608
42
4,132
7,728
33,187
0
L
Xing Tian
FlashbackHD71
Xing Tian
5,801
667
0
3,154
13,802
12,957
0
6,534
7,146
30,032
0
W
King Arthur
LucacoJ3ain
King Arthur
13,070
1,104
0
1,000
13,751
15,359
0
1,286
12,465
0
76,043
L
3,632
187
0
5,977
15,291
16,573
0
1,889
13,402
0
52,817
L
Olorun
5,423
1,054
240
3,303
11,936
5,668
0
7,670
4,266
48,155
0
L
5,706
2,590
0
1,454
13,736
7,756
0
2,981
10,755
708
57,314
W
11,348
1,032
0
2,390
8,226
3,602
2,034
3,738
4,488
72,001
0
W
Erlang Shen
WrK Poseidon
Erlang Shen
4,858
2,845
0
2,872
10,968
5,855
114
1,983
8,985
0
73,391
W
5,307
1,474
0
2,758
11,084
4,610
0
781
10,303
50,910
0
L
Neith
joe2471
Neith
9,740
3,416
0
2,907
7,780
3,656
288
4,546
2,884
0
91,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
40,601
462
Minions Killed
509
0
Camps Cleared
0
1,365,563
Distance Traveled
1,451,488
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,937
567
57
4
0
273,699
3
L
Xing Tian
6,896
493
30
2
0
300,304
4
W
King Arthur
8,720
623
115
8
0
283,095
0
L
Tyr
7,069
505
87
6
0
274,420
2
L
Olorun
6,847
489
97
7
0
255,921
2
L
Surtr
6,872
491
92
7
0
297,239
0
W
Merlin
8,405
600
124
9
0
285,697
3
W
Erlang Shen
8,045
575
114
8
0
324,907
0
W
Freya
7,494
535
99
7
0
284,090
0
L
Neith
9,658
690
156
11
0
237,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role