Player Matchup

Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Birds are mean
Scylla
Level 101
God Stats
1W - 4L
1,330 SR
Queue Stats
9W - 19L
1,327 Elo+
Solo
Kukulkan
Kukulkan
HURLEYDUD3
Kukulkan
Level 94
God Stats
1W - 0L
1,370 SR
Queue Stats
123W - 96L
1,532 Elo+
Party 1
Ishtar
Ishtar
IOwnAYeti
Ishtar
Level 150
God Stats
5W - 3L
1,597 SR
Queue Stats
215W - 156L
1,625 Elo+
Party 1
Team Averages
Level 119
1,459 SR
1,497 Elo+

VS

Team Averages
Level 97
1,514 SR
1,440 Elo+
Hera
Hera
AlbiDiez
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,251 Elo+
Solo
Lancelot
Lancelot
Blake-Savage
Lancelot
Level 165
God Stats
4W - 3L
1,750 SR
Queue Stats
217W - 215L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
Eu-4-1A
Jing Wei
Level 124
God Stats
1W - 2L
1,477 SR
Queue Stats
55W - 56L
1,445 Elo+
Solo
Athena
Athena
Nevosity
Athena
Level 149
God Stats
3W - 8L
1,342 SR
Queue Stats
424W - 414L
1,502 Elo+
Party 2
Arachne
Arachne
NothingLasts4Ev
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 0 / 2
6,129
766
5,528
2,934
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
 
Cabrakan
11
1 / 0 / 1
5,992
749
3,746
4,341
4,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 2
5,894
737
2,708
3,428
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
HURLEYDUD3
Kukulkan
12
0 / 0 / 0
6,213
777
2,953
953
409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
IOwnAYeti
Ishtar
13
1 / 0 / 1
6,647
831
5,365
3,397
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 0 / 1
5,284
661
1,885
758
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Blake-Savage
Lancelot
12
1 / 0 / 0
5,948
744
2,139
7,403
6,524
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Eu-4-1A
Jing Wei
12
0 / 2 / 0
6,173
772
3,576
6,789
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Nevosity
Athena
11
0 / 0 / 1
5,928
741
2,276
5,346
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 0
5,863
733
1,824
6,603
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
1
1
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
W
Cabrakan
 
Cabrakan
1
0
1
1.5
L
Hera
0
0
1
0.5
W
0
1
2
1
L
Lancelot
Blake-Savage
Lancelot
1
0
0
1
L
Jing Wei
Eu-4-1A
Jing Wei
0
2
0
0
W
Kukulkan
HURLEYDUD3
Kukulkan
0
0
0
0
W
Ishtar
IOwnAYeti
Ishtar
1
0
1
1.5
L
Athena
Nevosity
Athena
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
11,700
15,053
Taken
26,899
8,397
Mitigated
17,979
3,434
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,528
3,233
0
1,184
2,934
1,078
216
934
2,000
0
13,992
W
Cabrakan
 
Cabrakan
3,746
849
76
406
4,341
4,330
426
583
3,758
10,664
0
L
Hera
1,885
260
0
0
758
269
0
0
758
5,612
0
W
2,708
444
85
350
3,428
1,214
41
1,506
1,922
11,537
0
L
Lancelot
Blake-Savage
Lancelot
2,139
516
0
564
7,403
6,524
0
2,559
4,844
0
9,108
L
Jing Wei
Eu-4-1A
Jing Wei
3,576
2,353
0
1,541
6,789
3,090
0
1,047
5,742
0
26,339
W
Kukulkan
HURLEYDUD3
Kukulkan
2,953
541
0
0
953
409
0
278
675
28,250
0
W
Ishtar
IOwnAYeti
Ishtar
5,365
3,012
0
1,333
3,397
1,366
0
860
2,537
0
26,729
L
Athena
Nevosity
Athena
2,276
747
953
1,499
5,346
4,312
0
2,723
2,623
7,715
0
L
1,824
1,170
0
1,086
6,603
3,784
0
3,078
3,525
0
16,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
29,196
197
Minions Killed
134
0
Camps Cleared
0
859,025
Distance Traveled
713,943
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,129
766
19
2
0
179,505
0
W
Cabrakan
5,992
749
24
3
0
180,186
0
L
Hera
5,284
661
10
1
0
54,071
0
W
Scylla
5,894
737
32
4
0
173,069
0
L
Lancelot
5,948
744
13
2
0
177,726
0
L
Jing Wei
6,173
772
57
7
0
141,430
1
W
Kukulkan
6,213
777
67
8
0
159,475
0
W
Ishtar
6,647
831
55
7
0
166,790
0
L
Athena
5,928
741
15
2
0
156,979
2
L
Arachne
5,863
733
39
5
0
183,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role